The Sims 4 Responds to Broken Feature Complaints After December 2025 Update

The December 2025 update was supposed to be a confidence patch. Maxis framed it as a foundational refresh, the kind that quietly future‑proofs The Sims 4 while smoothing over long‑standing rough edges that only veteran players notice. Instead, it landed like a surprise boss phase, flipping core systems in ways that immediately broke established playstyles and long‑running saves.

At a high level, the update targeted three pillars: autonomy logic, Build/Buy backend optimization, and live service hooks meant to support upcoming 2026 content. On paper, it was a smart move. In practice, those changes interacted with eight‑year‑old systems like a bad RNG roll, triggering cascading failures players felt within minutes of loading their saves.

Autonomy Overhaul and Simulation Desync

The biggest change came under the hood. Maxis rewrote large portions of Sim autonomy scoring, adjusting how motives, traits, and environmental factors compete for priority. The goal was fewer idle Sims and more “story‑driven” behavior without player micromanagement.

What players got instead was autonomy desync. Sims began canceling queued actions, ignoring critical needs, or hard‑locking into loops like endlessly grabbing water or resetting mid‑animation. Long-term saves were hit hardest, especially ones with heavily customized lots or legacy households where autonomy modifiers stacked in unpredictable ways.

Build/Buy Optimization That Broke Object States

Builders felt the pain almost immediately. The update refactored how Build/Buy catalogs load object states to reduce memory usage, particularly on console. This caused certain objects to lose their functional tuning when placed in pre‑patch builds.

Beds stopped restoring energy correctly. Doors randomly lost room assignment data, breaking privacy and routing. Multi-state objects like Murphy beds, platforms, and modular shelving developed hitbox issues, snapping visually but failing functionally. For builders with massive libraries of saved rooms, this was effectively a DPS nerf to creativity.

Live Service Hooks and Mod Fallout

The most controversial change was invisible to casual players but devastating for mod users. Maxis expanded its live service hooks to better track feature engagement and prep for future event-based content. While no gameplay was monetized, the new hooks altered script timing and event callbacks.

That change broke a huge swath of mods that relied on stable simulation ticks, from UI extensions to autonomy tuning mods. Even players running “mod-light” setups reported corrupted saves after loading without updated packages, forcing emergency rollbacks or save cloning to avoid total loss.

Community Backlash and Maxis’ Immediate Response

Within 48 hours, The Sims 4 forums, Reddit, and social feeds were flooded with bug reports, clips, and save autopsies. The tone wasn’t just frustration; it was exhaustion from players maintaining decade-long legacies suddenly facing game-breaking behavior.

Maxis responded faster than usual. A hotfix was confirmed before the holiday break, with devs acknowledging autonomy regressions, object state failures, and mod compatibility issues. They advised players to disable mods, avoid saving over affected files, and use “Save As” aggressively until a stability patch rolls out in early 2026.

What Players Can Expect Right Now

As of now, the December update remains a mixed bag. Performance improvements are real on fresh saves, but legacy files are effectively playing on hard mode, with higher risk and less predictability. Temporary workarounds include turning off autonomy, replacing bugged objects, and reverting to pre‑patch versions for builders mid‑project.

More fixes are coming, but this update made one thing clear. When The Sims 4 touches its core simulation layer, even small changes can ripple across the entire game, and players are no longer willing to accept that as the cost of progress.

Features That Broke: A Detailed Breakdown of Reported Bugs and Malfunctions

The real fallout from the December 2025 update became impossible to ignore once players dug into their day-to-day gameplay. What initially looked like isolated glitches quickly revealed systemic failures across core Sims 4 features, especially in long-running saves. These weren’t cosmetic bugs or edge cases; they hit the simulation layer where everything from autonomy to object state is decided.

Autonomy Regressions and AI Desync

The most widely reported issue was broken Sim autonomy, with behavior loops collapsing almost immediately after unpausing. Sims would spam cancel actions, stand idle despite full queues, or hard-lock on interactions like grabbing water or checking phones. In mechanical terms, the AI was failing basic priority resolution, as if its aggro table had been wiped mid-tick.

Players with autonomy disabled weren’t immune either. Even manual commands would sometimes fail to resolve, forcing resets or full lot reloads. Maxis acknowledged this as a simulation timing issue introduced by the new live service hooks and confirmed that autonomy tuning values were not evaluating consistently across legacy saves.

Build/Buy Object State Failures

Builders were hit especially hard, with objects failing to retain state after placement or reload. Doors reverted to default settings, lighting presets reset, and complex modular items like sectional sofas or bunk beds broke their internal links. This wasn’t RNG behaving badly; object persistence flags were straight-up failing to save correctly.

Community testing showed the bug scaled with save age and lot complexity. Maxis confirmed a fix is in progress that targets serialization errors tied to older save data. Until then, builders are advised to frequently reload lots, avoid batch placement, and export rooms to the library as a manual backup system.

Career Progression and Event Triggers Breaking

Several careers, especially active and hybrid roles, stopped triggering work tasks or promotion checks. Sims would attend work but earn zero performance gains, effectively soft-locking progression. In event-based careers, pop-ups failed to fire, leaving players stuck in limbo with no clear fail or success state.

Maxis stated these issues stem from broken event callbacks, where the game fails to register that a condition has been met. A targeted fix is slated for the first stability patch, but in the meantime, players are being told to avoid switching careers mid-week and to manually save before every work session.

Save File Corruption and Legacy Save Instability

The most alarming reports involved partial save corruption. Some players loaded into households missing relationships, inventory items, or entire Sim data blocks. This wasn’t total save loss, but a creeping degradation that worsened the longer the save stayed active post-patch.

Maxis confirmed the issue disproportionately affects saves with extensive world edits, custom venues, and decade-long family trees. Their current guidance is blunt: use “Save As,” rotate backup slots, and avoid overwriting pre-patch saves. A backend fix aimed at stabilizing legacy data parsing is planned, but no exact rollout date has been given.

UI, Time Acceleration, and Simulation Speed Bugs

On the surface, performance appeared improved, but many players noticed time desyncs once speed 2 or 3 was engaged. Animations lagged behind the clock, needs decayed inconsistently, and scheduled events fired late or not at all. It felt like the simulation was dropping frames while the clock kept ticking.

UI mods amplified the problem, but even vanilla players reported stuck panels and delayed notifications. Maxis has tied this to the same tick-rate changes impacting autonomy and confirmed that a broader simulation speed rebalance is being tested internally.

What Maxis Has Fixed, What’s Pending, and What Players Can Do Now

As of the latest hotfix notes, minor UI errors and select object resets have been addressed, but the heavy hitters remain unresolved. Autonomy desync, save instability, and career triggers are all marked as high priority for early 2026. Maxis has committed to more transparent patch notes and earlier modder access going forward.

For now, the safest play is defensive gaming. Disable non-essential mods, avoid saving over critical files, and treat long sessions like raid attempts with planned checkpoints. The Sims 4 is still playable, but after December’s update, it demands the same caution and prep as any live service game recovering from a major balance patch.

Community Backlash and Player Reports: Saves at Risk, Mods Shattered, and Gameplay Disruptions

With the scope of the December 2025 update’s issues becoming clearer, player frustration quickly spilled beyond bug reports into full-scale backlash. What initially looked like isolated edge cases snowballed into a pattern affecting long-running saves, core systems, and the mod ecosystem that props up much of The Sims 4’s longevity. For many veterans, this wasn’t just a bad patch; it felt like trust erosion after years of careful save curation.

Save File Instability and Legacy Progress Loss

The most urgent complaints centered on save integrity, especially among players with multi-generation households. Reports flooded in of Sims losing family ties, aspiration progress resetting, and inventories wiping on load without warning. These weren’t crashes or hard fails, but silent data errors that only surfaced hours later.

Players quickly identified a common thread: older saves with layered systems stacked over years of expansions, kits, and world edits. Rotational players were hit hardest, as corrupted households could bleed instability into otherwise healthy saves. Once a file entered this degraded state, the damage often compounded with each additional save.

Mods Collapsing Under System-Level Changes

Mod users were effectively playing on hard mode post-update. Script-heavy mods tied to autonomy, careers, or UI frameworks broke immediately due to under-the-hood simulation changes. Even previously stable, well-maintained mods started throwing LastException errors because core tuning references shifted.

The community response was swift but tense. Mod creators asked players to stop reporting duplicate bugs, while players pushed back, arguing that the update offered no advance warning of how deep the changes went. Maxis later acknowledged that several internal systems were refactored without adequate documentation for creators, leaving modders scrambling to reverse-engineer fixes.

Gameplay Systems Breaking Immersion

Beyond saves and mods, everyday gameplay took noticeable hits. Careers failed to trigger promotions, social events soft-locked mid-session, and autonomy routines misfired in ways that made Sims feel unresponsive or outright broken. Needs decay behaved unpredictably, undermining challenge balance and story pacing.

Builders weren’t spared either. Object placement inconsistencies, disappearing debug items, and lot trait resets disrupted carefully crafted builds. While none of these issues alone were game-breaking, their cumulative effect made extended play sessions feel unstable and risky.

EA’s Official Response and Short-Term Player Strategies

EA and Maxis responded through forum posts and social channels, confirming they were tracking save corruption, simulation desync, and mod compatibility failures as top-tier issues. Internal builds reportedly focus on stabilizing data writes and restoring predictable autonomy behavior, with a larger patch slated ahead of the next major content drop.

In the meantime, players have adapted with survival tactics. Backing up saves externally, testing updates in disposable files, and limiting mod loadouts has become standard practice. Until fixes land, many long-term players are treating The Sims 4 less like a cozy sandbox and more like a live service in recovery, where caution is part of the meta.

Maxis and EA’s Official Response: Statements, Hotfix Promises, and Acknowledged Issues

After days of mounting reports, Maxis finally shifted from broad “we’re investigating” language to naming specific breakpoints introduced by the December 2025 update. Posts on the official Sims forums and EA Answers HQ confirmed that the patch refactored multiple simulation layers at once, including autonomy scheduling, career event triggers, and save-state serialization. That explanation didn’t erase frustration, but it at least clarified why so many unrelated systems seemed to fail simultaneously.

Crucially, Maxis acknowledged that these weren’t edge-case bugs. They described them as systemic regressions caused by backend changes intended to future-proof the game ahead of upcoming content, a familiar trade-off in long-running live service titles.

Features Officially Confirmed as Broken

According to Maxis, the most critical issue involves save corruption tied to long-running households. Sims with deep relationship graphs, multiple career tracks, or generational data were more likely to desync during autosaves, leading to missing Sims, rolled-back progress, or infinite loading loops when re-entering lots.

Gameplay systems weren’t spared. Career promotion checks sometimes failed to fire due to event listener errors, while social events could soft-lock when goal states failed to update. Autonomy bugs were traced to priority weighting changes, causing Sims to idle, cancel queued actions, or ignore needs in ways that felt like broken AI rather than emergent chaos.

Builders also got official confirmation that object catalog filters, debug items, and certain lot traits were unintentionally reset during the patch. Maxis stated these issues stemmed from a data cleanup pass that incorrectly flagged legacy objects as deprecated, effectively removing them from active build-buy pools.

Hotfix Commitments and Patch Timeline

Maxis confirmed that an emergency hotfix entered certification shortly after the backlash peaked. This patch is aimed squarely at stabilization, not new features, with fixes targeting save reliability, career progression checks, and autonomy loop failures. EA emphasized that this update is designed to be safe to apply to existing saves, a key reassurance for players afraid of making things worse.

A second, larger patch is planned to follow, focusing on build mode regressions, event logic consistency, and restoring missing tuning references that mods rely on. While no exact dates were provided, Maxis suggested these fixes would land well ahead of the next expansion, signaling that damage control has temporarily taken priority over monetization beats.

What Maxis Told Modders and Long-Term Players

In a rare direct acknowledgment, Maxis admitted that internal system refactors were not properly documented for the modding community. Developers encouraged creators to temporarily disable script-heavy mods and avoid updating them until tuning schemas are finalized. They also asked players to stop brute-force testing broken saves, warning that repeated load attempts can permanently lock corrupted data.

For players with legacy saves, Maxis’ guidance mirrors community best practices: roll back to pre-update backups if possible, avoid switching households frequently, and limit CAS or build edits until fixes are live. While not a solution, it confirms that the safest way to play right now is cautiously and deliberately.

Managing Expectations Going Forward

EA’s messaging makes one thing clear: December’s update was foundational, not cosmetic, and fallout was inevitable. The studio framed this moment as necessary technical debt repayment, even if the cost was short-term instability. For players, that means the next few weeks will be about triage, not transformation.

Until hotfixes fully land, The Sims 4 remains in a fragile state, especially for players running decade-old saves or complex mod stacks. Maxis has promised transparency and faster iteration, but trust will hinge on whether these fixes actually restore the game’s moment-to-moment reliability rather than just patching over the most visible cracks.

How the Bugs Impact Different Playstyles: Builders, Legacy Saves, Mod Users, and Live Mode Players

While Maxis has framed December’s update as a necessary backend overhaul, its real-world impact depends heavily on how you play The Sims 4. The same broken systems ripple very differently through Build Mode, Live Mode, and modded environments, and for some players, the damage is more than cosmetic. Understanding where your playstyle sits helps explain why community frustration feels so uneven but equally intense.

Builders: When Precision Tools Stop Behaving

For builders, the update hit where it hurts most: object placement logic and snapping rules. Players report wall-mounted items randomly losing surface detection, causing shelves, cabinets, and décor to fail placement checks even on valid tiles. Advanced tools like moveobjects still function, but the hitbox calculations underneath are inconsistent, turning precision builds into trial-and-error slogs.

Terrain manipulation also took a hit, with slope smoothing and foundation height adjustments occasionally desyncing from lot boundaries. Community builders noticed that blueprints saved before the update can load with shifted elevations or broken stairs, forcing manual repairs. Maxis has acknowledged these as build mode regressions tied to rendering and lot data refactors, promising targeted fixes in the upcoming patch.

Legacy Saves: Systemic Risk Over Time

Long-running saves are experiencing the most compounding issues, especially those spanning multiple expansions and generations. Players report relationship culling triggering incorrectly, career progression flags failing to persist, and event states resetting mid-play. These aren’t hard crashes, but soft logic failures that degrade save integrity the longer you continue.

The biggest fear among legacy players is silent corruption, where a save appears playable but slowly loses references behind the scenes. Maxis’ warning about repeated reload attempts wasn’t casual; each failed load can further scramble household data. For now, the safest workaround remains limiting household switches and avoiding high-frequency systems like weddings, festivals, or story progression toggles.

Mod Users: Broken Tuning, Not Just Broken Mods

Mod users were hit immediately and decisively, even those running minimal setups. The December update altered tuning schemas and internal references without public documentation, causing script mods to misfire or fail outright. This isn’t a case of outdated mods behaving badly; the underlying hooks they rely on were moved or renamed.

Gameplay mods that touch autonomy, careers, or relationship logic are especially vulnerable, leading to symptoms like frozen Sims, endless action queues, or interactions that cancel on execution. Maxis has advised disabling script-heavy mods entirely until schemas stabilize, a rare admission that the live environment isn’t safe for active mod testing. Expect a staggered recovery here, as creators wait for final tuning before rebuilding compatibility.

Live Mode Players: Moment-to-Moment Friction

For players focused on Live Mode storytelling, the bugs feel constant and immersion-breaking. Autonomy spikes and drops erratically, with Sims ignoring high-priority needs or looping low-value actions. Pathfinding issues have also resurfaced, causing Sims to stall at doors or fail multi-floor routing, particularly in older or heavily edited lots.

Events and social interactions are another pain point, with goals failing to register or NPCs not spawning correctly. Maxis has confirmed that event logic consistency is a known issue tied to the update’s systemic changes. Short-term, players are advised to rely on manual control, pause frequently, and avoid stacked events until fixes roll out, because right now Live Mode is less about flow and more about damage control.

Temporary Workarounds and Player-Sourced Fixes While Waiting for Patches

Until Maxis pushes targeted hotfixes, the community has effectively become its own live service support team. Across Reddit, EA Answers HQ, and modding Discords, players have been stress-testing saves and isolating which systems are actually causing corruption versus momentary instability. The result is a set of survival rules that won’t fix the update, but can keep long-running saves playable without further damage.

Stabilizing Saves and Preventing Further Corruption

The most consistent advice is to stop treating reloads like retries. If a household fails to load or Live Mode soft-locks, force-closing the game and relaunching is safer than bouncing between worlds or lots, which seems to increase reference loss. Players have also had success restoring stability by using Save As instead of overwriting existing files, effectively creating manual checkpoints that reduce cascading corruption.

Another widely shared fix involves temporarily disabling Neighborhood Stories entirely. After the December update, story progression is frequently blamed for background Sim culling, broken family trees, and relationship rollbacks. Turning it off won’t repair existing damage, but it dramatically reduces new errors while Maxis works on stabilizing backend autonomy and population logic.

Live Mode Band-Aids That Actually Reduce Friction

For moment-to-moment gameplay, slowing things down is key. Keeping autonomy set to low limits runaway action queues, which are often the trigger for Sims freezing or canceling interactions mid-animation. Players are also reporting fewer pathfinding failures when avoiding speed 3, suggesting animation desync rather than pure routing failure.

Resetting Sims with cheats remains effective, but only when used sparingly. Repeated resets can worsen state desync, especially during events or careers. The safer approach is to pause, cancel queued actions manually, and only reset when a Sim is fully non-responsive, not just behaving irrationally.

Builder and CAS-Specific Workarounds

Builders have identified that many build mode glitches stem from cached lot data rather than objects themselves. Entering Build Mode from Manage Worlds, rather than Live Mode, reduces missing textures and placement lag. Clearing the game’s cache folders after each session has also become standard practice, especially for players working on large or multi-story lots.

In CAS, randomized outfits and occult forms are particularly unstable post-update. Players are avoiding full randomization and instead editing each outfit category manually, which minimizes the chance of CAS hanging or failing to save changes. It’s slower, but far more reliable until CAS tuning is addressed.

Mod Users: Community Triage and Safe Testing Practices

While Maxis has advised disabling script mods, some players are selectively reintroducing content using controlled testing methods. The community consensus is to add mods back in small batches, launch into a throwaway save, and observe behavior for at least one in-game day before committing. Mods that only affect Build/Buy or CAS are generally safer than anything touching autonomy, events, or Sim routing.

Several creators have also released temporary compatibility patches or diagnostic tools designed to flag broken tuning rather than fix it. These don’t restore functionality, but they help players identify which systems are failing, reducing guesswork and preventing blind troubleshooting. It’s not a solution, but it’s the closest thing to actionable intel right now.

What Players Should Expect Next

Maxis has acknowledged many of these issues publicly and confirmed that fixes are being prioritized based on save corruption risk rather than annoyance factor. That means backend stability updates will likely arrive before quality-of-life improvements, even if the game still feels rough moment to moment. Until then, playing cautiously, limiting system overlap, and leaning on community-tested workarounds is the safest path forward for anyone invested in long-term saves.

What’s Coming Next: Patch Timelines, Fix Priorities, and What Maxis Is Monitoring

With the immediate triage phase underway, the focus now shifts from community workarounds to what Maxis is actually preparing behind the scenes. Based on official statements, forum follow-ups, and how similar crises were handled after past updates, players can start to piece together what the next few weeks are likely to look like. It won’t be a single magic fix, but a staggered recovery process.

Patch Cadence: When Updates Are Actually Expected

Maxis has confirmed that a hotfix is in active testing, but players shouldn’t expect it to address everything at once. Historically, post-holiday updates that introduce systemic breakage are followed by a small stability patch within two to three weeks, with a larger corrective patch landing closer to a month out. That first hotfix is expected to focus almost entirely on crash conditions and save corruption triggers.

More complex issues, like Live Mode autonomy failures and CAS state desync, are being tracked for a follow-up patch rather than the initial deployment. These systems touch too many interconnected tunings to safely rush, especially with long-term saves at stake. In practical terms, that means January-style fixes rather than an overnight turnaround.

Fix Priorities: Why Some Bugs Come First

Maxis has been clear that bugs are being ranked by risk, not frustration level. Anything that permanently alters save data, such as Sims failing to age correctly, households losing relationships, or lots becoming unloadable, sits at the top of the queue. These are the kinds of bugs that don’t just ruin a session but can quietly poison a save file over time.

Lower-priority issues include UI lag, animation looping, and broken wants or fears. These feel awful to play around, but they don’t usually write bad data back into the save. From a live service standpoint, it’s the difference between a DPS drop and a hard crash to desktop, one hurts moment-to-moment gameplay, the other ends the run entirely.

Systems Under Active Monitoring

Several specific features are being watched closely because of how often they show up in bug reports. Neighborhood Stories is one of the biggest offenders, with players reporting Sims moving, aging, or changing careers incorrectly after loading into older saves. Until tuning is adjusted, Maxis has internally flagged it as a potential corruption vector rather than a simple simulation bug.

Build Mode on large lots and high-object-count households is another red zone. The December update altered how cached lot data is loaded, which improved performance in some cases but introduced texture loss and placement failures in others. Maxis is gathering telemetry from affected saves to determine whether the issue is memory-related or a data indexing problem.

How Community Feedback Is Shaping Fixes

Unlike quieter patches in the past, Maxis is actively mining forums, social channels, and bug report threads for reproducible cases. Saves submitted through the official bug portal are reportedly being used in internal builds to test fixes before deployment. This is why players are seeing dev responses asking for specific steps, rather than generic “we’re looking into it” replies.

Creators and modders have also indirectly influenced fix priorities by isolating which failures occur in completely vanilla saves. When a bug reproduces without mods, it jumps the line internally. That community-driven triage is helping Maxis separate genuine engine issues from mod conflicts far faster than usual.

What Players Should Do While Waiting

Until patches land, Maxis is quietly reinforcing the same advice players are already following: back up saves frequently, limit overlapping systems, and avoid pushing long-term households through unstable features. Disabling Neighborhood Stories, avoiding CAS randomization, and entering Build Mode from Manage Worlds aren’t just community myths, they align with the systems Maxis has flagged internally.

Most importantly, players should temper expectations for a single “fix everything” update. The December 2025 update touched core simulation layers, and unwinding that safely takes time. The upside is that Maxis appears to be prioritizing long-term stability over quick optics, which matters far more to anyone with hundreds of hours invested in a single save.

Should You Pause Your Save? Expert Guidance on Playing Safely Until Fixes Roll Out

After a patch that rewired core simulation logic, the real question isn’t whether The Sims 4 is playable, it’s how much risk you’re willing to take with a long-term save. The December 2025 update didn’t just introduce surface-level bugs; it altered how households persist data between sessions. That’s why the decision to keep playing deserves a more tactical approach than usual.

When Pausing Is the Smart Play

If you’re running a legacy save with multiple generations, complex family trees, or heavy Neighborhood Stories history, pausing is the safest move. Community reports show that most irreversible damage is happening during background simulation, not active gameplay. Think of it like taking chip damage over time rather than getting one-shot by a bug.

Players relying on rotational play are especially vulnerable right now. Household state desyncs, missing relationships, and rolled-back milestones are all being traced to how off-lot Sims are processed after the update. Until Maxis finishes adjusting those background systems, every in-game day carries some RNG you can’t fully control.

Who Can Keep Playing With Minimal Risk

Fresh saves, challenge runs, and single-household playthroughs are far safer. The simulation behaves more predictably when fewer systems are stacked on top of each other, and new saves aren’t carrying legacy data that the December update struggles to reinterpret. Builders working in isolated test saves are also largely in the clear, provided they avoid large, clutter-heavy lots.

If you’re itching to play, treat it like a soft reset season. Explore CAS, experiment with small builds, or test new gameplay features without emotional attachment. Think of it as running practice matches instead of ranked.

Critical Safeguards If You Do Play

Backing up your save once isn’t enough. Veteran players are rotating multiple backups and storing them outside the game folder, especially before loading into Build Mode or switching households. Avoid long sessions with multiple system-heavy activities like festivals, weddings, and story progression firing at once.

Mod users should be even more conservative. Even updated mods can amplify engine-level bugs by touching the same data layers Maxis is currently fixing. A clean, vanilla session is the closest thing to I-frames you’ll get during this patch window.

What Maxis’ Response Means for Timing

Maxis has acknowledged that fixes are coming in waves, not one silver-bullet patch. Some issues, like CAS trait randomization and Build Mode placement failures, are already queued for near-term hotfixes. Deeper problems involving save integrity are being tested internally using player-submitted files, which suggests a slower but safer rollout.

That timeline matters. If your save is important, waiting a few weeks could mean the difference between a minor inconvenience and permanent corruption. Maxis is clearly playing the long game here, and for once, patience aligns with player interests.

In short, pausing isn’t quitting, it’s protecting your investment. The Sims 4 has weathered rough patches before, and this one is being handled with more transparency than most. Play smart, back up everything, and when the fixes land, your Sims will be ready to pick up right where they left off.

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