OpenKh vs Rusted PackFile Manager
| OpenKh | Rusted PackFile Manager | |
|---|---|---|
| Free plan | Yes | Yes |
| Free trial | No | No |
| Paid from | Free | Free |
| Open source | No | No |
| Platforms | Linux, macOS, Windows | api, Linux, self-hosted, Windows |
| Free plan | Yes | Yes |
| Asset types | archives, models, textures, maps, animations, collision data, images, text, audio, game data | Pack archives, database tables, localization files, scripts, animations, models, textures, audio, maps, UI resources, text files, and video |
| Game file formats | BAR, IDX, IMG, ARC, DAT, AML, ARD, MDLX, MSET, MAP, IMD, IMZ, FAC, TM2 | Pack (.pack), DB tables, Loc, ESF, RigidModel, UnitVariant, CS2 collision, AnimPack, Anim, AnimFragmentBattle, AnimsTable, MatchedCombat, BNK sound banks, sound bank databases, sound events, DAT containers, BMD, UIC, portrait settings, Lua, XML, JSON, YAML, HLSL, GLSL, Markdown, VMD, WSModel, and CA VP8 video |
| Model formats | MDLX, MDLS | RigidModel (.rigid_model_v2), UnitVariant, and CS2 collision |
| Texture formats | TM2, IMD, IMZ, FAC, PNG | DDS textures and atlases |
| Command-line support | Yes | Yes |
| Batch extraction | — | Yes |
| Archive repacking | — | Yes |
Both are listed in Best Game Asset Extractors. On VGSources, OpenKh scores higher on our published basis.