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All Brainrots in Steal a Brainrot: Full List, Rarities, Prices and Income

The August 2026 database snapshot lists 506 catalogued Steal a Brainrot entries and 228 labelled obtainable. Here is how to separate current units from removed Brainrots, Lucky Blocks, rituals, event entries and historical records—and how to read rarity, cost and base income.
Length16 min Posted Quest giverVGSources Team
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As of August 10, 2026, the most complete public roster snapshot contains 506 catalogued entries, and its database labels 228 as obtainable. That total is not the same thing as 506 currently playable character Brainrots: the database also includes removed records, Lucky Blocks, Eggs and other nonstandard entries.

This guide uses the detailed database snapshot synchronized on August 5, 2026, with the article checked on August 10. Use the status and acquisition fields—not the total alone—to determine whether a Brainrot can still be obtained. For a name-by-name, searchable index, use the full Brainrot database.

Last checked: August 10, 2026. Database snapshot: August 5, 2026.

Steal a Brainrot is built around buying Brainrots, stealing them from other players, placing them in your base to generate money, and rebirthing. The game also includes slaps and troll gear, and is listed for desktop, mobile and tablet play.

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How many Brainrots are in Steal a Brainrot?

There is no single permanent number because the roster changes with updates and public databases do not always synchronize at the same time. The latest detailed snapshot used here reports:

Database category Entries
Common 12
Rare 12
Epic 20
Legendary 26
Mythic 39
Brainrot God 93
Secret 286
OG 6
Unknown or nonstandard records 12
Total catalogued 506

The database says it was automatically synchronized on August 5, 2026 and labels 228 entries as obtainable. An earlier game-hub snapshot from July 27–29 reported 503 entries and 245 obtainable. The difference may come from additions, status changes or synchronization differences; the available public sources do not establish which explanation is correct. The safest way to report the roster is therefore with a date, database name and scope. See the earlier database snapshot and the detailed roster.

What counts as an entry?

Players use “all Brainrots” to mean several different things. Keep these scopes separate:

Scope What it includes Best use
Current obtainable Brainrots Units available through an active conveyor, machine, ritual, Lucky Block, trader or event. Depending on the database status definition, some may also be obtainable through trading or stealing. Finding something you can pursue now.
All documented historical Brainrots Current units plus removed, event-exclusive, admin-only, trade-only, steal-only, scrapped and unused records. Index completion, collecting and roster history.
Non-Brainrot database objects Lucky Blocks, Eggs, machines, ritual placeholders, family or disambiguation pages and generic event containers. Understanding why a database total is larger than the character roster.

The detailed database reports 506 rows, but its 12 Unknown entries include objects such as Lucky Blocks. It should therefore be described as a catalogue of database entries, not an unqualified count of 506 character Brainrots.

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How to use the complete name-by-name list

The full searchable Brainrot database is the practical lookup for every documented row in this snapshot. Search by name, then check these fields:

  • Rarity: the current classification, from Common through OG.
  • Cost: the listed in-game purchase or machine cost, not a trading price.
  • Income/s: default, unmutated passive income.
  • Acquisition: conveyor, Lucky Block, Craft Machine, Fuse, Witch Fuse, Ritual, Trader, event or another route.
  • Status: obtainable, limited, trade/steal only, removed, scrapped, admin-only or unknown.
  • Notes: aliases, family or duo treatment, event history and ritual relationships.

Filter the database by rarity, obtainability, acquisition method, event and ritual involvement when looking for a particular type of Brainrot. The page reports 506 of 506 entries, but only the first 500 matches are rendered in its visible table. That means copying the displayed HTML alone can miss six records; use the database’s own search or pagination and verify unusual entries against the in-game Index.

What the important columns mean

Field Meaning
Brainrot The current name used by the game or database.
Alternate name A historical spelling, alias or older database name retained for searching.
Rarity The current core rarity classification.
Base income/s Income before mutations and traits.
Cost The listed in-game cash or machine cost. Missing values should be treated as Unknown.
Main acquisition The route that produces the Brainrot, such as Red Carpet, Ritual, Craft, Fuse, Trader or event.
Current status Whether normal players can currently obtain it, and by what limitations.
Source/update The update or event associated with the entry when that history is verified.

Brainrots by rarity

The commonly used core rarity order is Common, Rare, Epic, Legendary, Mythic, Brainrot God, Secret and OG. Admin, Taco, Spooky and Festive are used in some community coverage as special or event classifications; they should not automatically be treated as additional core rarity tiers. The rarity guide provides the broader historical terminology.

Common — 12 entries

Common Brainrots are the entry-level group. The current snapshot lists Noobini Pizzanini at $25 and $1 per second, the lowest listed cost and income in the checked database. Use the full database’s Common filter for all 12 names and their current statuses.

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Rare — 12 entries

The Rare group contains 12 entries in the snapshot. Examples include Trippi Troppi, listed at $2,000 and $15/s, and Pinealotto Fruttarino, listed at $9,700 and $75/s. Historical rarity pages may not match the current classification: for example, older coverage treated Tung Tung Tung Sahur as Rare, while newer coverage identifies it as a removed Secret entry.

Epic — 20 entries

There are 20 Epic records. Cappuccino Assassino is listed at $10,000 and $75/s; higher Epic entries reach several hundred dollars per second. Check the current status column before assuming an older Epic is still on the conveyor.

Legendary — 26 entries

The snapshot contains 26 Legendary entries. Ballerina Cappuccina is listed at $100,000 and $500/s, while higher entries exceed $1,000/s. These are base figures and do not include Gold, Diamond, Rainbow, Crystal or other mutations.

Mythic — 39 entries

There are 39 Mythic records. Their listed incomes range into the thousands per second, with newer entries reaching the tens of thousands. Mythic is not automatically the best target: a currently active, affordable Brainrot can be more useful than a removed or event-gated one.

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Brainrot God — 93 entries

The current database lists 93 Brainrot Gods. One high-end example is Pretzo Robo, listed at $77 million and $320,000/s. Tenini Ballini, reported in the Update 58 period, is also listed at $77 million and $320,000/s. Brainrot God is a core tier below OG in the current classification, despite older guides sometimes presenting it as the highest tier.

Secret — 286 entries

Secret is the largest category in the database, with 286 records. That count includes a wide range of historical and current entries, so Secret does not mean every one is available through the normal conveyor. Some are event, ritual, trader, admin, trade-only or removed records.

Recent Secret examples and their listed base income include:

Brainrot Listed cost Base income Context
Noodle Noodle Poodle See current database $27.5M/s Recent update-era entry
Grabatron $15B $62.5M/s Recent update-era entry
Rubiko and Kubiko $21B $72.5M/s Recent update-era entry
Cangurato Gelato $23.5B $77.5M/s Recent update-era entry
Los Secret Combinasionas $75B $150M/s Update 59 period
Pizza and Ranch $55B $130M/s Update 59 period
Examen Bros $20B $70M/s Update 59 period

For a current page dedicated to one of these entries, compare the Pizza and Ranch listing with the dated database row. Family or duo names should not be split into separate Brainrots unless the in-game Index treats them as separate collectibles.

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OG — 6 entries

OG is the special top classification in the current rarity system and contains six entries in the checked snapshot. The database lists Spyder Elephant at $1 trillion and $1 billion/s, the highest listed OG income and cost in that snapshot. Other top OG entries named in the current coverage are Strawberry Elephant, Headless Horseman, Meowl, John Pork and Skibidi Toilet.

Calling Spyder Elephant the “best Brainrot” without a qualification would be misleading. It has the highest listed base income in the cited OG data, but availability, cost, trade demand, mutation potential and collector goals can produce a different answer.

Current, limited and historical status

A Brainrot’s rarity does not tell you whether you can get it today. Use a normalized status like the following:

Status Meaning
Obtainable The database labels the entry obtainable. Confirm whether that means conveyor, machine, ritual, trader, event, trade or stealing rather than assuming a normal spawn.
Event-limited Available only during an active event or from a limited event route. It may remain in player inventories after the event ends.
Trade/steal only Not normally purchasable, but a copy may circulate in player bases and be transferred through trading or stealing if the game permits it.
Removed Previously present or obtainable but no longer active in the current game.
Scrapped Documented in assets or community records but not necessarily released to ordinary players.
Admin-only Exists through administrator or special-event spawning rather than normal progression.
Unknown The database has not established a reliable current route or classification.

Removed, scrapped, admin-only and trade-only are not interchangeable. A removed Brainrot may have been live in the past; a scrapped one may never have been released; an admin-only one may exist without being part of normal player progression.

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Lucky Blocks, Eggs and other non-Brainrot entries

Lucky Blocks are containers or objects that produce a curated reward pool. They are not the same thing as the Brainrots inside them. The current catalogue’s Unknown group includes records such as:

  • Taco Lucky Block
  • Admin Lucky Block
  • Egg Lucky Block
  • Festive Lucky Block
  • Gold Egg
  • Heart Lucky Block

Keep the block in the acquisition field for its possible rewards, but keep the reward Brainrots in the character list. Also separate Eggs, machines, ritual placeholders, family or disambiguation pages, scrapped assets and generic event containers. This is the main reason a database total should not be quoted as the exact number of character Brainrots.

How to get Brainrots

Red Carpet or main conveyor

The normal route for many entries is the central Red Carpet or conveyor. Have enough cash ready before the Brainrot reaches another player: someone else can buy it first. Once purchased, it travels to the buyer’s base and generates its listed base income. The official Roblox description confirms buying and stealing as core mechanics; community databases provide the more specific conveyor terminology.

Stealing

Stealing is a PvP acquisition method, not a second purchase price. The thief carries the Brainrot while slowed and vulnerable, and the owner receives an alert. Do not assume every database row is stealable: the Brainrot must exist in a player’s base and the game must allow it to be transferred. A removed or scrapped record is not automatically available to steal.

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Lucky Blocks

Some Brainrots come from Lucky Blocks rather than the conveyor. Check three separate facts: whether the block is currently obtainable, which reward pool it uses, and whether the block is tied to an admin, seasonal or normal route. A Lucky Block’s own entry should never be confused with the Brainrots it can produce.

Crafting, Fuse and Witch Fuse

Brainrots have been linked to several machines, including the Craft Machine, Fuse Machine and Witch Fuse. Older guides describe the original Fuse Machine as removed or replaced, so a historical recipe is not proof that the machine is active now. For any machine result, verify the current machine name, required inputs, whether the recipe is live, and whether an old result can still be traded or stolen after the machine leaves.

The January 22, 2026 full-list coverage is useful for comparing older mechanics, but it predates the July 2026 update cycle and should not be used as the current master roster.

Rituals

The detailed August snapshot marks 24 entries as participating in rituals. Rituals can combine specific Brainrots and may require several players to carry or position particular units. A reliable ritual lookup should confirm:

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  1. The exact required Brainrots and quantities.
  2. How many players are needed.
  3. Where each player or Brainrot must be positioned.
  4. Whether stolen copies work.
  5. The resulting Brainrot.
  6. Whether the ritual is still active and whether the result has another acquisition route.

Because rituals and recipes can change, check the current in-game Index and live event instructions before consuming expensive inputs. A database marker saying “Ritual” identifies the relationship; it does not by itself prove that every historical ritual is still triggerable.

Trader and limited events

Los Traders and other event systems are especially important for recent Secrets. A Brainrot obtained from a trader or event should be labelled Trader, event-limited or admin-spawned rather than simply “obtainable.” Trading may be the only practical route after an event closes.

Prices, income and payback time

The figures in the roster are in-game reference stats:

  • Cost is the cash, machine cost or other listed in-game price for the relevant acquisition route.
  • Base income/s is passive income before mutations and traits.
  • Trade value is a player-market estimate and is not a fixed game stat.

The database deliberately excludes trade values because demand, supply, mutations, traits, event history and existence counts can change them. Never rank the “most valuable” Brainrots by purchase cost alone. A $1 trillion in-game cost does not prove that the Brainrot is worth $1 trillion in a player trade.

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Simple base-stat efficiency

A useful comparison is:

Payback time = listed cost ÷ base income per second

Brainrot Calculation Simple payback time
Noobini Pizzanini $25 ÷ $1/s 25 seconds
Pretzo Robo $77,000,000 ÷ $320,000/s About 241 seconds, or 4 minutes
Spyder Elephant $1,000,000,000,000 ÷ $1,000,000,000/s 1,000 seconds, or about 16.7 minutes

These are mathematical comparisons, not guaranteed real-world returns. They ignore spawn frequency, competition, event access, stealing risk, rebirth requirements, mutation rolls, traits, trade demand and the value of the inputs consumed by a recipe. For that reason, cost-to-income efficiency is not the same as “best Brainrot.”

Mutations and traits

Keep the primary list on base stats. A mutation-adjusted Brainrot is a different income calculation from the unmutated row in the database.

Current mutation coverage states that only one mutation can be active on a Brainrot at a time, while traits can stack with a mutation. The listed multipliers are:

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Mutation Multiplier
Default 1×
Gold 1.25×
Diamond 1.5×
Rainbow 10×
Crystal 13×

Crystal was introduced in the Update 59 period. Other event mutations reported in current coverage include Bloodrot, Celestial, Candy, Lava, Galaxy, Yin Yang, Radioactive, Cursed, Divine, Cyber and Phantom. Their presence or exact rules may depend on the event and update state; do not apply an unverified multiplier.

The simplified calculation is:

Modified income = base income × mutation multiplier × applicable trait multipliers

For example, the base income of Pizza and Ranch is listed as $130M/s. A Crystal version would start with $130M/s × 13 = $1.69B/s before any applicable trait effects. Treat that as a calculation example, not the final displayed value: the game may apply special stacking rules, so verify the income shown in-game.

Mutations normally affect income rather than the listed purchase price. The main table should therefore show one unmutated cost and one base income, with mutation details handled separately.

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Useful rankings from the checked snapshot

Highest listed base income

Spyder Elephant has the highest listed OG income in the checked database at $1B/s. The other named top OG entries are Strawberry Elephant, Headless Horseman, Meowl, John Pork and Skibidi Toilet. This is a ranking by unmutated income, not by trade value or realistic accessibility.

Cheapest Brainrot

Noobini Pizzanini is listed at $25, making it the cheapest entry in the checked snapshot. Its $1/s base income is also the lowest listed income. It is a cheap starting purchase, not necessarily a strong long-term investment.

Best base-stat efficiency

Use cost divided by base income/s to calculate this ranking. The result is useful for comparing raw listed numbers, but it should be filtered to currently available entries and acquisition routes before being used as strategy advice. A limited or removed Brainrot with a short theoretical payback time may be impossible for a new player to obtain.

Best progression targets

There is no official progression ranking. For a realistic target, prioritize a Brainrot that:

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  • Is currently active rather than removed or scrapped.
  • Has a reliable conveyor, machine or trader route.
  • Fits your available cash and rebirth requirements.
  • Provides a meaningful income increase without consuming inputs worth more than the result.
  • Does not require an admin event or a market trade you cannot afford.

This makes “best” a player-specific decision. A readily available Rare or Epic can be a better next target than an unobtainable Secret, even when the Secret has much higher base income.

Best collector targets

Collectors may prioritize the six OG entries, removed Brainrots, event-exclusive units, ritual results, limited-stock trader entries and Brainrots with a verified low existence count. Rarity alone is not enough: confirm whether a record was released, whether it can still circulate, and whether a family or duo is one Index entry or several.

Best trading targets

Do not derive a trading ranking from cost or income. Trade value changes with demand, rarity, mutation, traits, supply, event history and the number of copies in circulation. Any market-value guide should include its own date, source and market context; the current database’s in-game prices are not trade values.

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Recent update history

The latest clearly documented public update sequence before this snapshot is community-reported rather than an official developer patch-note archive. Check each name against the live Index before treating the update summary as definitive.

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Update Date Reported roster relevance
Update 57: Los Traders July 11, 2026 Six reported Secret additions: Los Sigmas, Los Cornis, Los Tangcitos, Los Tictacs, Los Admins and Moby Bros.
Update 58: Los Traders Part 2 July 18, 2026 Reported additions include Tenini Ballini, Noodle Noodle Poodle, Grabatron, Rubiko and Kubiko, and Cangurato Gelato.
Update 59 July 25, 2026 Reported or documented Los Secret Combinasionas, Pizza and Ranch, Examen Bros, Chicleteira Champeona and Toro Españolo; also associated with the Crystal mutation and Spain event.

Recent update-era entries are exactly why an old “full list” can become misleading. The July 2026 database totals also differ from earlier snapshots, and an older rarity page reported 74 Brainrot Gods while the later detailed snapshot reports 93.

Name, spelling and family-entry problems

Searches can fail when a database and the game use different spellings. Preserve aliases rather than deleting them. Examples include:

  • Lirili Larila and Lirilì Larilà.
  • Blueberrini and Blueberrinni Octopusini.
  • Different capitalization of job job job Sahur.
  • Historical names that differ from the current Index name.
  • Names that append “Ritual” to a result.

Family, duo and trio records need the same caution. Names such as Pizza and Ranch, Garama and Madundung and Los Jobcitos may represent multiple visible entities treated as one collectible. Do not split them into separate Brainrots unless the in-game Index does so.

What not to assume

  • Do not assume the total is permanent. Always show the database and date checked.
  • Do not assume obtainable means conveyor spawn. It may mean a machine, ritual, trader, event, trade or steal route.
  • Do not assume Secret is the only rarest category. Secret is the largest high-rarity group by count; OG is the special top classification in the current system, and an event-limited Secret may be harder to obtain than an active OG route.
  • Do not mix base and modified income. Mutations and traits can multiply the displayed result.
  • Do not mix purchase price and trade value. They are different economies.
  • Do not invent spawn percentages. Official conveyor spawn rates are not publicly published in the available sources.
  • Do not assume private servers increase spawn rates. A private server may reduce competition, but that is not evidence that it changes the underlying probability.

How often should this list be updated?

A reliable version should show a visible last-checked date, the database synchronization date, the total catalogued entries, the obtainable count and whether nonstandard objects are included. After each roster update, recheck new names, prices, income, rarity and status against the in-game Index or current database.

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The Fandom Brainrots category is useful for finding individual pages, but it reports only 135 category pages and should not be treated as the complete in-game roster. Likewise, a January 2026 full-list article is useful historical context but is not current after the July update cycle.

For the current row-by-row lookup, start with the dated database index, then verify any high-value, event-only, ritual, admin or removed entry in the game’s live Index before spending cash or trading.

Frequently Asked Questions

What is the rarest Brainrot in Steal a Brainrot?

There is no single answer unless rarity, availability or trade scarcity is specified. OG is the special top classification and has six entries in the checked snapshot, while Secret is the largest high-rarity category. A removed or event-limited Secret can be harder to obtain than an active entry in a higher classification.

What is the best Brainrot?

It depends on the criterion. Spyder Elephant has the highest listed OG base income in the checked snapshot at $1B/s, but the best progression target may instead be an active and affordable Brainrot. Cost efficiency, availability, mutation potential and trade demand all produce different rankings.

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What is the cheapest Brainrot?

Noobini Pizzanini is listed at $25 and $1/s in the August 2026 snapshot. That is its listed in-game cost and base income, not a player-to-player trade value.

What is the highest-income Brainrot?

Spyder Elephant is listed at $1B/s, the highest OG income in the checked database snapshot. This is a base-income figure before mutations and traits, and the article dates the claim because roster data can change.

Can removed Brainrots still be traded or stolen?

Sometimes, but removal does not guarantee either route. A copy must still exist in a player’s base or inventory and the current game must permit that transfer. Check the individual status and transfer rules rather than assuming every removed entry remains obtainable.

Are Lucky Blocks Brainrots?

No. Lucky Blocks are containers or reward objects. They can produce Brainrots, but the block itself should be listed separately. The current database includes Lucky Blocks and Eggs among its nonstandard or Unknown records.

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Do mutations change a Brainrot’s purchase price?

Mutations primarily change income. The main roster should show the unmutated base cost and income, then calculate modified income separately. The simplified formula is base income multiplied by the mutation multiplier and applicable trait multipliers.

Are Steal a Brainrot spawn odds public?

The available coverage does not provide official conveyor spawn percentages. Do not repeat an unsourced percentage as fact. Pity or guaranteed-spawn mechanics, when documented for a particular route, should be kept separate from general spawn odds.

How often is the Brainrot list updated?

It should be checked after roster, event, machine or rarity changes. The snapshot used here was synchronized August 5, 2026 and checked August 10, 2026. The earlier July snapshot’s different totals show why every published count needs a date.

The Bottom Line

The most defensible current answer is: 506 catalogued database entries, with 228 labelled obtainable, in the August 5, 2026 snapshot checked on August 10. That catalogue includes historical records and non-Brainrot objects, so use the searchable full database and its status, acquisition, rarity, cost and base-income fields to find a specific name. Treat costs as in-game prices, income as unmutated base income, and trade values, mutation results and availability as separate, date-sensitive information.

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Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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