No. The layoff reports identified in available coverage name Wildlight Entertainment, the studio behind Highguard—not Gravity Well. Gravity Well is a separate studio founded by former Respawn developers Drew McCoy and Jon Shiring. The reports describe major staff cuts at Wildlight after Highguard launched in January 2026, but do not establish an exact number of people affected.
Did Gravity Well lay off its staff?
The reports reviewed do not support the claim that Gravity Well suffered mass layoffs. Gravity Well’s official website identifies it as an independent game development studio and lists McCoy as CEO and executive producer and Shiring as CTO. Both are associated with Titanfall, Titanfall 2 and Apex Legends.
That connection to former Respawn developers appears to be the source of the mix-up: Gravity Well is not the studio named in the layoff coverage. Its website describes a planned peak team size of 80–85 people and a goal of staying below 100. Those are the studio’s stated principles, not a verified current headcount or evidence of layoffs.
Which former Titanfall studio had layoffs?
The reports name Wildlight Entertainment, which developed Highguard. Windows Central reported mass layoffs at Wildlight on February 12, 2026, following the game’s launch. Read Windows Central’s report.
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In an article updated August 4, 2026, Dot Esports reported that Wildlight had laid off the majority of its staff. The article relayed that scale through a former employee’s LinkedIn post and quoted a studio statement saying a core group would remain to support Highguard. This is outlet-reported information, not an audited staffing figure. Read Dot Esports’ report.
What is known about the two studios?
- Gravity Well: An independent studio founded by Drew McCoy and Jon Shiring. GameSpot’s May 11, 2020 founding report described their goals for employee health, creative freedom and a team of roughly 80–85 people. Read GameSpot’s founding report.
- Wildlight Entertainment: The studio behind Highguard, named in the reports about staff reductions after the game’s January 2026 launch.
Gravity Well’s website says, “Team health is an absolute top priority. That means we are anti-crunch. We offer flexible PTO, generous health benefits, and flexible working arrangements.” These are the studio’s own stated policies and values, not independent confirmation of its current staffing or employment conditions.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.How many Wildlight employees were laid off?
No exact, verified count is established by the reports cited here. Windows Central described mass layoffs, while Dot Esports reported that a majority of staff were laid off. Neither provides a supported exact number, so claims giving a specific headcount go beyond this reporting.
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