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Every God Aspect in SMITE 2 and What It Changes

A patch-qualified guide to all 78 SMITE 2 God Aspects in the OB45-labeled catalog, including what each changes and what players should verify in game.
WorldSMITE 2 and What It Changes Length10 min Posted Quest giverVGSources Team
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An Aspect is an optional gameplay trade-off chosen during god selection: it changes part of a god’s kit rather than giving the god a skin or necessarily replacing the whole moveset. Hi-Rez’s SMITE 2 FAQ describes Aspects as choices that change part of a god’s kit. The effects can reach abilities, passives, scaling, resources, targeting, or team utility, so compare what an Aspect adds with what it removes.

The reference below follows the 78 entries in SMITESOURCE’s catalog, which is labeled OB45. That is a dated catalog count, not a permanent roster total or an official patch-by-patch authority. The official Open Beta 45 notes show that Aspect mechanics and values can change. Check the current in-game tooltip before relying on a specific interaction, especially when it affects a build or role.

God Aspects, from Achilles to Chiron

Achilles — Aspect of Prowess

Combat Dodge can be recast after hitting a jungle monster or boss. Spear Strike gains scaling when Achilles forgoes armor, while Radiant Glory loses its protection and crowd-control-reduction bonuses.

Agni — Aspect of Combustion

Basic attacks apply stacking ignites that Flame Wave and Rain of Fire consume for burst damage. Rain of Fire deals less damage with the Aspect.

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Ah Puch — Aspect of the Death March

Picking up corpses reduces Fleeting Breath’s cooldown. Corpse Explosion becomes Wraith Call, which haunts and debuffs; the ultimate deals less damage per tick but slows haunted gods.

Amaterasu — Aspect of Valor

Divine Presence defaults to Red Buff and adds movement speed, Haste, and basic-attack power. It no longer alternates to Gold Buff or heals when activated.

Anhur — Aspect of Pride

Enfeeble’s debuff is removed. Repeated basic attacks against the same god instead build an attack-speed bonus.

Aphrodite — Aspect of Heartbreak

Kiss charms and links enemies instead of linking allies. Back Off and Love Birds damage linked enemies; Undying Love loses its damage immunity and fires projectiles that link targets.

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Apollo — Aspect of Harmony

The kit shifts toward ally support: So Beautiful scales with health, abilities provide attack-speed reduction and ally buffs, and Serenade gives a nearby ally a shield. Audacity no longer grants attack speed.

Ares — Aspect of Reverberation

Some of Ares’s team protection and pull-and-stun utility are removed. Call to Arms empowers his next shield attack, and No Escape deals more damage and roots.

Artemis — Aspect of the Wild

Transgressor’s Fate no longer roots or cripples gods and can target minions. Triggered traps heal Artemis and affect a larger area with damage.

Artio — Aspect of the Denmother

Artio can change stances only in the fountain. Her abilities are enhanced after she leaves, and her ultimate changes according to her form.

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Athena — Aspect of War

Defender of Olympus targets visible enemies and increases their damage taken while Athena channels. Shield Wall’s second strike grants Reach but no longer slows.

Atlas — Aspect of the Unburdened

Basic attacks throw the astrolabe; Unburden repositions it, and Kinetic Charge kicks it. Gravity no longer pulls enemies while the astrolabe is deployed.

Bacchus — Aspect of Revelry

After Chug, Bacchus’s basic attacks cleave and deal bonus damage based on Strength rather than Protections.

Baron Samedi — Aspect of Hysteria

The Aspect changes how Hysteria builds to and rewards its cap, removes some debuff and healing behavior, and gives Baron a recurring personal Brew.

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Bastet — Aspect of the Watchful Pride

Pounce no longer returns Bastet to its starting point and can grant nearby allies Protections when it hits a god. Other abilities shift toward disarm and stun utility, and the ultimate changes.

Bellona — Aspect of Vindication

Bludgeon loses its bonus final-slam damage. Block stacks from Sword and Shield and healing from Scourge can also benefit nearby allies.

Cabrakan — Aspect of the Rotund Jotunn

The Aspect trades parts of Cabrakan’s stun kit for stealth, slows, and damage, and changes how he places and teleports to walls.

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Cerberus — Aspect of Souls

Ghastly Breath gains ticks based on god souls killed, while souls no longer heal. Stygian Torment only knocks targets up.

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Cernunnos — Aspect of Strife

Basic attacks become melee cleaves with stronger seasonal effects. Horn Charge’s cooldown is reduced when it hits a god or jungle monster.

Chaac — Aspect of Fulmination

Rain Dance no longer heals or grants Overflow stacks; it damages enemies instead. Torrent’s maximum stacks are reduced.

Charon — Aspect of the Tollkeeper

Passive coins pull to Charon when he is within assist range. Damnation applies damaging souls instead of its attack-speed slow and shield, while Spectral Surge refreshes those souls instead of silencing.

Chiron — Aspect of the Heroic Tutor

Target Mark focuses on one target and repeats some damage. Training Exercise buffs or cleanses allies; Centaurus adds ally utility while reducing scaling.

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God Aspects, from Chronos to Hecate

Chronos — Aspect of Relativity

Time Lord creates a persistent field. Allies inside it gain bonuses when Chronos uses his other abilities.

Cu Chulainn — Aspect of the Warped

Cu Chulainn starts Berserk and spends Rage while in that state. At full Rage he enters a powerful Warped state, then returns to a weakened human state.

Cupid — Aspect of Love

Heart Bomb deals less damage but can slow attack speed and heal allies. Lovestruck stacks can also grant an ally a shield.

Da Ji — Aspect of Ferocity

Horrible Burns changes from burn damage to a temporary lifesteal effect. One Thousand Cuts and Trickster Spirit gain attack-focused effects.

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Danzaburou — Aspect of Fellowship

Alluring Spirits creates two clones instead of throwing a sake bottle. The clones deal more damage and take less.

Discordia — Aspect of the Gilded Victor

The kit shifts toward attack damage and basic attacks. Several abilities give up their original area, stealth, or spreading behavior for attack-oriented effects.

Eset — Aspect of the Lifewarden

Dispel Magic can shield allies without hitting an enemy and applies Transference. Wing Gust supports ally movement and healing.

Fenrir — Aspect of Loyalty

Fenrir trades some damage for team utility. Seething Howl gains ally effects, and Brutalize becomes slower and more protective.

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Ganesha — Aspect of the Triumphant

Ohm deals damage and grants movement speed instead of silencing. Kills grant permanent cooldown rate rather than being bestowed to an ally, and Dharmic Pillars loses its slow.

Geb — Aspect of Calamity

Geb’s attacks become slow ranged projectiles, and abilities shift toward attack damage and critical hits. Cataclysm knocks enemies back instead of stunning them.

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Gilgamesh — Aspect of Shamash

Winds of Shamash becomes a transformable wind wall instead of an ultimate. Its transformation depends on which ability Gilgamesh uses next.

Guan Yu — Aspect of the General

Battle Fervor shifts toward Intelligence and adds healing and Protection sharing. The Aspect removes Strength scaling and reduces Intelligence damage scaling.

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Hachiman — Aspect of the Steel Wind

Eagle Eye has one charge but enables a dash-and-sweep on hit. Interact becomes a backward dash, and basic attacks have falloff.

Hecate — Aspect of Ruin

Spell Eater cannot be refired; it instead reduces enemy ability damage in an area. Enemy casts trigger projectiles, and the ability has a longer cooldown.

God Aspects, from Hel to Mordred

Hel — Aspect of Divergence

Dealing damage or healing allies attunes Hel to one stance for the rest of the match. That form is enhanced, and her ultimate changes.

Hercules — Aspect of Preservation

Mitigate Wounds becomes a team-healing stack mechanic. Apotheosis buffs nearby allies instead of providing its former self-focused attack effects.

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Horus — Aspect of the Falcon

Fracture loses its stun. Protector’s Surge gains a location- or enemy-targeted option; To The Skies loses ally teleporting and gains damage at its center.

Hou Yi — Aspect of the Mark

Basic attacks ricochet. Ricochet applies and spreads a mark, and attacks bounce from marked targets.

Hun Batz — Aspect of Disruption

Infused Strikes slows instead of granting bonus damage and Strength. Overhand Smash stuns for reduced damage.

Ishtar — Aspect of the Passionate Storm

Spread Shot is always active. Imbue Arrows grants attack speed and Storm’s Kiss stacks; Jolt consumes those stacks for damage effects.

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Ix Chel — Aspect of the Mother’s Light

Gleaming Blast and The Great End lose damage. Gleaming Blast shields allies and slows enemies, while healing is increased.

Jormungandr — Aspect of the Unyielding

Toxic clouds give allies damage reduction instead of dealing tick damage. Other abilities shift toward ally buffs and faster Venomous Haze cooldowns.

Kali — Aspect of Unbound Destruction

Basic attacks become ranged and apply Rupture. Destruction changes from its standard protection-and-execute role to stat buffs and piercing attacks.

Khepri — Aspect of Laceration

Abduct roots Khepri and his target together and deals repeated basic-attack damage, but no longer grants Protections.

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Kukulkan — Aspect of the Squall

Kukulkan gains mana from kills. Zephyr fires three shorter-range projectiles, Slipstream becomes a dash, and Whirlwind attaches before exploding.

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Loki — Aspect of Agony

Vanish loses stealth and inflicts Blind. Agonizing Visions can give allies mitigation, while Behind You scales bonus damage from health and Protections.

Merlin — Aspect of Pandemonium

Elemental Mastery randomly selects a stance and two primary abilities. Flicker persists, and casting grants temporary Intelligence.

Mordred — Aspect of Rage

Bloodrage basic attacks reduce the cooldowns of non-ultimate, non-passive abilities instead of granting attack speed and Protections. Shoulder Charge can deal more damage after recent hits on gods.

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God Aspects, from Morgan Le Fay to Scylla

Morgan Le Fay — Aspect of the Cursed Crown

Basic attacks become melee. Wrath fuels two levels of Consuming Power, Sigil Mastery fires all sigils together, and Shroud attacks scale from health.

Ne Zha — Aspect of Righteous Flame

Taking damage charges a healing resource. Ring Toss can buff allies, and Flaming Spear becomes an area attack that can burst-heal.

Neith — Aspect of Wind

Broken Weave explosions lose their root but provide a stronger, shorter attack-speed buff. World Weaver adds Broken Weave stacks.

Nemesis — Aspect of Justice

Divine Judgement no longer deals area damage or steals Protections. Instead, when Nemesis has less health, it moves the health of her and her target toward each other.

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Nike — Aspect of Victorious Conquest

Laurels focus on Nike and fuel bonus physical damage. Barrier Formation travels and knocks up; Valiant Leap loses its knock-up, and Sentinel of Zeus changes how laurels are granted.

Nu Wa — Aspect of Shining Mist

Mysterious Fog supports attacks while Nu Wa is stealthed. Shining Metal and Fire Shards scale with attack power and trigger attack item effects.

Nut — Aspect of the Cosmos

Flux becomes a mitigation mechanic that can heal allies. Other abilities add ally support, including an ally version of Convergence and nearby ally crowd-control immunity.

Osiris — Aspect of the Fragmented

Abilities scale only with Intelligence and use a fragment resource. Damage and mitigation change with fragments, and the ultimate summons a damaging specter.

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Pele — Aspect of Obsidian

Fuel comes from Pyroclast and enemy damage instead of time. Magma Rush heals, while other effects shift away from Strength and lifesteal toward Protections.

Poseidon — Aspect of the Trident

Basic attacks fire side waves. Trident focuses or pierces those waves, and abilities gain basic-attack damage.

Ra — Aspect of Thermotherapy

Ra trades personal scaling damage for ally support: Celestial Beam grants ally speed, Solar Blessing can attach to allies, and Searing Pain heals allies.

Rama — Aspect of Precision

Astral Strike stays active, but attack speed is greatly reduced and arrows no longer regenerate. Arrows reload when depleted.

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Ratatoskr — Aspect of the Thickbark

Tier-three acorn effects change: Briskberry adds knockback and marking, Ashwhorl adds charges plus defenses and healing, and Thistlethorn adds projectiles and debuffs.

Ravana — Aspect of the Rakshasa King

Combo can stack to 999. The ultimate is replaced by an activator that enhances abilities, consumes Combo, and grants a shield plus a threshold-based buff.

Scylla — Aspect of the Devourer

Abilities generate mana when they damage enemies. The ultimate can fire three times and scales from maximum mana, with changes to movement speed and cooldown behavior.

God Aspects, from Sobek to Yemoja

Sobek — Aspect of Prey

Charge Prey passes through targets and knocks them forward. Tail Whip gains Strength scaling, while jungle interactions and Blessing of the Nile shift toward attack damage.

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Sol — Aspect of Conflagration

Heat supports Intelligence and ability damage instead of attack-focused stats. Disapparate triggers a damaging eruption when Sol becomes immune.

Sun Wukong — Aspect of Transformation

72 Transformations has a shorter cooldown and locks the chosen animal form until Somersault Cloud. Each animal form gains a distinct ability benefit.

Susano — Aspect of the Storm Front

Jet Stream attaches to allies and grants critical chance and movement speed. Typhoon creates vortexes instead of dealing damage over time.

Sylvanus — Aspect of Grover’s Wrath

The kit shifts toward attack speed and damage. Wisp support and the ultimate’s knock-up are reduced, while Anger stacks can grant an empowered free cast.

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Thanatos — Aspect of Reaping

Harvester of Souls grants permanent maximum health instead of healing. Soul Reap adds damage and health-based healing.

The Morrigan — Aspect of Mischief

Confusion no longer grants stealth. Refiring swaps The Morrigan’s position with the clone.

Thor — Aspect of Thunderstruck

Thunderstruck chains with reduced damage and can heal, slow, or tremble after repeated triggers. Warrior’s Madness grants Protections, while other damage scaling is reduced.

Tsukuyomi — Aspect of Mangetsu

Ranged attacks change, and Dark Moon Shuriken no longer sticks. Piercing Moonlight hits each target once before returning to the casting location; check the current tooltip for its exact behavior.

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Vulcan — Aspect of Fortification

When Vulcan is near a turret, both he and the turret gain Protections and health regeneration. Backfire and Magma Bomb have lower damage scaling.

Xbalanque — Aspect of the Nightstalker

Branching Bola becomes three ability-based projectile fires. Poison Darts reaches full damage with fewer hits, and Darkest of Nights shifts to ability damage.

Xing Tian — Aspect of Relentless Spite

The Aspect replaces health-generation features with Spite. Whirlwind of Rage and Steel can be channeled without a cooldown and no longer grabs enemies.

Yemoja — Aspect of Downpour

Abilities gain Intelligence scaling. Mending Waters damages and bounces on enemies instead of affecting allies, and Moonstrike loses its stun.

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How to use the catalog

  • Read the exchange, not just the new effect. Many Aspects remove healing, crowd control, protection, damage, or a familiar targeting behavior to make room for a different strength.
  • Treat role labels as guidance, not a recommendation. The catalog’s role categories describe suggested or observed categorization; they do not establish that a role or build is optimal.
  • Do not use small catalog samples as proof of strength. SMITESOURCE’s Aspect catalog includes win rates and sample sizes, but many entries have few games. A performance claim would need a defined date, patch, rank band, and sample size.
  • Confirm details in game. The catalog is a useful index, while the live tooltip is the practical check for a current ability interaction, value, or build decision.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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