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MONOPOLY GO! Hit $5B in Gross Bookings in 24 Months, Scopely Says

Scopely says MONOPOLY GO! reached $5 billion in gross bookings in 24 months; Sensor Tower later estimated more than $6 billion in lifetime app-store IAP revenue.
WorldGross Bookings in 24 Months, Scopely Says Length2 min Posted Quest giverVGSources Team
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Scopely said MONOPOLY GO! passed $5 billion in gross bookings within 24 months of its April 2023 global release, calling it the fastest mobile game to reach that milestone. The company cited 40 months as the previous benchmark. A later, different measure puts the game above $6 billion in estimated lifetime app-store purchases; that figure comes from Sensor Tower and is not directly interchangeable with Scopely’s gross-bookings total.

How quickly did MONOPOLY GO! reach $5 billion?

Scopely announced the $5 billion gross-bookings milestone at the game’s two-year mark. Its President of Games, Massimo Maietti, wrote that the game reached the milestone in 24 months and described it as the fastest in mobile-game history. Scopely named 40 months as the previous benchmark. Both the record claim and the comparison are Scopely’s, rather than independently audited findings. Scopely’s two-year milestone announcement

The game launched globally in April 2023, according to Scopely. The company also said more than 1.4 million mobile titles had launched globally during the preceding decade, providing the context for its speed claim. Scopely’s announcement did not expose an exact publication date, so the milestone is best described as its two-year-anniversary report rather than assigned a specific day.

How much money has MONOPOLY GO! made?

The answer depends on the metric and who reports it. Scopely’s $5 billion figure is gross bookings. In January 2026, Sensor Tower reported a separate estimate: more than $6 billion in lifetime in-app purchase (IAP) revenue during 2025. Sensor Tower’s estimate covers purchases through iOS and Google Play and excludes advertising, direct-to-consumer sales, and other revenue sources. Sensor Tower’s January 2026 analysis

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Monopoly Game, Family Board Games for 2 to 6 Players & Kids Ages 8 and Up, Includes 8 Tokens (Token Vote Edition)
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Hasbro’s newsroom post dated January 21, 2026, also confirmed the $6 billion lifetime IAP milestone while pointing to Sensor Tower’s estimate. Hasbro described Scopely as its partner on the game. Hasbro’s January 21, 2026 announcement

Figure What it measures Source and qualification
$5 billion in 24 months Gross bookings Scopely’s company-announced milestone; Scopely called it the fastest mobile game to reach $5 billion. Scopely
More than $6 billion in 2025 Estimated lifetime IAP revenue on iOS and Google Play; excludes advertising, direct-to-consumer, and other revenue Sensor Tower estimate, published January 2026; later echoed by Hasbro. Sensor Tower Hasbro

These are not two readings of a single, clearly reconciled accounting measure. Gross bookings and Sensor Tower’s estimated app-store IAP revenue have different sources and stated scopes, and the cited reports provide no reconciliation between them. Sensor Tower also attributed approximately $200 million per month to Scopely; that is an attributed company figure, not an independently audited recurring-revenue run rate. Its January 2026 chart placed the game at No. 14 on its all-time global mobile revenue leaderboard, a time-sensitive ranking based on Sensor Tower estimates.

Rank #2
Monopoly The 1980's Edition, with Original Art, by Winning Moves Games USA
  • FAST-DEALING PROPERTY TRADING GAME: A Family Game Night staple where players buy, sell, dream, and scheme their way to riches with the Classic 1980's Edition of Monopoly
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What does Scopely credit for the game’s growth?

Scopely points to community engagement, marketing, and live operations. In its two-year announcement, the company reported more than 20 million players engaging with community channels, over 500 million in-game friend connections, and 450 million player invites. These are company-reported activity figures, not evidence that any single factor caused the revenue milestone. Scopely’s announcement

Sensor Tower offers a broader explanation, citing accessible design, social mechanics, event-driven operations, the MONOPOLY intellectual property, and localization. Those are Sensor Tower’s interpretations of the game’s performance, not independently established causal findings. Sensor Tower’s analysis

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Rank #3
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Does the physical MONOPOLY board game matter?

The mobile game reimagines Hasbro’s MONOPOLY brand, but the physical board game is not required to play it. The brand connection helps explain the property behind the app; it does not change what the revenue figures measure.

Quick Recap

Best Value
Monopoly The Mega Edition, with Speed Die, by Winning Moves Games USA
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