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The location depends on which Minecraft edition you use. For most Windows players, Java worlds are in %APPDATA%.minecraftsaves. Current Minecraft for Windows worlds use %APPDATA%Minecraft BedrockUsers<USER_ID>gamescom.mojangminecraftWorlds. Older Bedrock installations may still use the UWP path under %LOCALAPPDATA%Packages.
| Edition or setup | World location on Windows |
|---|---|
| Minecraft: Java Edition | %APPDATA%.minecraftsaves |
| Current Minecraft for Windows / Bedrock | %APPDATA%Minecraft BedrockUsers<USER_ID>gamescom.mojangminecraftWorlds |
| Legacy Minecraft for Windows / UWP Bedrock | %LOCALAPPDATA%PackagesMicrosoft.MinecraftUWP_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorlds |
| Minecraft Education desktop | %APPDATA%Minecraft Education Editiongamescom.mojangminecraftWorlds |
| Minecraft Education Microsoft Store version | %LOCALAPPDATA%PackagesMicrosoft.MinecraftEducationEdition_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorlds |
To open a path quickly, press Windows key + R, paste the path, and press Enter. Do not search only in C:XboxGames or another installation directory: current Bedrock world data is stored separately under Windows AppData.
First, identify your Minecraft edition
Windows can have more than one Minecraft edition installed, and each edition uses a different save system. Check the title shown in the Launcher or on the game’s main screen:
- Minecraft: Java Edition uses the
.minecraftsavesfolder. - Minecraft for Windows is the Windows Bedrock edition. Current installations normally use the newer
Minecraft BedrockUsers...minecraftWorldslocation. - Minecraft Education uses an Education-specific folder.
- Minecraft Preview uses separate Preview storage rather than necessarily using the normal release-game folder.
- A dedicated server stores its authoritative world beside the server files, not in the client’s single-player save directory.
- A Realm is primarily stored remotely and should be downloaded through the Realms interface when you need a local copy.
Having found a Java save does not tell you where a Bedrock world is stored, and finding Bedrock files does not mean Java worlds are there. Mojang’s edition guidance is useful if the Launcher labels are unclear.
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Minecraft: Java Edition world location
The default Java Edition world directory is:
%APPDATA%.minecraftsaves
On a typical Windows installation, that expands to:
C:Users<WindowsUser>AppDataRoaming.minecraftsaves
Open Java saves with Run
- Exit Minecraft: Java Edition completely.
- Press Windows key + R.
- Paste
%APPDATA%.minecraftsaves. - Press Enter.
Each folder directly inside saves is normally a Java world. A world folder should contain its data files, including level.dat. The visible folder name is usually related to the name shown in the Java Singleplayer menu, although renaming the folder is not the same as renaming the world internally.
This is the standard location identified in Mojang’s Java world-transfer instructions.
If the Java world is not in the default folder
%APPDATA%.minecraftsaves is only the default. The official Java Launcher lets an installation use a different game directory. This is common with separate profiles, snapshots, modded installations, and some third-party launchers.
- Open Minecraft Launcher.
- Select Minecraft: Java Edition.
- Open Installations.
- Find the installation or profile used to play the missing world.
- Open or inspect that installation’s game directory.
- Look for a
savesfolder inside that directory.
Mojang explains how installation folders and Java backup locations are discovered in its Java backup-world guide. If the world was created through a modded launcher, check that launcher’s instance or profile directory rather than assuming it uses the vanilla .minecraft folder.
Java backups are not the live saves folder
The Java Backups folder contains backup archives created through Minecraft’s backup tools. It is not the folder containing the currently played world directories. To access those archives, use Minecraft’s Singleplayer screen, select the world, choose Edit, and choose Open Backups Folder when the option is available.
Before opening a valuable Java world with an older version, snapshot, or experimental mod setup, make a separate copy first. Mojang warns that opening a world in an older Java version can permanently damage it; see the official Java version-change guidance.
Current Minecraft for Windows / Bedrock world location
For current post-GDK Windows Bedrock installations, ordinary player worlds are normally stored under:
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%APPDATA%Minecraft BedrockUsers<USER_ID>gamescom.mojangminecraftWorlds
The full path is usually similar to:
C:Users<WindowsUser>AppDataRoamingMinecraft BedrockUsers<USER_ID>gamescom.mojangminecraftWorlds
<USER_ID> is a user-specific folder, often made up of numbers or otherwise difficult-to-recognize characters. Microsoft’s current Bedrock documentation describes this structure for non-server player worlds.
Open the current Bedrock location
- Close Minecraft for Windows. Do not copy an active world while the game is writing to it.
- Press Windows key + R.
- Paste
%APPDATA%Minecraft BedrockUsers. - Press Enter.
- Open the user-ID folder that contains
gamescom.mojangminecraftWorlds. - Open
games, thencom.mojang, thenminecraftWorlds.
If several user-ID folders exist, inspect each one. A world saved while a different Microsoft or Xbox account was active may be under that account’s folder, so the currently signed-in account is not a guarantee that every historical world will appear in one location.
How to identify a Bedrock world
Bedrock world folders often have cryptic names rather than the name visible in Minecraft. For example, a folder may look like an encoded or randomly generated string. Do not identify it by folder name alone.
- Open a candidate folder inside
minecraftWorlds. - Read
levelname.txtto see the world’s visible name. - Check that the folder contains actual Bedrock world data, including files such as
level.datand adbdirectory.
Microsoft specifically documents levelname.txt as a way to match cryptic Bedrock folders to worlds.
Do not confuse UsersShared with ordinary saved worlds
You may also see:
%APPDATA%Minecraft BedrockUsersSharedgamescom.mojang
Microsoft’s creator documentation uses the Shared location for development resources such as behavior packs and resource packs. Separately, Microsoft’s Bedrock server documentation identifies the user-ID path for ordinary non-server player worlds. Therefore, UsersShared should not be presented as the universal location for every single-player save. For a normal Bedrock world, check the user-specific folder first.
Back up a Bedrock world safely
Preferred method: export a .mcworld file
For an ordinary one-world backup or transfer, Bedrock’s built-in export is usually easier and less dependent on knowing the internal Windows path:
- Launch Minecraft for Windows.
- Select Play.
- Select the pencil/Edit icon beside the world.
- In the world settings, find File Management.
- Select Export World.
- Choose a backup location and save the resulting
.mcworldfile.
These are the steps in Minecraft’s official Windows Bedrock backup instructions. Keep the exported file somewhere separate from the Minecraft installation, such as an external drive or a trusted backup service.
A .mcworld file is an export package, not simply a raw folder that should be dropped unchanged into minecraftWorlds. On the destination PC, open the file to import it into Minecraft. Microsoft’s Bedrock import documentation describes opening a .mcworld file with the relevant editor closed so Minecraft can import it.
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- The available storage capacity may vary.
Manual Bedrock folder backup
A raw folder copy is useful when exporting fails, when you need to preserve many worlds at once, or when an advanced recovery tool requires the original directory:
- Close Minecraft completely.
- Open the correct current or legacy
minecraftWorldsdirectory. - Use
levelname.txtto identify the world. - Copy the entire world folder, not only
level.dator thedbdirectory. - Paste it into a separate backup location.
- Leave the original untouched until the backup has been tested.
The expected folder depth is:
minecraftWorlds<WorldFolder>level.dat
Do not accidentally create minecraftWorlds<WorldFolder><WorldFolder>level.dat. That extra nesting level is a common reason a copied world does not appear in Minecraft.
Legacy Bedrock / UWP location
Older Minecraft for Windows installations used this path:
%LOCALAPPDATA%PackagesMicrosoft.MinecraftUWP_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorlds
The full form is:
C:Users<WindowsUser>AppDataLocalPackagesMicrosoft.MinecraftUWP_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorlds
This is not a universally correct replacement for the current Bedrock path. Microsoft documents the old UWP root and the newer AppData-based GDK storage model separately in its GDK project-folder and migration documentation. The transition began with Bedrock version 1.21.120, released on October 28, 2025, as described in the official release information.
If the current Minecraft BedrockUsers path is empty but you know the world existed before the migration, check the old UWP location before assuming the save has been deleted. Do not delete the old folder until you have opened the world from the new installation and made a verified backup.
Minecraft Education world locations
Minecraft Education has its own storage paths, depending on how it was installed.
Desktop version
%APPDATA%Minecraft Education Editiongamescom.mojangminecraftWorlds
Equivalent full path:
C:Users<WindowsUser>AppDataRoamingMinecraft Education Editiongamescom.mojangminecraftWorlds
Microsoft Store version
%LOCALAPPDATA%PackagesMicrosoft.MinecraftEducationEdition_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorlds
Use Windows key + R with the relevant path. Microsoft Education’s world-file location guide lists both distributions.
Special cases that do not use the normal client save folder
Minecraft Preview
Preview builds use separate storage from the normal release version. A world created in Preview may not appear in the standard Minecraft for Windows minecraftWorlds directory, and copying it into the release folder is not guaranteed to make it compatible. If you are looking for a Preview world, launch Preview, create a temporary test world, close the game, and search for the recently modified minecraftWorlds directory. Keep Preview and release-world backups separate.
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- This USB drive provides plug and play simplicity with the included 18 inch USB 3.0 cable
- The available storage capacity may vary.
Realms
A Realm world is primarily stored remotely, so it is not equivalent to an ordinary local single-player save. To create a local Bedrock copy, use the in-game route:
Play → Realms → select the Realm → World/Slots → Download World
Mojang’s Realm transfer instructions cover downloading and moving Bedrock worlds between devices. Do not assume that signing into the same Microsoft account automatically gives you an independent local backup of every single-player world. For important worlds, keep an explicit export or folder backup as well.
Bedrock Dedicated Server
A Bedrock Dedicated Server keeps its worlds under the server installation’s worlds folder. The server world is not normally in the client’s minecraftWorlds directory. Microsoft’s Bedrock Dedicated Server documentation describes this layout.
Java Dedicated Server
A Java server stores worlds relative to the server’s working directory. The level-name setting in server.properties specifies the world directory; the default is commonly world. To back up the authoritative server world, inspect the folder containing the server and its server.properties, rather than the client’s .minecraftsaves folder. Use the server’s official setup documentation as the reference for its configuration.
What to do when the folder is missing
Work through these checks in order. This avoids overwriting or restoring the world into the wrong edition’s storage.
- Confirm the edition. Check whether the world was played in Java, Minecraft for Windows, Education, Preview, a Realm, or a server.
- Close the game. A running game may keep files open or update the world while you are copying it.
- Check the normal current path. For Java, use
%APPDATA%.minecraftsaves. For current Bedrock, use%APPDATA%Minecraft BedrockUsersand inspect every user-ID folder. - Check the old UWP path. Use
%LOCALAPPDATA%PackagesMicrosoft.MinecraftUWP_8wekyb3d8bbweLocalStategamescom.mojangminecraftWorldsif the installation is old or may have gone through the storage migration. - Check the account folders. A different Microsoft/Xbox account may have created the world under another Bedrock user-ID folder.
- Check custom Java game directories. Inspect the Launcher’s Installations profile and any modded-launcher instance directory.
- Check special editions. Look in the Education paths, Preview’s separate storage, the Realm interface, or the dedicated server directory as appropriate.
- Create a temporary test world. In the suspected edition, create a clearly named world such as
FOLDER_TEST, exit Minecraft, and look for the newly modified save directory. This reveals which storage root that installation is actively using. - Search Windows. In File Explorer, search the relevant drive for
levelname.txtorminecraftWorlds. Searching forlevelname.txtis particularly useful for Bedrock because it can lead directly to a world folder even when the parent path is unfamiliar.
If you find an old world, copy it before attempting migration, import, version changes, or repairs. A missing folder can mean the wrong path, not that the world is gone.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Why a world is visible in the folder but not in Minecraft
| Symptom | Likely cause | What to check |
|---|---|---|
| Java world does not appear in Singleplayer | It is in the wrong game directory or nested too deeply. | Use the Launcher installation that created it. The expected structure is saves<WorldFolder>level.dat. |
| Bedrock folder has a strange name | Cryptic Bedrock folder names are normal. | Read levelname.txt inside each candidate folder. |
| Bedrock world is in a folder but not listed | It is in the wrong user-ID folder, wrong UWP/GDK root, or wrong edition. | Check every folder under %APPDATA%Minecraft BedrockUsers, then check the legacy UWP path. |
| Copied world contains another folder with the same name | Extra folder nesting prevents the game from seeing the save. | Move the actual world-data folder directly into saves or minecraftWorlds. |
Only a .mcworld file was copied into the raw Bedrock directory |
The export package was not imported. | Open the .mcworld file instead of leaving it as an archive in minecraftWorlds. |
| The world belongs to Preview, Education, a Realm, or a server | It uses a different storage or transfer workflow. | Use the corresponding edition path, Realms download command, or server directory. |
| Files changed or the world became damaged after copying | Minecraft was open during the copy. | Restore from the untouched backup and repeat with the game fully closed. |
Moving a world to another Windows PC
Java Edition
- On the source PC, close Minecraft.
- Copy the complete world folder from the correct Java
savesdirectory. - Transfer it using an external drive, network share, or another trusted method.
- On the destination PC, close Minecraft and open the destination installation’s
savesfolder. - Place the world folder directly inside
saves. - Launch the same or a compatible Java version and open Singleplayer.
Keep the original source copy until the destination world loads correctly. If the source used mods, reproduce the relevant mod and game-version setup before judging the transfer unsuccessful.
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Bedrock Edition
The preferred route is to export the world as a .mcworld file, move that file to the destination PC, and open it to import the world. This avoids having to identify the destination PC’s internal user-ID folder.
The manual route is to close Minecraft and copy the complete raw world folder into the destination installation’s corresponding minecraftWorlds directory. It must be placed directly inside the correct current GDK or legacy UWP location. Because the destination may use a different user-ID folder, manual copying is more sensitive to the installation and account structure.
Realm transfer
For a Bedrock Realm, use the Realms interface to download the world on the source device or upload/download it through the documented Realm transfer workflow. Do not treat a Realm as though it were necessarily stored in the local single-player folder.
Safe backup checklist
- Close Minecraft before making a manual folder copy.
- Copy the entire world folder, including all files and subdirectories.
- For Bedrock, use Export World when possible.
- Keep the original world untouched and store the backup somewhere else.
- Do not put Java saves in Bedrock folders or Bedrock worlds in Java’s
savesfolder. - Make a backup before changing Java versions, opening snapshots, adding mods, or attempting recovery.
- Do not delete a legacy UWP folder until the migrated or restored world has been verified.
- For an important Realm or local world, keep an independent export rather than relying only on online access.
Frequently Asked Questions
Where are Minecraft Java worlds saved on Windows?
Open Run with Windows key + R and enter %APPDATA%.minecraftsaves. If you use a custom Launcher installation, modded profile, snapshot, or third-party launcher, check that profile’s separate game directory and its saves folder.
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Where are Minecraft Bedrock worlds saved after the 1.21.120 storage change?
Current Minecraft for Windows installations normally use %APPDATA%Minecraft BedrockUsers<USER_ID>gamescom.mojangminecraftWorlds. Older UWP installations may still use the path under %LOCALAPPDATA%PackagesMicrosoft.MinecraftUWP_8wekyb3d8bbwe.
Why do Bedrock world folders have random-looking names?
That is normal for Bedrock. Open each candidate folder and read levelname.txt to match the internal folder with the visible world name. Valid world data also normally includes level.dat and a db directory.
Can I copy a Java world into Minecraft Bedrock?
Not as a normal file transfer. Java and Bedrock use different world formats and save locations. A Java world belongs in a Java installation’s saves folder; a Bedrock world belongs in minecraftWorlds or should be imported as a .mcworld package.
Are local Minecraft worlds automatically backed up to my Microsoft account?
Do not assume that they are. Use a Java folder copy, Bedrock’s Export World feature, a verified manual backup, or the appropriate Realms download workflow when you need protection or a transfer.
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For Java, open %APPDATA%.minecraftsaves. For current Minecraft for Windows, open %APPDATA%Minecraft BedrockUsers, choose the relevant user-ID folder, and continue to gamescom.mojangminecraftWorlds. If that path is empty, check every user-ID folder and then the legacy UWP path. Close Minecraft before copying anything, identify Bedrock worlds with levelname.txt, and prefer a .mcworld export for a one-world transfer.
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