Quick wins for a faster PC:
Clear out junk files and repair common Windows errorsFree Scan →Scan for outdated or missing drivers - takes under a minuteDriver Scan →Raider King’s February 13, 2026 walkthrough lists 100 Mini Medals for Dragon Quest VII Reimagined, with the route continuing into postgame. To check what you have collected, open Info → Medal Album. The album shows collected medals and gives clues for missing ones; “???” means you have not yet visited that region, according to the guide. Its author also reports that you can return to locations for missed medals, though that is a guide-reported backtracking tip—not an official guarantee that every event or item in the game is missable-proof.
This is a Reimagined-specific route: the guide author says locations differ from the original game. The checklist below follows its broad chronological order and flags the clearest access requirements. For exact room-by-room directions and images, see Raider King’s walkthrough.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
|
DRAGON QUEST VII Reimagined - PlayStation 5 | $44.99 | Buy on Amazon |
| 2 |
|
Dragon Quest VII Reimagined - Nintendo Switch 2 | $49.99 | Buy on Amazon |
| 3 |
|
DRAGON QUEST VII Reimagined Standard - Nintendo Switch 2 [Digital Code] | $59.99 | Buy on Amazon |
| 4 |
|
Dragon Quest VII Reimagined (Xbox Series X) | $74.54 | Buy on Amazon |
How to track missing Mini Medals
- Open the in-game menu.
- Select Info, then Medal Album.
- Use the album’s entries and regional clues to narrow down where you have missed a medal. “???” indicates a region you have not visited yet, as described in the walkthrough.
The album’s order and Raider King’s chronological route are different ways to navigate the same hunt. The checklist below keeps the guide’s likely discovery sequence; use the album to identify a region, then jump to that part of the route.
All 100 Mini Medal locations by route checkpoint
The following checkpoints summarize the locations in Raider King’s numbered route. Some entries are locked behind later story progress or keys, and the guide’s postgame entries are separated at the end. Because a few captions in the walkthrough appear inconsistent with their headings—and #57–61 are grouped at one grave—check the numbered entries against its maps/screenshots and your Medal Album when locating an individual medal.
#1 Best Overall
- Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
- A Diorama Brought to Life - DRAGON QUEST VII Reimagined blends a beautiful diorama art style with Akira Toriyama's iconic character designs to make every encounter feel vibrant, heartfelt, and full of adventure. From lush forests and bustling towns to ancient ruins and whimsical monsters, every environment is bursting with color and personality.
- Travel through History to Restore the Present - Scattered stone fragments unlock portals to long-lost eras with their own challenges to solve. Restore the islands, solve mysteries, and make allies in the past to breathe life back into the present.
- A Beloved Tale with a Streamlined Narrative - DRAGON QUEST VII Reimagined is told through a series of vignettes with an overarching narrative. The main story has also been streamlined to make the journey more accessible to all players.
- Classic Combat, Improved! - The battle system in DRAGON QUEST VII Reimagined has undergone significant changes. Turn the tides of battle with new vocational perks. Each vocation has its own unique ability, from all-out attacks to those that support your allies. Battle speed adjustments and an auto-battle feature are also available. Battles can progress without interruptions between each turn, depending on the tactics selected for the protagonist and allies. While on the field, players can pre-emptively strike monsters and instantly defeat them If the monster is weaker than the party.
#1–8: Estard, Ballymolloy, Burnmont, Emberdale, and Regenstein
- #1–8: Estard Castle; The Tower (Ballymolloy); present Ballymolloy; Estard Castle; Burnmont; Emberdale; Burnmont revisit; optional Regenstein.
- Access note: The guide says Regenstein requires a Grey Fragment. Early entries include a castle drawer, a dungeon chest, and breakable containers.
#9–20: Pilchard Bay, L’Arca, the Grotta, and the Dig Site
- #9–20: Unnamed Island near Pilchard Bay; L’Arca; Grotta del Sigillo; present Dock; Grotta del Sigillo revisit; Institute of Automatry; Frobisher; Automaton Stronghold; Pool of Piety; Roamer Encampment; Poolside Cave; Dig Site.
#21–28: Roamer and Alltrades Abbey route
- #21–28: Roamer Encampment Region; Pilgrim’s Rest; Pilgrim’s Perdition; Western Cave; Precipice Pass; Dungeon of Descent; Tunnel to the Abbey; Alltrades Abbey.
#29–36: Thief’s Key and Bandit’s Key cleanup
- #29–31: Three Thief’s Key chests: Pilgrim’s Perdition, Pilchard Bay, and Pilgrim’s Rest.
- #32–36: Ruins near Alltrades Abbey; Bandits’ Base; La Bravoure; Al-Balad; Dig Site after delivering a Care Package.
- Access note: The Bandits’ Base entry calls for the Bandit’s Key. The three earlier chests require the Thief’s Key.
#37–50: Temple Palace, Wetlock, and surrounding regions
- #37–50: Temple Palace; Roamer Encampment; Temple Palace revisit; Likeness of the Great Evil; Wetlock; Hardlypool Region; Wetlock revisit; Highendreigh Tower; La Bravoure; Tombe de Héros Inconnus; Estard; Palazzo di Bulgio; Dig Site; Likeness of the Great Spirit.
#51–69: Tallest Tower through the Dig Site
- #51–56: Two medals in The Tallest Tower; Ruins West of Wilted Heart; Cave Near Wilted Heart; Rucker Castle; Grand Conjuratorium.
- #57–61: Vogograd’s graveyard. Raider King groups these five medals at one grave and says to examine it twice; verify the individual numbered entries against the walkthrough’s images and your album.
- #62–69: Aeolus Vale; Custodians’ Camp well; The Beacon; Buccanham Palace; Den of the Dwarves; Altar of Arrival; Hardlypool Region; Dig Site.
#70–74: Ultimate Key cleanup
- #70–74: Cathedral of Light; Estard Castle dungeon; treasure room; Pilchard Bay house; Buccanham Palace throne room.
- Access note: These are grouped by the guide as Ultimate Key cleanup, so return when you have the key.
#75–94: Later story locations
- #75–84: The Beacon; Gaffer’s House; Burnmont; Sea Dragon below decks; Elder’s House in Al-Balad; Temple Palace; Hidden Pyramid; Praetor’s House; Ventus Tower; Villa Priores church.
- #85–94: King Scoober’s Domain; Sunken Citadel; dungeon under Hubble Castle/Earth Tower; Nottagen Cavern; Nottagen; Wooded Hill; Exposure Enclosure; Cathedral of Blight; Hellfire Hollow; Chasm of Chaos.
- Story note: These entries follow later progression; the guide specifically ties #88 to a later visit to Nottagen.
#95–100: Postgame
- #95–100: Another World (two medals); Shrine; interior of Yet Another World (two medals); House of the Big Boss.
- Final entry: The guide places the last medal after pressing every plate and defeating four bosses.
What to do if the checklist and album seem out of sync
- Use the album’s regional clue to establish where to search; the route above is organized by likely discovery order, not the album’s own order.
- Recheck access requirements before assuming a medal is missing permanently. Several route entries are later key or story-gated pickups.
- For a numbered entry with an ambiguous caption, consult the linked guide’s maps and screenshots and compare the result with the album. This is especially useful for the graveyard group and captions whose numbering appears inconsistent.
Game and guide context
Dragon Quest VII Reimagined released February 5, 2026, with the Steam release dated February 6, on Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, Steam, and Microsoft Store on Windows, according to Square Enix’s official Japanese game page and its English announcement. The 100-medal count and route here are Raider King’s third-party guide, not a count or checklist attributed to Square Enix.
Square Enix’s April 7, 2026 update notice lists platform-specific versions and fixes involving a Past Hubble checkpoint and entry to the Labyrinth of Wind; it does not mention medal locations. It therefore does not establish whether the collectible route has changed. See the update notice for version details.
Rank #2
- Hand-Crafted Aesthetic - The character designs, originally crafted by world-renowned manga artist Akira Toriyama, have been reimagined into a charming 3D art style using dolls actually created in the real world. Environments and dungeons are also brought to life with a unique hand-crafted, diorama-style aesthetic that vividly illustrates the beloved world of the DRAGON QUEST series Enhanced Story - While remaining faithful to the original story, the narrative of DRAGON QUEST VII Reimagined has been enhanced to provide a more streamlined story experience. Alongside the main adventure, players can enjoy optional side quests, stories and minigames
For players who prefer a printed reference, Square Enix Game Books lists a Japanese official guidebook released March 5, 2026: 528 pages, B5 size, ISBN 9784301000815, and a listed Japanese retail price of 2,750 yen including tax. Its publisher description covers maps, characters, classes, spells, abilities, items, monsters, side content, and interviews, but does not specifically promise an exhaustive Mini Medal checklist. See Square Enix Game Books.
Quick Recap
Rank #4
- A Diorama Brought to Life - DRAGON QUEST VII Reimagined blends a beautiful diorama art style with Akira Toriyama's iconic character designs to make every encounter feel vibrant, heartfelt, and full of adventure. From lush forests and bustling towns to ancient ruins and whimsical monsters, every environment is bursting with color and personality.
- Travel through History to Restore the Present - Scattered stone fragments unlock portals to long-lost eras with their own challenges to solve. Restore the islands, solve mysteries, and make allies in the past to breathe life back into the present.
- A Beloved Tale with a Streamlined Narrative - DRAGON QUEST VII Reimagined is told through a series of vignettes with an overarching narrative. The main story has also been streamlined to make the journey more accessible to all players.
- Classic Combat, Improved! The battle system in DRAGON QUEST VII Reimagined has undergone significant changes. Turn the tides of battle with new vocational perks. Each vocation has its own unique ability, from all-out attacks to those that support your allies. Battle speed adjustments and an auto-battle feature are also available. Battles can progress without interruptions between each turn, depending on the tactics selected for the protagonist and allies. While on the field, players can pre-emptively strike monsters and instantly defeat them If the monster is weaker than the party.
- Moonlight and Level Up Two Vocations at the Same Time! Customize your playstyle with the new Moonlighting mechanic. Having two vocations assigned at once provides access to the skills, magic spells, and unique perks from both.
Rank #3
- Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
- A Diorama Brought to Life - DRAGON QUEST VII Reimagined blends a beautiful diorama art style with Akira Toriyama's iconic character designs to make every encounter feel vibrant, heartfelt, and full of adventure. From lush forests and bustling towns to ancient ruins and whimsical monsters, every environment is bursting with color and personality.
- Travel through History to Restore the Present - Scattered stone fragments unlock portals to long-lost eras with their own challenges to solve. Restore the islands, solve mysteries, and make allies in the past to breathe life back into the present.
- A Beloved Tale with a Streamlined Narrative - DRAGON QUEST VII Reimagined is told through a series of vignettes with an overarching narrative. The main story has also been streamlined to make the journey more accessible to all players.
- Classic Combat, Improved! - The battle system in DRAGON QUEST VII Reimagined has undergone significant changes. Turn the tides of battle with new vocational perks. Each vocation has its own unique ability, from all-out attacks to those that support your allies. Battle speed adjustments and an auto-battle feature are also available. Battles can progress without interruptions between each turn, depending on the tactics selected for the protagonist and allies. While on the field, players can pre-emptively strike monsters and instantly defeat them If the monster is weaker than the party.
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.




