Dragon Ball Sparking Zero’s Season Pass Explained

Dragon Ball Sparking Zero arrives with the kind of roster bloat and cinematic chaos that made Budokai Tenkaichi legendary, and the Season Pass is Bandai Namco’s way of promising that the launch version is only the opening act. Instead of a one-and-done character dump, the pass is designed to drip-feed new fighters, forms, and scenario content over multiple post-launch drops. If you’ve ever watched a Dragon Ball roster balloon from respectable to absurd, you already know the playbook.

At its core, the Season Pass is a bundle that locks in several DLC packs at a discounted rate compared to buying them individually. Bandai Namco has confirmed that each pack focuses primarily on playable characters, with additional content like special battles, animations, or rule tweaks layered on depending on the drop. Think of it less as a cosmetic bundle and more as a long-term roster expansion that actively reshapes matchup knowledge and tier lists.

What the Season Pass Actually Includes

Officially, the Season Pass grants access to multiple DLC packs scheduled across the game’s first post-launch cycle. Each pack introduces new fighters, often grouped by saga or theme, along with their transformations and unique move sets. These aren’t reskins; new characters bring distinct hitboxes, frame data, super armor rules, and meter interactions that directly affect competitive play.

Bandai Namco has also positioned some DLC as expansion-style updates rather than isolated characters. That usually means special battle scenarios or what-if content that leans into Dragon Ball’s multiverse obsession. For casual players, that’s extra spectacle. For competitive players, it’s new lab time and new problems to solve.

Confirmed and Expected Characters

While not every character has been publicly named at once, the early messaging heavily implies a focus on post-Z and modern Dragon Ball content. Dragon Ball Super fighters, movie-exclusive powerhouses, and alternate forms that didn’t make the base roster are the safest bets. Historically, Bandai Namco uses Season Passes to push fan-favorite characters that would otherwise be held back to maintain launch balance.

Collectors should also note that transformations are often bundled intelligently. Buying one DLC character frequently unlocks multiple forms rather than forcing separate purchases, which is crucial in a game where form-switching impacts DPS, movement speed, and defensive options mid-match.

Pricing Context and Value Compared to Individual DLC

The Season Pass is sold as a premium bundle, typically alongside deluxe or ultimate editions of the game. Bandai Namco’s standard pricing model makes the pass cheaper than purchasing each DLC pack individually once all content is released. The tradeoff is timing: you’re paying upfront for content that rolls out gradually over months.

For players who know they’ll want the full roster no matter what, the value is straightforward. Competitive players benefit the most, since staying current with characters is essential for ranked play and tournament prep. Casual fans who only care about specific sagas may be better off cherry-picking individual packs later, while collectors and lore enthusiasts will see the Season Pass as the cleanest, least frustrating way to own everything without second-guessing each release.

Confirmed Season Pass Content: Characters, Packs, and Release Timeline

With pricing and value out of the way, the real question becomes what you’re actually getting for that upfront investment. Bandai Namco has outlined the Season Pass structure clearly enough to set expectations, even if some character names are being saved for later hype cycles. What’s confirmed paints a familiar but ambitious DLC roadmap that long-time Dragon Ball players will recognize immediately.

Character Packs and Roster Additions

The Season Pass is confirmed to include multiple character packs, each delivering several playable fighters rather than single-character drops. This mirrors Bandai Namco’s approach in Dragon Ball FighterZ and Xenoverse, where DLC waves were designed to shift the meta, not just pad the roster. Expect each pack to meaningfully alter matchups through new movesets, unique supers, and form-based mechanics that affect pressure, neutral control, and burst damage.

While full character lists haven’t been revealed, official messaging strongly points toward Dragon Ball Super and modern movie content. Fighters from arcs like Tournament of Power or film-exclusive villains are prime candidates, especially those whose mechanics would be too volatile for a launch roster. These characters often come with unconventional hitboxes, oppressive ki control, or high-risk, high-reward tools that demand post-launch balance patches.

Transformations, Forms, and Mechanical Depth

One crucial detail that works in the Season Pass’s favor is how transformations are handled. Rather than selling separate forms as individual DLC, Bandai Namco traditionally bundles multiple transformations into a single character slot. That means buying one fighter could unlock base, awakened, and full-power states, all with different frame data, mobility options, and DPS ceilings.

For competitive players, this matters more than raw character count. A single DLC fighter with three viable forms can effectively function as multiple matchup checks in ranked or tournament play. Casual players benefit too, since form-switching mid-fight adds spectacle without forcing additional purchases just to access iconic power-ups.

Expansion-Style Content and Extra Scenarios

Beyond characters, the Season Pass is also positioned to include expansion-style content rather than barebones DLC. That typically means custom battle scenarios, what-if story routes, or special challenge modes designed around the new fighters. These additions don’t just pad playtime; they often double as extended tutorials for learning new mechanics and tech.

This approach is especially valuable in Sparking Zero’s sandbox-style combat, where understanding spacing, air control, and combo routing takes time. Extra scenarios give players controlled environments to lab new characters before throwing them into ranked chaos. It’s content that appeals across skill levels without fragmenting the player base.

Release Timeline and Content Rollout

The Season Pass content will not drop all at once. Bandai Namco has confirmed a staggered release schedule spread across multiple months, with character packs arriving in waves. This cadence keeps the game active long after launch and prevents the meta from becoming stagnant too quickly.

For competitive players, the slow rollout means repeated adaptation cycles as new characters enter the ecosystem. For casual fans, it turns the Season Pass into a steady stream of reasons to revisit the game. Collectors, meanwhile, get peace of mind knowing every announced pack will unlock automatically the moment it goes live, no store page refreshing required.

Expected & Datamined DLC Characters: Likely Additions Based on Dragon Ball History

With the rollout structure established, the natural next question is who actually fills these DLC slots. While Bandai Namco hasn’t fully revealed the Season Pass roster, Dragon Ball history, prior Sparking entries, and early datamining trends paint a very clear picture of what’s coming. If you’ve followed Budokai Tenkaichi-style games before, the pattern is familiar and deliberate.

Rather than random deep cuts, DLC typically focuses on characters that either expand modern canon, fix glaring launch omissions, or add high-spectacle fighters that meaningfully shake up the meta. That philosophy is especially important in Sparking Zero, where mobility, verticality, and form-switching define matchups more than raw damage numbers.

Dragon Ball Super: Missing Heavy Hitters and Form Variants

Dragon Ball Super is the single largest pool of likely DLC characters. Even if the base roster is robust, history suggests some high-demand fighters are being held back to anchor Season Pass sales. Characters tied to Tournament of Power arcs or late-series transformations are prime candidates.

Expect additional Ultra Instinct-related variants, enhanced God forms, or fighters like Toppo’s God of Destruction state to arrive as DLC rather than day-one inclusions. These characters aren’t just popular; they introduce unique defensive mechanics, altered I-frame windows, and pressure tools that can redefine neutral play.

Movie Characters: Guaranteed Crowd-Pleasers

Dragon Ball movies have always been DLC gold, and Sparking Zero is unlikely to break that trend. Characters from Battle of Gods, Resurrection ‘F’, Broly, and Super Hero are especially strong contenders. They’re instantly recognizable, mechanically flashy, and perfect for multi-form packaging.

From a gameplay standpoint, movie characters tend to lean into extreme strengths. High burst DPS, armored rush attacks, or cinematic supers with massive hitboxes make them appealing to casual players while still offering depth for lab monsters. For Bandai Namco, they’re low-risk, high-reward additions that move Season Pass units.

GT Representation: Nostalgia With Competitive Upside

Dragon Ball GT has historically been treated as optional content, which makes it a strong DLC pillar rather than a base roster staple. Characters like Super Saiyan 4 variants or Omega Shenron routinely appear post-launch in modern Dragon Ball fighters.

GT characters often excel in mid-range control and aggressive air dominance, fitting Sparking Zero’s vertical combat design surprisingly well. For competitive players, they tend to introduce unusual movement arcs and combo routes that force matchup re-evaluation without completely breaking balance.

Original Dragon Ball and Early Z Deep Cuts

While they don’t generate the same hype as Super-era gods, classic Dragon Ball and early Z characters are far from filler. Fighters like Demon King Piccolo or early saga variants of existing characters often bring unconventional toolkits focused on zoning, traps, or unorthodox ki usage.

These characters typically appeal most to dedicated players who enjoy mastering spacing and resource management. Including them as DLC also avoids bloating the launch roster while still satisfying long-time fans who value historical completeness.

Datamined Hints and What-If Possibilities

Although nothing is officially confirmed, reported datamined strings and placeholder references have fueled speculation about unrevealed forms and alternate versions. These hints usually don’t confirm exact characters, but they often align closely with eventual DLC reveals in past Bandai Namco releases.

What-if characters or alternate timelines are also on the table, especially given Sparking Zero’s sandbox approach to combat and scenarios. These fighters are less about canon accuracy and more about mechanical experimentation, making them ideal Season Pass exclusives that won’t disrupt the core narrative.

For collectors, this is where the Season Pass carries the most value. Even if you don’t main every character, having instant access to all forms, variants, and surprise additions ensures you’re never locked out of content that could become meta-relevant later.

Season Pass vs Buying DLC Individually: Cost Breakdown & Value Comparison

With the character speculation and thematic packs in mind, the real question becomes practical: is the Season Pass actually cheaper, or are you better off cherry-picking DLC fighters as they drop? Bandai Namco has a long track record here, and Sparking Zero follows a very familiar economic playbook.

How Bandai Namco Typically Prices Dragon Ball DLC

Historically, individual Dragon Ball DLC characters land in the lower single-digit price range, while bundled character packs cost noticeably more but offer slight discounts. A full Season Pass usually undercuts the combined cost of all packs by a meaningful margin, especially once bonus content is factored in.

Based on prior Dragon Ball FighterZ and Xenoverse models, buying everything individually almost always ends up costing more by the final wave. That price gap widens if Sparking Zero includes scenario missions, alternate costumes, or unique What-If battles tied exclusively to Season Pass ownership.

What the Season Pass Actually Covers

The Season Pass isn’t just about raw character count. It typically guarantees access to every planned DLC fighter, including major headliners like GT icons or Super-era powerhouses, alongside deeper cuts and experimental variants discussed earlier.

More importantly, Season Pass owners usually get characters the moment they go live. That early access matters more than it sounds, especially when new fighters introduce unfamiliar hitboxes, movement quirks, or combo routing that can shift the online meta overnight.

Buying Individually: When It Actually Makes Sense

If you’re a strictly casual player who only cares about specific sagas or favorite characters, individual DLC purchases can be the smarter move. There’s no reason to pay for Demon King Piccolo tech or obscure variants if you’re never leaving offline modes.

That said, this approach becomes less efficient the moment you buy more than one or two packs. Once you start grabbing multiple DLC drops, the cumulative cost quickly creeps past Season Pass pricing without offering any added benefits.

Competitive and Collector Value Breakdown

For competitive players, the Season Pass is almost always the better investment. Having full roster parity ensures you’re never locked out of matchup knowledge, lab work, or meta-relevant counterpicks, especially when DLC characters introduce unusual air control, priority interactions, or ki management tools.

Collectors benefit even more. Instant access to every form, variant, and surprise addition preserves roster completeness and avoids the friction of piecemeal purchases. In a game built around experimentation and sandbox combat, missing even one fighter can mean missing an entire layer of the experience.

The Real Long-Term Value Proposition

Where the Season Pass truly pulls ahead is longevity. Sparking Zero is designed to evolve, and DLC characters aren’t just cosmetic additions—they reshape how the game is played, how matches flow, and which strategies rise or fall.

Buying individually may save a few dollars upfront, but the Season Pass future-proofs your investment. When a sleeper DLC character suddenly becomes meta-relevant, Season Pass owners are already in the lab while everyone else is reaching for their wallet.

How DLC Characters Impact Gameplay & Competitive Balance

That evolving meta is where DLC characters start doing real work. In Sparking Zero, new fighters aren’t just reskins with recycled move lists—they often arrive with unique movement physics, altered ki economy, or priority rules that immediately test established playstyles. Even one standout tool can ripple through ranked and tournament play faster than most balance patches.

Because Sparking Zero leans heavily on freedom of movement, verticality, and real-time transformations, a single DLC character can redefine what “optimal” looks like. Suddenly, defensive options need retuning, combo routes get rerouted, and neutral is played at a different speed.

Why New Characters Can Reshape the Meta Overnight

DLC fighters frequently introduce mechanics that the base roster simply doesn’t cover. This can be anything from unconventional air dashes, extended vanish windows, or ki-based pressure tools that ignore standard spacing rules. When that happens, players are forced to re-learn neutral interactions on the fly.

Early access through the Season Pass becomes a competitive edge here. Knowing how a new character’s hitboxes behave, where their I-frames actually start, or how safe their pressure strings are on block can decide matches before balance adjustments ever arrive.

Power Creep vs. Skill Checks

There’s always concern about power creep, but Bandai Namco typically leans toward skill checks rather than raw stat advantages. DLC characters may feel oppressive early on, not because their DPS is absurd, but because their risk-reward profile is unfamiliar. Players lose matches simply by pressing the wrong defensive option at the wrong time.

Once the community labs the matchup, weaknesses usually emerge. Limited ki sustain, long recovery frames, or reliance on specific confirms often keep DLC characters from completely overtaking the roster, even if they dominate early online play.

Matchup Knowledge Is the Real Paywall

The biggest competitive impact of DLC isn’t power—it’s information. If you don’t own a character, your only exposure comes from replays or live matches, which is a terrible way to learn tight punish windows or escape routes. You can’t reliably practice defense against strings you can’t lab.

Season Pass owners bypass that problem entirely. They get immediate access to test frame data, explore counterplay, and build matchup-specific game plans before the wider player base catches up.

Balance Patches Follow the Data

Bandai Namco’s post-launch balance philosophy usually lets the meta breathe before stepping in. DLC characters often launch slightly strong to encourage engagement, then get tuned once usage data and win rates stabilize. Players who already understand the character when those patches hit are at a massive advantage.

Owning the full Season Pass means you’re adapting alongside the game, not reacting to it weeks later. In a living fighting game like Sparking Zero, that constant access is what keeps competitive players relevant as the roster—and the meta—keeps expanding.

Which Players Should Buy the Season Pass? (Casual Fans vs Competitive Players vs Collectors)

All of that brings the conversation to the real question most players are asking: who actually gets full value out of Dragon Ball Sparking Zero’s Season Pass? The answer depends entirely on how you engage with the game, how much you care about staying current, and whether access or ownership matters more to you.

Casual Fans: Content Over Optimization

If Sparking Zero is your pick-up-and-play Dragon Ball fix, the Season Pass is more of a luxury than a necessity. Casual fans tend to gravitate toward favorite characters, flashy ultimates, and offline modes, not frame traps or matchup spreadsheets. If your main already exists on the base roster, buying DLC individually as it releases is often the smarter, cheaper option.

That said, the Season Pass does offer convenience. You get every new fighter, story expansion, and mode update the moment it drops, with no decision fatigue and no risk of missing a character you later realize you love. For fans who just want the complete Dragon Ball toy box without micromanaging purchases, the pass delivers exactly that.

Competitive Players: Access Is Advantage

For competitive players, the Season Pass is far less optional. As discussed earlier, matchup knowledge is the real currency of high-level play, and owning every character is the fastest way to earn it. Being able to lab new DLC on day one, test hitbox interactions, and understand pressure strings before ranked play fills up is a tangible edge.

Buying characters individually technically works, but it creates gaps. Skipping even one DLC fighter means you’re relying on secondhand knowledge for that matchup, which is a death sentence in a fast-evolving meta. If you plan on grinding ranked, entering tournaments, or taking Sparking Zero seriously as a fighting game, the Season Pass is effectively part of the cost of competing.

Collectors and Long-Term Fans: The Complete Experience

Collectors sit at the opposite end of the spectrum from casuals, but they often arrive at the same conclusion. If you care about owning the full roster, seeing every era of Dragon Ball represented, and experiencing all story content as it unfolds, the Season Pass is the cleanest solution. Bandai Namco’s DLC strategy almost always includes fan-favorite deep cuts alongside headliners, and buying piecemeal adds up fast.

There’s also the archival appeal. Years from now, the Season Pass version of Sparking Zero is the one with everything intact: all characters, all balance changes, and all post-launch content preserved. For players who treat Dragon Ball games as long-term collections rather than seasonal distractions, that completeness matters more than short-term savings.

Value vs Timing: The Final Decision Point

The last variable is patience. The Season Pass typically costs less than buying all DLC individually, but only if you know you’ll stick with the game across multiple drops. If you tend to fall off after a few months, individual purchases make more sense. If Sparking Zero is a long-term mainstay, the pass pays for itself.

In short, casual fans can safely wait and cherry-pick, competitive players should strongly consider buying in immediately, and collectors are almost guaranteed to want everything anyway. The Season Pass isn’t just about more characters—it’s about how you plan to live inside Sparking Zero as it continues to evolve.

Bandai Namco’s DLC Track Record: What Past Dragon Ball Games Tell Us About Long-Term Support

To understand what Sparking Zero’s Season Pass really represents, you have to look backward. Bandai Namco doesn’t treat Dragon Ball games as one-and-done releases. Historically, they’re platforms that evolve over years through layered DLC, balance patches, and mechanical revisions that quietly reshape how the game is played.

That history matters, because it tells us how aggressively Sparking Zero is likely to be supported once the launch hype fades.

Dragon Ball Xenoverse 2: The Blueprint for Long-Term DLC

Xenoverse 2 is the clearest case study. Released in 2016, it’s still receiving paid DLC nearly a decade later, with new characters, story missions, skills, and even system tweaks arriving long after most games would be sunset.

More importantly, Xenoverse 2’s Season Passes rarely stopped at just “new fighters.” Each wave introduced meta-shifting movesets, PvP balance implications, and PvE content that meaningfully changed how players optimized builds and rotations. Buying in early wasn’t just about roster size; it was about staying current with how the game actually functioned.

That long-tail support set expectations. When Bandai Namco sells a Season Pass, it’s usually the opening chapter, not the entire plan.

Dragon Ball FighterZ: Competitive Balance as a Selling Point

FighterZ showed a different side of Bandai Namco’s strategy, one that competitive players will recognize immediately. Across multiple seasons, DLC characters like UI Goku, Lab Coat Android 21, and Gogeta Blue didn’t just add variety; they reshaped tier lists, pressure tools, and neutral interactions.

Crucially, DLC drops were paired with system-wide balance patches. Frame data changed, assists were reworked, and entire game plans rose or fell overnight. Even players who never touched certain DLC fighters still felt their impact every time they queued ranked.

That model strongly suggests Sparking Zero won’t treat DLC as isolated content. New characters are likely to arrive alongside tuning passes that affect the entire roster.

Dragon Ball Z: Kakarot and the Slow-Burn Expansion Model

Kakarot took a slower, more narrative-driven approach, but the philosophy stayed consistent. Its Season Passes bundled large story expansions that added mechanics, transformations, and endgame challenges well after launch.

Rather than front-loading everything, Bandai Namco spaced content out to keep players returning. That pacing rewarded Season Pass owners with steady engagement while individual DLC buyers paid a premium for late access.

For Sparking Zero, this suggests story content and potential what-if scenarios won’t be a one-off bonus. They’re likely to be staggered across the game’s lifespan.

What This Means for Sparking Zero’s Season Pass

When you combine these patterns, a clear picture forms. Bandai Namco favors long-term monetization backed by sustained support, not short bursts of disposable DLC. Season Pass owners consistently get earlier access, better value, and a smoother experience keeping up with evolving mechanics.

For Sparking Zero, that likely means multiple DLC waves with characters spanning different eras, periodic balance updates that shift the meta, and possible system refinements that keep the game competitive long after launch week. The Season Pass isn’t just a content bundle; it’s a commitment to staying aligned with how the game grows over time.

Post-Launch Support Expectations: Will There Be Multiple Season Passes?

Given Bandai Namco’s recent track record, it would be more surprising if Sparking Zero only received a single Season Pass. The publisher has repeatedly shown a preference for long-tail support, especially for Dragon Ball titles with strong competitive and nostalgic appeal. Everything about Sparking Zero’s positioning suggests it’s meant to be a platform, not a one-and-done release.

Bandai Namco’s Multi-Season Playbook

Dragon Ball FighterZ set the clearest precedent here. That game launched with a Season Pass, then rolled cleanly into multiple follow-ups as the meta evolved and demand stayed high. Each pass didn’t just add characters; it extended the game’s lifespan by reshaping neutral, assist synergy, and even risk-reward decisions in high-level play.

Sparking Zero is poised to follow a similar cadence, even if the gameplay philosophy is different. With a massive baseline roster already in place, future Season Passes are likely to focus on deeper cuts, alternate forms, and characters that meaningfully change matchup dynamics rather than padding numbers.

What the First Season Pass Likely Covers

Based on how Bandai Namco structures these releases, the initial Season Pass is almost certainly designed as an on-ramp. Expect a defined set of DLC characters, likely pulled from highly recognizable arcs or newer Dragon Ball content, alongside additional story scenarios or what-if battles.

Crucially, this is where early adopters get the most value. Buying the Season Pass up front typically costs less than purchasing each DLC pack individually, and it often includes early access windows or exclusive bonuses that individual buyers never see.

Why Multiple Season Passes Make Sense for Sparking Zero

Sparking Zero’s combat system thrives on variety. New characters aren’t just cosmetic swaps; they introduce unique hitboxes, movement options, and transformation routes that affect pacing and pressure. As long as the player base stays active, Bandai Namco has every incentive to keep feeding that ecosystem.

Multiple Season Passes also allow the developers to respond to player data. If certain archetypes dominate or fall off, future DLC can fill those gaps, while balance patches smooth out extremes. That kind of live tuning only works if there’s a roadmap extending well beyond the first year.

Should Different Types of Players Expect to Buy More Than One?

For competitive players, the answer is almost certainly yes. Even if you don’t main a DLC character, their presence affects ranked play, matchup knowledge, and lab time. Skipping Season Passes risks falling behind the meta, especially once new mechanics or system tweaks enter the mix.

Casual players have more flexibility. If you’re here for story content, local battles, or pure nostalgia, you can cherry-pick later passes based on which arcs or characters resonate most. Collectors, on the other hand, will want every Season Pass by default, as Sparking Zero is shaping up to be one of the most complete Dragon Ball packages Bandai Namco has ever supported post-launch.

Final Verdict: Is the Dragon Ball Sparking Zero Season Pass Worth It?

When you zoom out and look at Sparking Zero’s design philosophy, the Season Pass feels less like optional DLC and more like a natural extension of the base game. This is a system-driven fighter where characters actively reshape neutral, pressure, and transformation flow. Locking that behind piecemeal purchases makes far less sense than buying in early.

The real question isn’t whether the Season Pass adds value, but who benefits the most from committing up front.

What You’re Actually Paying For

At its core, the Season Pass is about access and efficiency. You’re getting a curated slate of new fighters, likely drawn from modern Dragon Ball Super arcs, movie content, or long-requested fan favorites, bundled with additional scenarios or what-if battles that expand the single-player side.

Historically, Bandai Namco prices these passes lower than buying each DLC pack individually. Add in early access periods and occasional cosmetic bonuses, and the Season Pass becomes the most cost-effective way to stay current with the full roster.

Season Pass vs Buying DLC Individually

If you plan to engage with Sparking Zero beyond a casual weekend experience, buying DLC one-by-one is the least efficient route. Individual packs add up quickly, and you lose the early access window that helps players lab new characters before they flood ranked.

The Season Pass also removes decision fatigue. You’re not constantly weighing whether a character is “worth it” because you already own them, which matters when a new DLC fighter suddenly defines the meta or introduces a new system interaction.

Is It Worth It for Competitive Players?

For competitive players, the answer is a clear yes. Even if you never main a DLC character, you still need matchup knowledge, combo routes, and frame data familiarity to survive ranked and tournaments.

New characters often bring unconventional hitboxes, transformation chains, or pressure tools that can invalidate old habits. Skipping the Season Pass means reacting late to meta shifts instead of adapting alongside them.

What About Casual Players and Collectors?

Casual players can afford to be selective, but the Season Pass still makes sense if you enjoy story content, offline modes, or couch battles with friends. The added scenarios and expanded roster keep the game feeling fresh long after launch.

Collectors don’t really have a choice. Sparking Zero is positioned as a long-term Dragon Ball platform, and owning every Season Pass ensures you’re experiencing the game as it was designed: complete, evolving, and unapologetically massive.

Final Recommendation

If Sparking Zero is a game you plan to invest real time into, the Season Pass is absolutely worth it. It saves money, future-proofs your roster, and keeps you aligned with balance updates and meta shifts as the game evolves.

For newcomers or purely nostalgic players, waiting to see which characters are included is reasonable. But for anyone serious about Dragon Ball fighting games, buying the Season Pass isn’t just a smart purchase, it’s the intended way to play Sparking Zero long-term.

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