arcdEx vs OpenKh
| arcdEx | OpenKh | |
|---|---|---|
| Free plan | No | Yes |
| Free trial | No | No |
| Paid from | — | Free |
| Open source | No | No |
| Platforms | — | Linux, macOS, Windows |
| Free plan | Yes | Yes |
| Asset types | Defold archives, archive indexes, manifests, compiled Lua files, texture resources | archives, models, textures, maps, animations, collision data, images, text, audio, game data |
| Game file formats | .arcd, .arci, .dmanifest, .texturec, .luac | BAR, IDX, IMG, ARC, DAT, AML, ARD, MDLX, MSET, MAP, IMD, IMZ, FAC, TM2 |
| Texture formats | .texturec, Basis UASTC, .basis | TM2, IMD, IMZ, FAC, PNG |
| Batch extraction | Yes | — |
| Command-line support | Yes | Yes |
| Archive repacking | No | — |
| Model formats | — | MDLX, MDLS |
Both are listed in Best Game Asset Extractors. On VGSources, OpenKh scores higher on our published basis.