VGSources / Games / Slightly Mad Studios
racing video game
Need for Speed: Shift
By Slightly Mad Studios, released 1 Jan 2009
- Microsoft Windows
- PlayStation 3
- PlayStation Portable
- Windows Mobile
- Symbian
What it is
Need for Speed: Shift is a racing game developed by Slightly Mad Studios and released in 2009. It is built around a driver-focused simulation approach, with physics-based handling, detailed car models and race tracks. Cockpit perspective, a three-dimensional head-up display and shifting depth of field are used to represent movement, inertia, G-forces and speed from behind the wheel. The driving model responds to impacts, track-surface changes and grip as players push their cars toward the edge of control. A driver profile follows a player's progress across events, recording track personality, success rate, profile points and badges. Steam lists single-player and multiplayer, partial controller support and Family Sharing. The game is listed for Windows, PlayStation 3, PlayStation Portable, Windows Mobile and Symbian; Steam lists Windows. It was published by Electronic Arts.
What players like, and what they don't
- Driver-focused cockpit perspective and visual cues
- Physics-based handling responds to track surfaces and grip
- Driver profile tracks progress across events
- Steam lists multiplayer and Family Sharing
- Steam lists only partial controller support
- Steam lists Windows as its platform
Who it suits
It suits players looking for a driver-perspective racing simulation with physics-based handling. The listed multiplayer mode may also interest players looking to race with others.
Need for Speed: Shift centers its racing on driver perspective, handling and a profile that tracks progress across events. Its listed platform range is broader than its Steam platform listing, which names Windows.





