Leonida is reportedly about twice the size of GTA V’s map, according to comparisons attributed to Rockstar staff. Rockstar has not published an official area in square kilometres or square miles, so fan-map figures should not be treated as a definitive measurement.
How much bigger is GTA 6’s map than GTA 5?
PC Gamer reported on August 27, 2026, that Rob Nelson, head of development at Rockstar North, described the GTA VI map as twice the size of GTA V’s map. Aaron Garbut, Rockstar North co-studio head, was also reported as describing Leonida as about twice GTA V’s size in coverage of Game Informer’s September 2026 cover story. These are developer comparisons relayed in reporting, not published map surveys. PC Gamer’s report and The Leonida Map’s summary do not provide an official area figure.
The ratio also does not specify precisely what counts as map area: land only, or land and water together. Without a defined boundary and measurement method for both games, “about twice as large” is the clearest supported comparison—not a conversion into square kilometres.
Is there an official GTA 6 map area in square kilometres?
No official figure in km² or square miles is given in the sources available. Rockstar’s reported comparisons use ratios, and Rockstar’s official GTA VI page names regions without publishing a complete scaled map or playable-area boundary.
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Community reconstructions offer estimates, but they measure different map versions and outlines. Mapheist summarizes one September 2026 estimate of 85.6 km² of Leonida land, based on YANIS community map version 16, and an earlier estimate of roughly 125 km². Those are community calculations, not Rockstar measurements; they should not be combined or treated as competing official totals. Differences in reconstruction and whether water is counted can change the result. Mapheist’s comparison discusses the estimates and their limitations.
Whole map versus city: what the comparisons mean
Nelson’s reported comments include separate city-level comparisons. They should not be substituted for the whole-world ratio.
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| Comparison | Reported scale | What it describes |
|---|---|---|
| Leonida and GTA V’s map | About 2× | Whole mapped worlds; the report does not settle whether the comparison counts land alone or includes water. |
| Vice City and Los Santos | Vice City alone: about 2× | A city-to-city comparison. |
| Vice City and its surrounding suburbs versus Los Santos and its surroundings | About 11× | A comparison of each city with surrounding built-up areas, not the whole maps. |
| GTA VI playable area and Red Dead Redemption 2 playable area | About 3× | A separate reported developer comparison; it is not an area stated in km². |
The city comparisons and Red Dead Redemption 2 ratio were reported alongside Nelson’s whole-map comparison by PC Gamer on August 27, 2026. Read the reported comparisons.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.What areas of Leonida are confirmed?
Rockstar’s official game page names six regions: Vice City, Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga State Park. The names indicate that the setting extends beyond Vice City, but they do not establish the regions’ exact size, borders, or the full playable-map outline. Rockstar’s GTA VI page lists the regions and announced platforms.
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What to take away from the size estimates
- Use “about twice GTA V’s map” as a reported developer comparison, not as an exact measurement.
- There is no official square-kilometre or square-mile figure in the cited material.
- Community estimates vary by map reconstruction, boundary, and treatment of water; cite a specific estimate as an estimate, not as settled fact.
- Vice City’s reported size relative to Los Santos is a city comparison, distinct from the whole-map comparison.
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