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BIN/CUE

How to Convert a PS1 PBP File to BIN/CUE or ISO

Extract a PS1 EBOOT.PBP to BIN/CUE with PSXPackager, keep the CUE for audio and track data, and make an ISO only when your target requires it.

By VGSources Team 6 min read
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For a PlayStation 1 game packaged as EBOOT.PBP, use PSXPackager to extract a .bin and .cue pair. Keep both files together: the CUE sheet describes the disc’s tracks and can be essential for music and correct playback. Make an ISO only if your target specifically needs one; BIN/CUE is usually the safer format to preserve.

First, check what kind of PBP file you have

This guide is for a PS1 game stored as an EBOOT.PBP, a format used for PS1 Classics on PSP and PS3 and supported by some desktop emulators. It does not apply to every file with a .pbp extension. A PSP game is generally distributed as an ISO, CSO, or ZSO, or in a PSP installation structure—not as a PS1 disc image in an EBOOT.PBP.

If the file came from a PSP or PS Vita folder and is associated with a PS1 title, it may be the right kind of input. Files such as KEYS.BIN or DOCUMENT.DAT nearby can indicate a packaged PSOne Classic, but they do not by themselves establish whether the PBP is encrypted or directly extractable.

Some PBPs contain more than one disc. Others are official PSOne Classics that may use encryption or packaging a general-purpose converter cannot handle. Keep the original file unchanged while you test an extraction.

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Use PSXPackager to extract BIN/CUE

PSXPackager is the recommended general-purpose option for extracting a PS1 PBP. Its documented behavior is to extract PBP input as BIN/CUE, and it also supports Windows, Linux, and macOS command-line use as well as a Windows GUI. The project README lists .NET 8 as a requirement. Check the official releases page for the current downloads and runtime details; the release listing showed v1.6.3 as stable and v1.7.0rc1 as a pre-release on August 18, 2026.

Windows GUI

  1. Download the Windows GUI package from the PSXPackager releases page.
  2. Extract the program to a normal folder. If it reports that a required .NET runtime is missing, install the runtime it specifies.
  3. Launch the GUI and add or drag in your PS1 .PBP file.
  4. Choose an output folder different from the folder containing the original.
  5. Run the extraction. Button and menu names can vary by release, so follow the controls shown by the version you downloaded.
  6. Check the output folder for both a .bin and a .cue file. Keep the original PBP until you have tested the extracted image.

Command line

From a terminal where psxpackager is available, run:

psxpackager -i "Game Name.PBP" -o "Converted"

The input and output options are documented by the PSXPackager project. The output will generally include Game Name.bin and Game Name.cue. Quote paths containing spaces. Choose a new output folder to avoid confusing the extracted files with the source or overwriting an earlier conversion.

Extract a particular disc from a multi-disc PBP

When a PBP contains multiple discs, extract the disc or discs you need with the -d option. Disc numbers are comma-separated; if you omit the option, PSXPackager documents that it extracts all discs.

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psxpackager -i "Game Name.PBP" -o "Converted" -d 1
psxpackager -i "Game Name.PBP" -o "Converted" -d 1,2,3

Keep each extracted disc as its own BIN/CUE pair. Extraction does not mean combining the original discs into one large BIN. If you later create a multi-disc PBP from disc images, PSXPackager can use an M3U playlist that lists the CUE sheets in order, for example:

Game - Disc 1.cue
Game - Disc 2.cue
Game - Disc 3.cue

Keep the CUE sheet with the BIN

Do not delete the .cue file. It identifies the image file and records the disc’s track layout and indexes, including which tracks contain data and which contain audio. Keep the CUE and every file it references in the same folder. Open the CUE in your emulator when available, rather than opening the BIN by itself.

Some games have one data track; others combine game data with CD audio. In the latter case, the game may boot from a BIN alone but have missing music or incorrect playback without its track information. If you rename a BIN, update the corresponding FILE entry in the CUE as well.

PSXPackager can merge multi-track source material into one BIN while retaining track information in the CUE. A single BIN therefore does not necessarily mean that the original game had only one track.

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When to make an ISO

PSXPackager can also convert disc images such as BIN, CUE, ISO, and IMG to PBP; the documented PBP-to-image extraction produces BIN/CUE. If you specifically need an ISO, first extract the PBP to BIN/CUE, then use a disc-image utility or an emulator-specific conversion tool to create an ISO from that result.

Treat the ISO as an additional compatibility copy, not automatically as a better replacement. A plain ISO commonly represents the data track and may not preserve a multi-track disc’s CD audio structure. Keep the BIN/CUE set as the more useful preservation copy when the game has multiple tracks or audio. ISO and BIN/CUE are not universally interchangeable.

Test the extracted image before relying on it

  • Open the CUE in the emulator if it is available; keep it beside all referenced BIN files.
  • Start the game and test beyond the title screen: load a save, reach an audio-heavy section or FMV, and, for a multi-disc title, test the disc-swap path.
  • If a CUE-based image reports an error, inspect its FILE line in a plain-text editor and confirm that the filename matches the BIN exactly.
  • Retain the original PBP until the extracted files behave as expected. For preservation, do not assume that a playable conversion is byte-for-byte identical to the original disc.
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If PSXPackager does not recognize the file

First verify that the input is a PS1 EBOOT.PBP rather than a PSP game file, and try a copy so the original remains untouched. An unsupported result can also mean the file is encrypted, incomplete, damaged, modified, or packaged in a way the tool does not support.

If you suspect an official encrypted PSOne Classic, PSXtract is a more technical command-line option that documents decryption and a -c option for BIN/CUE output. Its original repository is archived and read-only. The maintained psxtract-2 fork documents output as CDROM.BIN and CDROM.CUE. Neither tool guarantees that every official PBP can be converted into an exact original disc dump.

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Audio may also differ from the original. The psxtract-2 documentation notes that reconstructed CD audio can have different checksums when the PBP used lossy ATRAC3 encoding. If exact audio or archival fidelity matters, prefer a clean image made from your own disc rather than assuming a compressed PBP can reproduce the original data exactly.

Other tools, and when they fit

For recovering BIN/CUE from a PS1 PBP, PSXPackager is the clearest general-purpose choice. Other tools are aimed at different jobs:

Tool Best fit Important qualification
PSXPackager Extracting ordinary PS1 PBPs to BIN/CUE; handling multi-disc extraction; converting between disc images and PBP. The project README lists .NET 8 as a requirement. Consult its releases page for current packaging and version status.
PSXtract or psxtract-2 Investigating suspected encrypted official PSOne Classics or using a more technical extraction path. The original repository is archived; extraction and audio fidelity are not guaranteed for every PBP.
pop-fe Creating a PSP/Vita/PS3-compatible PBP from a disc image, with platform-specific features. It is primarily relevant when starting from BIN/CUE or ISO, not when the goal is extracting a PBP.
PSX2PSP Following an established older Windows workflow, particularly for converting disc images to PBP. It remains a familiar older utility; ARK-4’s PS1 playback documentation describes pop-fe as a newer alternative.

Use game images you have the right to archive

The conversion utilities are software tools; the legal status of a game image depends on how it was obtained and the applicable law. Use images you made from discs you own or otherwise have permission to archive. This format-conversion guide does not require downloading commercial games or BIOS files.

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