Elden Ring: Ranni Full Quest Walkthrough

Ranni the Witch’s questline is Elden Ring at its most ambitious: a massive, multi-region narrative that quietly weaves together demigods, cosmic horror, and some of the game’s most punishing and rewarding content. This isn’t a side story you casually stumble through. It’s a tightly scripted sequence of triggers, boss kills, and NPC states that expects the player to pay attention or suffer permanent lockouts.

Why Ranni’s Quest Is One of Elden Ring’s Most Important

Completing Ranni’s quest is the only way to unlock the Age of the Stars ending, a secret conclusion that fundamentally rejects the Golden Order and reframes the Lands Between’s entire power structure. Unlike other endings that hinge on late-game item choices, this one is earned through hours of deliberate progression, dungeon clears, and irreversible decisions. Miss a key step, kill a boss too early, or advance the wrong flag, and the ending is gone for that playthrough.

This questline also serves as a backbone for several major NPC arcs, including Blaidd, Iji, and Seluvis, each with their own failure conditions and hidden triggers. Their fates are not cosmetic; they’re hard-linked to Ranni’s progression and can permanently alter shop access, dialogue, and item rewards.

Key Rewards You Cannot Get Anywhere Else

Ranni’s quest hands out some of Elden Ring’s most valuable and unique rewards, many of which are build-defining or irreplaceable. The Dark Moon Greatsword alone is a top-tier Intelligence weapon with absurd frost buildup and charged attack DPS that can trivialize late-game bosses when used correctly. You’ll also gain access to exclusive Spirit Ashes, rare upgrade materials, and key items that unlock entire underground regions.

Beyond raw power, this questline opens Nokron, Nokstella, and the Lake of Rot—areas packed with high-level enemies, hidden loot, and some of the most memorable boss fights in the game. These zones aren’t optional flavor content; they’re mechanically dense, punishing, and tuned for players who understand spacing, stamina management, and I-frames.

Lockout Warnings and Missable Progression Flags

Ranni’s quest is notoriously unforgiving when it comes to sequence breaks and premature boss kills. Advancing too far in the main story, attacking certain NPCs, or triggering Radahn’s festival without proper context can skip dialogue states or permanently cut off quest steps. While some errors can be fixed through Celestial Dew, others are hard failures that no amount of absolution will undo.

This is also a quest where resting at the wrong Site of Grace, fast traveling at the wrong time, or ignoring a seemingly minor NPC interaction can stall progression with zero in-game feedback. The game will not warn you that you’ve broken the chain. If you want the Age of the Stars ending and every associated reward, this quest must be followed with precision, in strict chronological order, from the moment you first meet Ranni until the very last interaction.

Initial Setup & Early Flags: Meeting Ranni, Renna’s Rise Access, and Mandatory Prerequisites (Torrent, Spirit Calling Bell, Caria Manor)

Before Ranni’s quest can even exist in your save file, Elden Ring quietly checks a series of early-game flags. None of these steps are difficult, but skipping or delaying them can cause Ranni to vanish, repeat old dialogue, or fail to appear entirely. This is where most first-time players unknowingly desync the quest before it ever begins.

Mandatory World Flags: Torrent and the Spirit Calling Bell

The absolute baseline requirement is acquiring Torrent. You must rest at the Gatefront Ruins Site of Grace in Limgrave and accept Melina’s accord, which unlocks leveling and mounts. Without Torrent flagged as obtained, several NPC events tied to night-time triggers simply will not fire.

Next is the Spirit Calling Bell, which is not technically mandatory for Ranni’s quest to complete, but it is a soft prerequisite for her earliest appearance. Fast travel to the Church of Elleh at night after getting Torrent. Renna will appear and gift you the Spirit Calling Bell and Lone Wolf Ashes.

If you miss this interaction, the bell moves to the Twin Maiden Husks later, but the original Renna encounter is your first narrative breadcrumb pointing toward Ranni. Skipping it doesn’t fail the quest, but it removes context and has confused players into thinking Ranni never spawned.

Understanding Renna vs. Ranni and Why It Matters

The NPC calling herself Renna is Ranni in disguise, and the game treats this as a distinct interaction state. This is not cosmetic lore; it is a progression flag. Meeting “Renna” early primes the player for later dialogue and reinforces the connection between spirit tuning, night, and Ranni’s domain.

If you never meet Renna here, Ranni will still appear later at Caria Manor, but some players report missing minor dialogue variations and feeling like the quest begins abruptly. FromSoftware clearly intended this encounter as your first brush with her influence.

Progressing to Liurnia Without Breaking Anything

You are free to clear Stormveil Castle or bypass it entirely using the Liurnia cliffside path. Neither option breaks Ranni’s quest. However, killing certain late-game bosses or triggering Radahn’s Festival before formally aligning with Ranni can complicate later steps, so restraint here is advised.

Once in Liurnia of the Lakes, your goal is simple: reach the northwest region without aggroing or killing any NPCs tied to Caria. Avoid attacking trolls, spectral knights, or anything near the manor that looks intentionally placed. The game tracks hostility in this area more carefully than you’d expect.

Caria Manor: The True Starting Line of Ranni’s Quest

Caria Manor is not optional. This is the hard gate that determines whether Ranni’s quest properly begins. The manor is filled with magic-based enemies, ambushes, and absurdly long hitboxes, so bring ranged options or high poise-breaking tools.

Your target is Royal Knight Loretta at the top of the manor. Defeating her unlocks the Three Sisters sub-region, which contains Ranni’s Rise, Renna’s Rise, and Seluvis’s Rise. This boss kill is a non-negotiable progression flag.

Ranni’s Rise Access and the First Real Commitment

After Loretta falls, head behind the manor to the Three Sisters. At this stage, Renna’s Rise will be sealed, and Seluvis’s Rise may be locked depending on other flags. This is normal and not a bug.

Enter Ranni’s Rise and climb to the top. Ranni will be seated inside, now openly identifying herself. This is the moment the quest truly begins, and agreeing to serve her is mandatory. Refusing her offer delays the quest indefinitely until you return and accept.

Once you pledge yourself, Ranni’s internal quest state activates, unlocking Blaidd, Iji, Seluvis, and the entire underground progression tied to Nokron and beyond. From this point forward, nearly every major step in her quest can be failed if done out of order, so consider this the last safe checkpoint before the real complexity begins.

Joining Ranni’s Service: Ranni’s Rise, NPC Introductions (Blaidd, Seluvis, War Counselor Iji), and Hidden Failure Conditions

Once you agree to serve Ranni at the top of Ranni’s Rise, the game quietly flips several long-running quest flags. This is not just dialogue flavor. You are now locked into one of Elden Ring’s most intricate NPC questlines, and the world begins reacting immediately.

Ranni will dismiss you after the oath, but do not leave the tower yet. Several NPCs are now waiting below, and speaking to them in the correct order matters more than the game lets on.

Meeting Blaidd: The Half-Wolf Bound to Ranni

Descend Ranni’s Rise and you’ll find Blaidd standing near the entrance, no longer hostile or distant. This meeting formalizes Blaidd as your ally within Ranni’s faction, regardless of whether you met him earlier in Mistwood or during Radahn-related content.

Exhaust his dialogue completely. Blaidd explicitly references the search for Nokron and the coming conflict with Starscourge Radahn, which is the next major arc of the questline. If Blaidd does not appear here, it usually means you triggered Radahn’s Festival too early, which alters how later steps resolve.

Do not attack Blaidd under any circumstances. Even accidental AoE damage can permanently sour this relationship, forcing you to rely on Church of Vows absolution to stabilize the quest.

Seluvis’s Rise: The Most Dangerous NPC in the Room

After speaking with Blaidd, travel to Seluvis’s Rise nearby. The door should now be open, and Seluvis will introduce himself as Ranni’s preceptor. This NPC is optional in theory, but functionally mandatory for understanding hidden branching outcomes.

Seluvis will eventually offer a potion tied to a separate questline with disturbing implications. Accepting the potion does not immediately fail Ranni’s quest, but using it incorrectly can permanently lock you out of other NPC endings and rewards. For now, simply exhaust Seluvis’s dialogue and leave the potion unresolved.

Killing Seluvis early is a common mistake. Doing so blocks access to unique items later and can desync several NPC conversations, even if Ranni herself does not immediately react.

War Counselor Iji: The Anchor That Prevents Softlocks

Your final introduction is War Counselor Iji, found at the Road to the Manor Site of Grace outside Caria Manor. Iji serves as the stabilizing NPC for this entire questline, providing crucial exposition and, later, key item access.

Speak to Iji after pledging to Ranni. His dialogue confirms that the quest is progressing correctly and provides additional context about Blaidd and Radahn. If Iji does not acknowledge Ranni, something earlier has gone wrong, usually involving missed dialogue or premature boss kills.

Iji is also tied to later fail-states. Attacking or killing him prematurely can lock you out of certain narrative resolutions tied to Ranni’s ending.

Hidden Failure Conditions You Need to Avoid Right Now

This phase of the quest is deceptively fragile. Triggering Radahn’s Festival before pledging to Ranni can cause Blaidd to skip key dialogue beats, which alters how Nokron progression unfolds. While the quest can still be salvaged, it becomes harder to track and easier to break.

Do not attack NPCs in the Three Sisters region. This includes spectral enemies placed near the towers. The game tracks hostility here more aggressively than elsewhere, and accidental aggro can cascade into quest failure.

Avoid progressing too deeply into Nokron-related areas if they somehow become accessible early. Ranni’s quest assumes a very specific order of discovery, and skipping steps can cause NPCs to disappear or repeat dialogue endlessly.

At this point, you are officially bound to Ranni’s service. The next steps move underground, involve demigod-scale consequences, and permanently alter NPC fates based on your choices. Every conversation from here on out matters.

The Nokron Path Opens: Radahn Festival Trigger, Starscourge Radahn Boss Fight, and How This Progresses Ranni’s Quest

With Ranni, Blaidd, Seluvis, and Iji all properly aligned, the quest pivots toward its first irreversible world event. Everything now funnels toward Starscourge Radahn, whose defeat is not optional if you want to see Ranni’s story through to its true ending.

This is the point where Elden Ring quietly stops being subtle. Killing Radahn reshapes the map, advances multiple NPC arcs simultaneously, and permanently unlocks Nokron, Eternal City.

How to Properly Trigger the Radahn Festival

The Radahn Festival is a scripted state change centered on Redmane Castle in Caelid. To trigger it cleanly for Ranni’s quest, you need to have pledged service to Ranni and progressed Blaidd’s dialogue at least once after that pledge.

Once the conditions are met, Redmane Castle switches from a hostile dungeon to a festival hub. Enemies despawn, doors open, and NPC summons appear in the courtyard. If you arrive and the castle is still filled with enemies, the festival has not triggered yet.

If this happens, rest at a Site of Grace in Altus Plateau or advance time by traveling between regions. Entering Altus Plateau is a secondary trigger that often forces the festival to initialize if Blaidd’s flags are already set.

Redmane Castle Festival NPCs and Missable Dialogue

Before starting the boss fight, speak to everyone. Blaidd, Alexander, and several festival warriors have unique lines here that never repeat. Blaidd’s dialogue is especially important, as it confirms Radahn’s role in halting the stars and directly ties the festival to Ranni’s fate.

Do not rush the announcer. Once you tell the festival master to begin, all pre-fight dialogue is lost for the remainder of the playthrough.

This is also one of the last moments where Blaidd appears uncorrupted and fully coherent. From a narrative standpoint, this is intentional, and skipping these conversations weakens later story beats.

Starscourge Radahn Boss Fight: Mechanics and Strategy

Radahn is designed as a spectacle fight, but mechanically he is still lethal if you play sloppily. The opening phase is dominated by gravity arrows with massive hitboxes, requiring precise dodge timing or terrain abuse to avoid chip damage.

Use the summon signs aggressively. This fight is balanced around repeated NPC summons pulling aggro while you deal sustained DPS. Re-summoning fallen allies is not optional, it is the intended loop.

Once Radahn enters melee range, watch for delayed swings and gravity slams that punish panic rolling. His second phase adds meteor dive attacks with long tracking, so sprinting on Torrent is safer than relying purely on I-frames.

What Radahn’s Death Actually Does to the World

When Radahn falls, the stars resume their movement. This is not flavor text. A literal meteor crashes into Limgrave, permanently altering the overworld and opening a previously inaccessible path.

You will see a cutscene showing the impact. This event cannot be undone and is the hard progression gate for Nokron, Eternal City.

This single kill advances Ranni’s quest, Blaidd’s internal state, and several background NPC flags simultaneously. It is one of the most important boss kills in Elden Ring from a quest logic standpoint.

Finding the Nokron Crater and Why Order Matters

After the cutscene, travel to Mistwood in eastern Limgrave. South of Fort Haight, you will find a massive crater carved into the landscape. This is the only legitimate entry point to Nokron for Ranni’s quest.

Do not explore Nokron before reporting back. While the area is technically accessible now, the quest expects you to acknowledge the event through NPC dialogue first, or risk desynced conversations later.

At this stage, Blaidd will not be immediately available. This is intentional and not a bug.

Reporting Back to Ranni and Locking the Next Phase

Return to Ranni at Ranni’s Rise and speak to her. She will acknowledge that the fate of the stars has been set back into motion and explicitly direct you toward Nokron.

This conversation is a critical progression flag. Without it, certain items in Nokron may not properly register as quest items, even if you physically obtain them.

Once Ranni gives her directive, the quest safely transitions underground. Nokron is now live, progression is stable, and the next phase of Ranni’s story officially begins.

Nokron, Eternal City: Fingerslayer Blade, Blaidd’s Descent, and Missable Loot & Side Objectives

With Ranni’s directive locked in, it is finally safe to descend into Nokron. Fast travel back to Mistwood and drop into the crater formed by the fallen star. This path is linear at first, but Nokron quickly opens into one of Elden Ring’s most loot-dense and flag-sensitive legacy areas.

Entering Nokron and Understanding Its Quest Logic

Nokron is not just a dungeon; it is a quest container. Several items here only function correctly if Ranni has already acknowledged Radahn’s death. If you followed the intended order, every critical pickup will now properly register progression flags.

As you move forward, resist the urge to sprint past enemies. Silver Tear ambushes and rooftop archers can easily stunlock careless builds, especially low-poise casters. Treat this like a legacy dungeon, not an open-field zone.

Missable Loot Before the Boss Rush

Before pushing deeper, there are a few high-value detours worth taking. On the rooftops leading toward the Night’s Sacred Ground, you can acquire the Mimic Tear Ashes, one of the strongest Spirit Ashes in the game due to its scaling with your current build.

Nearby, search for the Larval Tear and Ghost Glovewort clusters. These resources are finite per playthrough and become increasingly valuable for respecs and late-game Spirit upgrades. None of these are required for Ranni’s quest, but skipping them now means committing to a return trip later.

Night’s Sacred Ground and the Fingerslayer Blade

Continue onward until you reach the Night’s Sacred Ground grace. This area is the true objective of Nokron for Ranni’s storyline. Inside the temple guarded by Silver Tears, you will find a chest containing the Fingerslayer Blade.

This item is hard-locked to Ranni’s quest and has no alternate use. If you somehow reached this point without her directive, the blade may not function as intended. With the blade in hand, Nokron’s primary quest purpose is complete.

Returning the Fingerslayer Blade to Ranni

Do not continue deeper yet. Fast travel back to Ranni’s Rise and present her with the Fingerslayer Blade. This handoff is one of the most important dialogue triggers in the entire questline.

Ranni will reward you with the Inverted Statue of Carian Study Hall and advance her internal state. This action also quietly shifts Blaidd’s fate and moves several background NPC flags forward, even though Blaidd himself is still absent.

Blaidd’s Descent and Why You Cannot Help Him

At this point, many players attempt to find Blaidd in Nokron or return to earlier locations to check on him. You are not supposed to intervene. Blaidd’s story progresses off-screen here, and attempting to force interactions will yield nothing.

This is deliberate narrative design. Blaidd’s loyalty conflicts with his purpose, and the game reflects this by removing player agency for a time. Trust the process and continue following Ranni’s path.

Optional Nokron Objectives Before Moving On

If you wish, you can now safely explore the remaining sections of Nokron, including the Ancestral Woods and the Regal Ancestor Spirit arena. These are optional for Ranni’s quest but offer powerful talismans, Remembrances, and runes.

Just be aware that Nokron’s role in Ranni’s storyline is functionally complete once the Fingerslayer Blade is delivered. The next phase of the quest pulls you out of Nokron entirely and toward a far more dangerous vertical dungeon.

Leaving now is not skipping content. It is following the intended rhythm of the quest.

Ranni’s Disappearance & The Miniature Ranni Arc: Ainsel River, Baleful Shadow, and Key Dialogue Triggers

After handing over the Fingerslayer Blade, Ranni’s Rise will feel wrong almost immediately. She is gone, her tower is silent, and there is no explicit marker telling you where to go next. This is intentional friction, and it’s where many players assume the quest has bugged out.

It hasn’t. Ranni has moved on without you, and the game now expects you to follow the trail using environmental logic rather than dialogue prompts.

Finding the Ainsel River Portal and Why It Matters

Return to Renna’s Rise, the previously sealed tower near Ranni’s Rise that should now be open. At the top, you’ll find a teleporter that leads directly into Ainsel River Main, skipping the traditional underground entrance entirely.

This teleport is a hard progression gate for Ranni’s quest. Entering Ainsel River any other way will not advance her storyline and will lock you out of the next set of critical flags.

Upon arrival, loot the nearby corpse to obtain the Miniature Ranni item. This is not flavor text or a joke item. It is one of the most important quest objects in Elden Ring.

The Miniature Ranni Dialogue Trigger: Do Not Miss This

Sit at the Ainsel River Main Site of Grace and select “Talk to Miniature Ranni.” She will ignore you the first two times. This is not RNG, and it is not optional.

You must repeatedly attempt the dialogue until she finally responds. Many players leave after one attempt and accidentally stall the quest for hours. Once she speaks, the entire next phase of the storyline unlocks.

This conversation confirms Ranni has discarded her physical body entirely and is now operating through this doll. More importantly, it assigns you your next explicit task: eliminating the Baleful Shadow.

Progressing Through Ainsel River Toward Nokstella

From here, push forward through Ainsel River toward Nokstella, Eternal City. Expect aggressive enemies with high magic pressure, including Dragonkin Soldiers and silver-tear variants that punish greedy DPS windows.

This area tests spacing and stamina management more than raw damage. Keep your aggro controlled, use verticality to your advantage, and don’t underestimate ranged threats stacked with narrow walkways.

You are not here to fully clear Ainsel River. Your objective is forward momentum toward Nokstella and the quest-specific invasion ahead.

The Baleful Shadow: Quest Boss Mechanics and Narrative Weight

The Baleful Shadow will invade you just before reaching Nokstella proper. This enemy is not optional and cannot be bypassed.

Mechanically, it fights like an aggressive Blaidd analogue, with fast gap closers, delayed swings, and punishing roll-catches. Respect its hitboxes, don’t panic roll, and punish recovery frames after its leaping attacks.

Narratively, this fight is devastating. The Baleful Shadow represents the Greater Will’s final attempt to enforce control over Ranni through Blaidd’s design. Killing it is a point of no return for multiple NPC arcs.

Upon victory, you will receive the Discarded Palace Key. This item is easy to overlook in your inventory, but it is mandatory for the next step.

Opening the Raya Lucaria Chest and the Moonlight Ring

Fast travel to the Raya Lucaria Grand Library, where Rennala resides. Use the Discarded Palace Key to open the previously locked chest nearby.

Inside is the Dark Moon Ring, an item explicitly tied to Ranni’s fate and the Age of the Stars ending. Without this ring, the quest cannot be completed, no matter how far you progress later.

This chest is a common failure point. Players often forget to return here and continue exploring Nokstella, only to hit a hard stop much later.

Returning to Miniature Ranni: Final Dialogue Check

Before moving on, return to a Site of Grace in Nokstella and speak to Miniature Ranni again. This dialogue confirms the Baleful Shadow’s defeat and advances her internal state one final time.

If she does not acknowledge the kill, you missed a trigger. Re-check that the Baleful Shadow is dead and that the Dark Moon Ring is in your inventory.

Once this dialogue resolves, the Miniature Ranni item will eventually fall silent. That silence is your confirmation that this arc is complete and that the quest is about to enter its final, most dangerous phase.

Lake of Rot & Astel, Naturalborn of the Void: Progression Hazards, Boss Strategy, and Ring of the Dark Moon

With Miniature Ranni finally falling silent, the path forward leads you deeper underground, into one of Elden Ring’s most hostile traversal zones. This is the final mechanical gauntlet before Ranni’s ending payoff, and the game is no longer subtle about punishing impatience or poor preparation.

Entering the Lake of Rot: Environmental Threats and Survival Prep

After progressing through Nokstella, you’ll reach an elevator descending directly into the Lake of Rot. The moment you step off, Scarlet Rot buildup begins immediately, regardless of enemy presence.

Equip Rot-resistance talismans like Immunizing Horn Charm, and stock up on Preserving Boluses. Flame, Cleanse Me is extremely valuable here, especially for Faith builds trying to conserve consumables.

Movement discipline matters more than combat. Sprinting through rot without a plan will drain flasks faster than most bosses.

Raising the Platforms: Switch Locations and Safe Routing

Scattered throughout the lake are pressure switches that raise stone platforms, creating safe traversal paths. You do not need to activate every switch, but missing the key ones forces extended exposure to rot.

The most important switch is located near the central structure, guarded by basilisks and pests. Clear enemies first, then activate it to create a stable route toward the Grand Cloister.

Do not rush the final stretch. The rot buildup persists even while platforming mistakes are corrected, and falling back into the lake can quickly spiral into a death loop.

The Grand Cloister and the Coffin Descent

At the far end of the Lake of Rot is the Grand Cloister Site of Grace. This is a hard checkpoint and a psychological relief after the lake itself.

Inside, ignore the temptation to over-explore unless you’re confident in your rot management. The critical path is a stone coffin resting near the edge of the arena.

Interact with the coffin to trigger a cinematic descent. This is not optional, and it permanently advances Ranni’s quest toward its climax.

Astel, Naturalborn of the Void: Boss Mechanics and Strategy

Astel is a spectacle boss with deceptive hitboxes and massive burst damage. Its biggest threats are teleport grabs, gravity wells, and wide-range magic explosions that punish poor camera control.

Stay mid-range whenever possible. Hugging Astel’s head increases DPS windows but exposes you to grab attacks that can one-shot lower Vigor builds.

Watch for the telltale distortion before teleport grabs and roll late, not early. Panic rolling here gets you killed. Melee builds should punish recovery after tail slams, while ranged builds must manage aggro carefully to avoid overlapping AoEs.

Post-Astel Progression and the Ring of the Dark Moon Gate

Defeating Astel unlocks the path to the Moonlight Altar, but progression hard-stops at a sealed barrier. This is where the Dark Moon Ring proves mandatory.

If you skipped the Raya Lucaria chest earlier, this door will not open. There is no workaround, and backtracking is your only option.

With the ring in your inventory, the seal dissipates, granting access to the Cathedral of Manus Celes and the final narrative moments of Ranni’s questline.

Common Failure Points to Avoid Before Moving Forward

Do not leave the Lake of Rot without confirming Astel’s defeat and door access beyond it. Players who warp away prematurely often forget to return and assume the quest is broken.

Ensure the Dark Moon Ring is still in your inventory and not confused with other key items. This ring directly flags the game state required for the Age of the Stars ending.

From here on, the quest is less about combat difficulty and more about narrative commitment. The choices you’ve already made are locked in, and the game is preparing to reward you accordingly.

Cathedral of Manus Celes: Completing Ranni’s Story, Final Rewards, and Consequences for NPCs

With the Dark Moon Ring unlocking the Moonlight Altar, ride north across the plateau and follow the ruined causeway to the Cathedral of Manus Celes. The area looks deceptively quiet, and that’s intentional. There are no ambushes here, no final boss gate, just a somber space designed to conclude Ranni’s arc.

Inside the cathedral, drop through the opening in the floor to find Ranni’s discarded empyrean body. This is the point of no return for her questline, and the game treats it as a narrative lock-in rather than a mechanical choice.

Placing the Dark Moon Ring and Triggering the Final Flag

Approach Ranni’s body and interact to place the Dark Moon Ring on her finger. This action is mandatory and cannot be reversed. If the prompt does not appear, you are missing a prerequisite, most commonly failing to exhaust dialogue with Miniature Ranni earlier in Ainsel River Main.

Once the ring is placed, a cutscene triggers where Ranni awakens and formally acknowledges you as her consort. This single interaction sets the hidden world-state flag required for the Age of the Stars ending, regardless of any other endings you may pursue later.

There is no combat here, no skill check, and no alternative outcome. If you have reached this point, the game is confirming that you followed Ranni’s path correctly.

Final Reward: Dark Moon Greatsword

After the cutscene, Ranni disappears and leaves behind the Dark Moon Greatsword. This is one of Elden Ring’s most iconic intelligence-scaling weapons and a direct evolution of the Moonlight lineage.

The weapon excels at magic DPS with charged heavy attacks that fire frost-infused moonlight projectiles. It rewards deliberate spacing, stamina management, and intelligent use of buff windows, especially in PvE boss fights where frostbite procs can swing momentum hard in your favor.

Missing this weapon is impossible if you complete the interaction, but failing the quest earlier permanently locks it out for that playthrough.

NPC Consequences: Blaidd, Iji, and the Cost of Ranni’s Freedom

Completing Ranni’s quest has irreversible consequences for her followers. Blaidd’s fate resolves outside Ranni’s Rise, where he becomes hostile if you have not already encountered this outcome earlier. His death is unavoidable and serves as the tragic endpoint of his internal conflict with the Two Fingers.

War Counselor Iji can later be found dead near the Road to the Manor Site of Grace, surrounded by Black Flame markings. This occurs after Ranni’s quest is finalized and reinforces the cost of defying the Greater Will.

Seluvis, if not already dealt with earlier, remains dead with no further interaction. There is no way to save or alter the outcomes of these NPCs once Ranni’s ending path is secured.

How This Locks in the Age of the Stars Ending

Placing the Dark Moon Ring is the only requirement needed to unlock the Age of the Stars ending at the end of the game. You are not forced into it immediately, and you can still complete the main story, optional bosses, and even meet conditions for other endings.

At the final choice after defeating the Elden Beast, a unique blue summon sign for Ranni will appear. Interacting with it triggers the Age of the Stars ending instead of repairing the Elden Ring.

If the summon sign does not appear, the quest was not completed correctly, and there is no fix at that stage. The Cathedral of Manus Celes interaction is the final checkpoint that determines everything.

Unlocking the Age of the Stars Ending: Final Steps, Ending Conditions, and Common Mistakes to Avoid

With Ranni’s personal story resolved and the Dark Moon Ring placed at the Cathedral of Manus Celes, the game quietly flags one of Elden Ring’s most secretive endings. There’s no fanfare, no quest log update, and no explicit confirmation. From here on out, the burden is on the player to carry that decision all the way to the final boss without breaking anything.

This section covers exactly what you need to do from this point forward, what actually triggers the Age of the Stars ending, and the most common mistakes that can invalidate it or cause unnecessary panic late in the game.

What You Must Do After Completing Ranni’s Quest

Once you’ve placed the Dark Moon Ring on Ranni’s finger, your active involvement in her questline is over. There are no additional NPC interactions, hidden items, or dialogue checks tied to her ending after this moment. You are free to continue the main story at your own pace, including defeating Maliketh, burning the Erdtree, and progressing into Leyndell, Ashen Capital.

Importantly, you do not need to avoid other endings at this stage. You can still collect Mending Runes, complete optional questlines, and even trigger other ending conditions without locking yourself out. The game allows multiple endings to be “armed” simultaneously, with the final choice happening at the very end.

The Exact Ending Trigger at the Elden Beast

After defeating the Elden Beast, you’ll enter the fractured arena where the Elden Ring normally awaits repair. If Ranni’s quest was completed correctly, a blue summon sign will appear on the ground near Marika’s fractured body. This sign is easy to miss if you’re rushing or expecting a cutscene trigger.

Interacting with that summon sign, not the Elden Ring itself, is what initiates the Age of the Stars ending. Choosing the Ring instead will default you to a standard Elden Lord ending based on the Mending Runes you’ve collected. Once you make a selection, there is no confirmation prompt, so be deliberate.

Conditions That Must Be Met for the Summon Sign to Appear

The summon sign only appears if the Dark Moon Ring interaction at Manus Celes was completed. Simply finishing Nokron, Nokstella, or the Lake of Rot is not enough. Skipping the final descent through the Moonlight Altar or failing to interact with Ranni’s body will permanently block the ending for that playthrough.

There are no New Game Plus fixes, reload tricks, or late-game workarounds. The game checks a hidden progression flag tied exclusively to that moment. If it’s missing, the ending is gone until NG+.

Common Mistakes That Cause Players to Miss the Ending

The most common failure is assuming Ranni’s quest ends when she disappears from Ranni’s Rise. Many players never realize there is an additional step at the Cathedral of Manus Celes and move on, unknowingly locking themselves out. If you didn’t receive the Dark Moon Greatsword and place the ring, the ending cannot be triggered.

Another frequent mistake is interacting with the Elden Ring too quickly after the Elden Beast fight. In the adrenaline of a long boss gauntlet, it’s easy to miss the blue summon sign entirely. Always pan the camera and check the arena before committing to an interaction.

What Does Not Lock You Out of the Age of the Stars

Accepting the Frenzied Flame does not permanently block Ranni’s ending, as long as you cleanse it using Miquella’s Needle before the final boss. Likewise, collecting multiple Mending Runes does not interfere with her summon sign appearing. Elden Ring is surprisingly flexible here, as long as you resolve conflicting states properly.

You can also complete the game’s optional super-bosses, explore every region, and farm gear without affecting the ending flag. Once Ranni’s quest is finalized, it remains locked in unless you actively choose a different ending at the final moment.

Final Tip Before You End the Journey

Before stepping into the final arena, take a moment to confirm your quest completion. If you wield the Dark Moon Greatsword and remember placing the ring at Manus Celes, you’re safe. If not, backtrack now, because Elden Ring will not warn you when it’s too late.

The Age of the Stars ending isn’t just a secret conclusion. It’s a philosophical rejection of the Greater Will, earned through patience, exploration, and an understanding of FromSoftware’s quiet storytelling. Finish strong, slow down at the end, and let the night sky take the throne.

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