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racing video game

Need for Speed: Shift

By Slightly Mad Studios, released 1 Jan 2009

  • Microsoft Windows
  • PlayStation 3
  • PlayStation Portable
  • Windows Mobile
  • Symbian

What it is

Need for Speed: Shift is a racing game developed by Slightly Mad Studios and released in 2009. It is built around a driver-focused simulation approach, with physics-based handling, detailed car models and race tracks. Cockpit perspective, a three-dimensional head-up display and shifting depth of field are used to represent movement, inertia, G-forces and speed from behind the wheel. The driving model responds to impacts, track-surface changes and grip as players push their cars toward the edge of control. A driver profile follows a player's progress across events, recording track personality, success rate, profile points and badges. Steam lists single-player and multiplayer, partial controller support and Family Sharing. The game is listed for Windows, PlayStation 3, PlayStation Portable, Windows Mobile and Symbian; Steam lists Windows. It was published by Electronic Arts.

What players like, and what they don't

  • Driver-focused cockpit perspective and visual cues
  • Physics-based handling responds to track surfaces and grip
  • Driver profile tracks progress across events
  • Steam lists multiplayer and Family Sharing
  • Steam lists only partial controller support
  • Steam lists Windows as its platform

Who it suits

It suits players looking for a driver-perspective racing simulation with physics-based handling. The listed multiplayer mode may also interest players looking to race with others.

Need for Speed: Shift centers its racing on driver perspective, handling and a profile that tracks progress across events. Its listed platform range is broader than its Steam platform listing, which names Windows.

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