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role-playing video game

Star Wars Knights of the Old Republic II: The Sith Lords

By Obsidian Entertainment, released 1 Jan 2004

  • Microsoft Windows
  • Linux
  • macOS
  • space opera video game

What it is

Star Wars Knights of the Old Republic II: The Sith Lords is a role-playing game developed by Obsidian Entertainment. Set five years after the original Knights of the Old Republic, it follows a lone Jedi as the Sith threaten the Old Republic and the Jedi Order lies in ruins. Players choose among three Jedi classes, each with specific abilities, and decide whether to follow the light or dark side of the Force. Those choices affect the player character, party members, and potential companions. The Steam version supports single-player, achievements, Workshop, cloud saves, Remote Play on Tablet, and Family Sharing; controller support is partial. It is listed for Windows, macOS, and Linux, with LucasArts, Lucasfilm, and Aspyr named as publishers.

What players like, and what they don't

  • Three Jedi classes with specific abilities
  • Light or dark side choices shape the story
  • Decisions affect party members and potential companions
  • Available on Windows, macOS, and Linux
  • Controller support is partial
  • Role-playing game listed without multiplayer features

Who it suits

It suits players looking for a story-led Star Wars RPG with Jedi class choices and light-side or dark-side decisions. The party consequences may appeal to players who want their choices to affect more than their own character.

The Sith Lords puts character and Force-alignment decisions at the center of its role-playing story. Its class options and party-affecting choices make those decisions part of both the journey and its relationships.

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Every Obsidian Entertainment game