The PS3 “Boomerang” was a concept controller shown during the 2005 PlayStation 3 reveal period. It was never the controller Sony released. Sony replaced it with a conventional PlayStation-shaped controller that added six-axis motion sensing and dropped vibration. Sony later restored vibration with the DualShock 3 in 2007. Sony’s own announcements and later statements document this sequence. They do not show that public criticism alone caused the change, and they do not establish whether any physical Boomerang prototype survives.
What the Boomerang was
The Boomerang was a curved, elongated controller design that appeared in the public PS3 reveal material in 2005. Sony announced on May 16, 2005 that PS3 prototypes would be shown at E3 in Los Angeles from May 18 to 20. The Boomerang belongs to that reveal period. It was a design exploration that people saw and discussed, not a product that reached stores.
What Sony said about it afterward
Phil Harrison, then Sony Computer Entertainment’s executive vice president, later addressed the design in an interview. The reported remark was:
“The boomerang, as you call it, was very clearly designed as a design concept, and was never intended to be the final controller, despite what everybody said about it.”
Quick wins for a faster PC:
Scan for outdated or missing drivers - takes under a minuteDriver Scan →Clear out junk files and repair common Windows errorsFree Scan →Fix the driver behind crashes, sound loss and screen glitchesFind Drivers →#1 Best Overall
- Compatible with Windows and Android.
- 1000Hz Polling Rate (for 2.4G and wired connection)
- Hall Effect joysticks and Hall triggers. Wear-resistant metal joystick rings.
- Extra R4/L4 bumpers. Custom button mapping without using software. Turbo function.
- Refined bumpers and D-pad. Light but tactile.
Two cautions apply. This wording comes from a secondary reproduction of the interview, not from an official Sony press release, so attribute it to Harrison and to that interview report. The quote also confirms only Sony’s position on intent. It does not describe how many mockups were built or how the design evolved internally.
What replaced it
On May 8, 2006, ahead of E3 that year, Sony announced the controller that would ship with the PS3. It used a familiar PlayStation shape and added six-axis motion sensing. PlayStation’s retrospective identifies this controller as the SIXAXIS.
Rank #2
- Tri-mode Connectivity: Wired for Xbox, 2.4G & Wired for PC, and Bluetooth for Android. The G7 Pro supports seamless connectivity across Xbox, PC, and Android. Effortlessly switch between modes using the convenient physical mode switch.
- TMR Sticks: The G7 Pro features GameSir's Mag-Res TMR sticks, combining Hall Effect durability with traditional potentiometer performance. This advanced technology delivers stable polling rates for smooth, drift-free gaming with low power consumption.
- Hall Effect Analog Triggers: The GameSir precision-tuned Hall Effect analog triggers provide unmatched smoothness and linear input for precise control. Featuring clicky Micro Switch trigger stops, gamers can easily switch based on their preferences.
- 1000Hz Polling Rate on PC: Experience ultra-responsive gaming with a 1000Hz polling rate on PC, available through both wired and 2.4G wireless connections. This ensures instantaneous input registration, reducing lag and optimizing your performance for the most competitive gameplay.
- GameSir Nexus App: The G7 Pro is compatible with the upgraded GameSir Nexus app, which brings a significant upgrade over the original. It introduces powerful new features such as gyro settings, stick curve adjustments, and button-to-mouse mapping, giving you deeper customization and more control than ever before.
Sony removed vibration from this controller. Its stated reason was technical: vibration interfered with the information the motion sensor detected. That explanation covers rumble only. It says nothing about why the Boomerang’s shape was dropped, and Sony did not connect the two decisions in the material available.
When vibration returned
Sony announced the DualShock 3 on September 20, 2007. It combined vibration feedback with the six-axis motion sensing introduced on the SIXAXIS. In practice, the PS3’s controller story runs from a distinctive 2005 concept, through a motion-only controller in 2006, to a controller that offered both features in 2007.
Free tools Windows power users keep installed
One-click scans. No signup required.
Rank #3
- Versatile compatibility: supports Xbox Series X/S, Xbox One X/S consoles and PC Win10 and above (including the game platform Steam).
- Precise control: features Hall joysticks and Hall triggers for a comfortable feeling, long service life and improved game accuracy.
- Plug and Play Convenience: Wired USB connection (removable) for easy setup and instant play without the need for additional drivers.
- Customizable experience: Includes 2 custom backbuttons that allow users to eliminate false triggers and improve their gaming experience.
- Impressive gameplay: Provides a pulsating vibration trigger and an asymmetric vibration grip motor for intense tactile feedback.
Comparing the three designs
| Attribute | Boomerang concept | SIXAXIS (announced May 8, 2006) | DualShock 3 (announced September 20, 2007) |
|---|---|---|---|
| Status | Concept shown during the 2005 reveal period; described by Harrison as never intended to be final | Released controller announced ahead of E3 2006 | Released controller announced in 2007 |
| Shape | Distinctive curved concept shape | Familiar PlayStation form | Not stated in the Sony announcement material reviewed |
| Motion input | Not stated | Six-axis motion sensing | Six-axis motion sensing retained |
| Vibration | Not stated | Omitted; Sony cited interference with motion sensor data | Vibration feedback included |
The Boomerang’s entries are limited because it was never specified as a finished device. Treat the table as a comparison of stated design positions, not of tested hardware.
Why the change is hard to pin down
Many accounts say the Boomerang was dropped because players mocked it. Sony’s material does not establish that. The available statements describe the design as a concept and cite a technical reason for the vibration decision. Neither rules out criticism playing a role, but neither confirms it either. Any article that says backlash alone killed the design is going beyond the evidence.
Rank #4
- XBOX WIRELESS CONTROLLER + USB-C CABLE — Includes the XBOX Wireless Controller in Carbon Black and a 9' USB-C cable. Play wirelessly or plug in for a wired gaming experience, right out of the box.*
- WIRED OR WIRELESS, YOUR CALL — Connect the included 9' USB-C cable for zero-setup wired play on console and PC. Go wireless when you want the freedom to play from the couch, the desk, or anywhere in between.
- PC READY. NO EXTRAS NEEDED — Plug the USB-C cable into your Windows PC and you're playing instantly. No adapters, no Bluetooth pairing, no additional purchases required. Works across the XBOX app, Steam, and more.*
- MODERNIZED DESIGN — Experience sculpted surfaces and refined geometry designed around how you actually hold a controller. Stay on target with a hybrid D-pad and textured grip on the triggers, bumpers, and back case.
- UP TO 40 HOURS OF BATTERY LIFE — Get up to 40 hours of wireless battery life on standard AA batteries. When the batteries run low, plug in the included cable and keep playing without missing a beat.*
Several details also remain unknown from the available material:
- How many Boomerang mockups or prototypes were built.
- Whether any physical example survives, and who holds it if one does.
- Whether a Sony internal decision memo or design record explains the shift in more detail.
Can you buy an original Boomerang?
No source reviewed establishes that an authentic Boomerang prototype is available for purchase, so do not treat any listing as verified without independent proof of authenticity. The controllers that followed are different products. A SIXAXIS or DualShock 3 may be relevant if you want to compare the motion-only and vibration-equipped designs, but check the model name, condition, and compatibility with the console you own before buying.
The Tool Desk
Outbyte Driver Updater FREEScan for outdated or missing drivers - takes under a minuteDriver Scan →Outbyte PC Repair FREERepair Windows errors before they cause bigger problemsFix Now →Best Value
- Multi-Platform PC Gaming Controller: Working with Switch, PC, Android, and iOS devices via Bluetooth, wired, and wireless dongle connections.
- Hall Effect Joysticks: Delivering enhanced recentering performance for smoother control and superior anti-drift capability. Plus, with anti-friction rings.
- 2-Way Trigger Lock: With trigger stops, gamers can toggle between short and long pull positions. Additionally, gamers can activate hair trigger mode by pressing M+LT/RT (triggers must be in the long pull position).
- 1000Hz Polling Rate: This ensures that your inputs are registered almost instantaneously, minimizing lag and maximizing your performance during competitive play.
- Mechanical Circular D-pad: Designed for quick reactions and accuracy in every direction, this D-pad elevates your gaming experience with superior responsiveness.
For further reading, Sony’s own announcements and PlayStation’s retrospective on its controller history are the most direct primary sources for the dates and design statements above.




