How to Get Every DLC Pokemon in Pokemon Legends Z-A Mega Dimension

The Mega Dimension Expansion doesn’t just unlock with a menu click. Pokémon Legends Z-A treats its DLC like true post-launch content, gating access behind story progression, specific flags, and a few easily missed prerequisites that can stall even veteran players. If you’re chasing every DLC-exclusive Pokémon, Mega Evolution line, and National Dex entry, getting into the Mega Dimension cleanly is non-negotiable.

This expansion is designed as a late-game challenge layer, blending aggressive boss design, higher-level spawns, and lore-heavy side quests that directly affect which Pokémon you can even encounter. Rushing in unprepared will hard-lock certain encounters or delay Mega Stones until the post-postgame. Do this right the first time, and you’ll avoid unnecessary backtracking and RNG pain.

Base Game Progress Requirements

You cannot access the Mega Dimension until you’ve cleared the main Legends Z-A storyline and rolled credits at least once. This includes defeating the final Noble Pokémon, resolving the Lumiose Core anomaly, and completing the mandatory research arc tied to Mega Energy instability.

After credits, return to Lumiose City and trigger the post-game briefing at the Prism Tower Research Wing. If this scene doesn’t play, you’re missing a required main quest flag, usually tied to unfinished Noble rematches or an unresolved Alpha outbreak.

DLC Purchase and Download Conditions

The Mega Dimension Expansion must be purchased and fully downloaded from the platform store tied to your save file region. Cross-region DLC does not register, and mismatched versions will silently block the unlock quest without warning.

Once installed, confirm your game is updated to the latest patch. The DLC content flag only initializes on load after patch verification, meaning suspended or quick-resume sessions can fail to trigger the expansion entirely.

Unlock Quest: Fracture in Mega Space

Access to the Mega Dimension officially begins with the side quest “Fracture in Mega Space,” which auto-appears after entering Lumiose City post-update. This quest introduces Mega Space Rifts, unstable zones that act as the DLC’s core traversal mechanic.

Do not ignore this quest marker. Several DLC Pokémon, including early Mega-capable species, will not spawn until the first rift is stabilized, even if you physically reach DLC areas through exploration exploits.

Save File and Profile Restrictions

Only save files created before the DLC launch receive the legacy research bonuses tied to Mega Evolution tutorials. New saves can still access the expansion, but you’ll need to manually unlock Mega mechanics through longer side quests, increasing total completion time.

Multiple profiles on the same system must individually purchase or register the DLC. There is no shared license behavior for Mega Dimension content.

Hard Missables and Early Warnings

Certain Mega Dimension Pokémon are tied to time-sensitive rift states that change after key story beats. Advancing the DLC narrative too quickly can permanently alter spawn tables, locking specific forms or Mega Stones behind rare distortion events.

Before progressing past your first Mega Dimension boss, ensure you’ve unlocked free-roam rift traversal. This is the single most common mistake that prevents 100% DLC Pokédex completion without starting over.

Story-Progression Pokémon: DLC Pokémon Obtained Through Main Scenario Chapters

Once the Mega Dimension narrative is active, several DLC Pokémon are injected directly into mandatory story chapters. These are not optional encounters, and skipping research prompts or rushing objectives can permanently flag them as “seen but unregistered,” which is a nightmare for Dex completion. Treat every main chapter like a capture checklist, not a combat gauntlet.

These Pokémon are typically introduced through scripted encounters, boss fights, or forced research objectives tied to rift stabilization. If the game pauses to explain a new Mega mechanic, assume a unique species is about to become available.

Chapter 1: Rift Genesis — Forced Encounters and Research Locks

The opening Mega Dimension chapter guarantees encounters with Absol, Mawile, and Sableye as part of the first unstable rift sequence. Absol is unmissable, but Mawile and Sableye are tied to optional combat nodes branching off the main rift path. If you follow the objective marker too aggressively, the rift collapses and removes those side nodes permanently.

Capture them during the initial incursion. They do not appear in the overworld until much later, and only at a low RNG spawn rate without Mega Stones.

Chapter 2: Mega Resonance Trial — First Mega-Capable Species

This chapter introduces Lucario, Manectric, and Houndoom through a three-part Mega Resonance trial. Lucario is handed to the player as a mandatory research subject, but Manectric and Houndoom must be captured during timed arena phases with limited Poké Ball resupplies.

If you fail or retreat, the trial completes anyway, but the Pokémon are flagged as “escaped.” That forces you into post-game Mega Raids to reclaim them, dramatically increasing completion time and difficulty.

Chapter 3: Lumiose Distortion — Version-Dependent Story Spawns

Midway through the DLC, Lumiose City fractures into overlapping Mega Space layers. This chapter introduces version-exclusive story Pokémon: Mega Pinsir in the Scarlet-axis version and Mega Heracross in the Violet-axis version. You fight them as bosses, but capture is optional and easily skipped if you focus on survival over positioning.

These bosses have enlarged hitboxes and aggressive aggro patterns. Bring status moves and aim for capture during their stagger windows, not after the final phase, or the encounter auto-ends without a catch prompt.

Chapter 4: Ancestor’s Echo — Fossil and Ancient Line Pokémon

This chapter unlocks access to Mega Aerodactyl and Mega Tyrantrum through an ancient research simulation. You are given one guaranteed capture attempt per species during the scenario, with boosted catch rates that do not apply later.

Failing here forces you to restore fossils manually using distortion shards, which are limited and shared across multiple DLC systems. For efficiency alone, capture both during the story, even if you don’t plan to use them.

Chapter 5: The Fractured Champion — Point-of-No-Return Warning

The final story chapter before free-roam permanently alters Mega Space behavior. This is where Mega Gardevoir and Mega Gallade are introduced depending on your earlier dialogue and research choices. Only one is guaranteed through the main scenario; the other becomes a post-game chase with strict spawn conditions.

Before initiating the final confrontation, check your research log. If both Ralts evolutions are not registered, pause progression and backtrack. Once this chapter completes, the Mega Space overworld shifts to endgame state, and several story-only spawn tables are disabled.

Story-progression Pokémon form the backbone of the Mega Dimension Pokédex. Miss them here, and the DLC doesn’t block completion outright, but it absolutely punishes you with longer grinds, harsher RNG, and higher resource costs later on.

Mega Dimension Wild Encounters: New Zones, Spawn Conditions, and Rare Pokémon

Once the point-of-no-return chapter resolves, the Mega Dimension fully opens into a free-roam ecosystem. This is where missed story Pokémon resurface, but under stricter rules that reward system mastery over brute force grinding. Think of this phase as the DLC’s true endgame loop, built around controlled RNG, time-based spawns, and zone instability management.

Mega Space Biomes and How They Rotate

The Mega Dimension isn’t a single map but a rotating set of fractured biomes layered over Lumiose City. These include the Overgrown Prism Sector, Neon Ruins, Deep Fault Expanse, and the Echoing Wilds. Only two biomes are active per in-game cycle, and the rotation changes every time you rest or fast travel.

Biome rotation directly affects encounter tables. If you’re hunting a specific line like the Bagon family or Scyther variants tied to Mega Scizor, you need to force rotations by resting at base camps rather than reloading saves. Soft resets do not reroll biome alignment, which catches a lot of players off guard.

Conditional Spawns: Time, Weather, and Aggro State

Most high-value DLC Pokémon are not raw overworld spawns. They’re conditional encounters tied to time of day, Mega weather distortions, or player aggro state. For example, Mega Absol’s pre-evolution line only appears at night during Surge Storm conditions, and will despawn if you’re already in combat with another Alpha-tier Pokémon.

Managing aggro is critical. Clearing nearby enemies first reduces spawn suppression and prevents rare Pokémon from fleeing on entry. Smoke Bombs and crouch movement matter here more than raw levels, especially because many Mega Dimension Pokémon have extended flee ranges and faster detection cones.

Alpha and Pseudo-Legendary Mega Candidates

Several Pokémon required for Mega Evolution registration only appear as Alpha encounters in the Mega Dimension. This includes Alpha Kangaskhan, Alpha Houndoom, and Alpha Manectric, all of which are mandatory if you want access to their Mega Stones later. These Alphas do not respawn on defeat; they require zone resets plus a low-probability re-roll to reappear.

Pseudo-legendaries like Gible, Beldum, and Larvitar have extremely low base spawn rates unless you’ve completed their related research tasks. Advancing their research increases spawn density dramatically, so skipping research early directly translates into longer post-game hunts. This is one of the DLC’s quietest but harshest efficiency checks.

Ultra-Rare Distortion Pokémon and Missable Tables

The rarest wild encounters are locked behind Mega Distortions, unstable rifts that override normal biome tables for a short window. Pokémon like Mega Mawile’s line, Mega Banette’s line, and certain regional forms only appear here. Distortions are timed, hostile, and disable fast travel once active, so preparation matters.

Crucially, some distortion-exclusive Pokémon stop appearing if you cleared specific story flags too early. If you rushed the final chapter without filling out distortion research, your odds drop sharply, not to zero, but low enough to feel punishing. This is why the DLC constantly nudges you to balance story momentum with exploration rather than sprinting to the end.

Wild encounters in the Mega Dimension are where completionists separate clean runs from salvage operations. Every system feeds into another, and understanding spawn logic upfront saves dozens of hours later.

Side Quests & Research Requests: Pokémon Locked Behind Optional DLC Missions

Once you understand how fragile spawn logic is in the Mega Dimension, the DLC’s side quests stop feeling optional and start reading like soft locks. Several Pokémon simply do not exist in the wild until their related Research Requests are accepted, progressed, or fully completed. If you’re chasing a clean National Dex or every Mega Evolution registration, skipping these missions guarantees backtracking later.

What makes this system dangerous is that most requests are not flagged as critical path. They’re framed as flavor content, lore drops, or minor rewards, but behind the scenes they toggle encounter tables, unlock new distortion pools, or enable evolution items that never drop otherwise.

Research Requests That Gate Entire Pokémon Lines

A handful of DLC Research Requests directly unlock Pokémon families that cannot spawn under any other conditions. The most infamous examples are the Noibat line, Dedenne, and the Honedge line, all of which are tied to late-chain investigation quests rather than biome RNG. Until the request is active, their spawn weight is literally zero.

These missions usually require multi-step objectives like observing behavior during Mega Distortions or capturing Alpha variants under specific conditions. Failing an objective doesn’t lock you out permanently, but abandoning the quest can delay the Pokémon’s availability until a full zone reset. Completionists should accept every Research Request the moment it appears, even if you don’t plan to finish it immediately.

Quest-Exclusive Alpha Encounters and One-Time Spawns

Several Alpha Pokémon in the DLC are not part of the standard Alpha rotation at all. Alpha Absol, Alpha Pinsir, and Alpha Heracross only spawn during their associated side quests, and in some cases only once per save file. If you defeat them instead of capturing, they do not automatically reappear on reload.

The game gives no warning here. These fights look like normal Alpha encounters, but they’re scripted, meaning smoke bombs, backstrikes, and status setup matter far more than raw levels. If you want Alpha completion plus Mega access later, save manually before triggering any quest-marked Alpha event.

Evolution Items and Mega Stones Hidden Behind Requests

Some Pokémon technically “exist” in the wild but are functionally unobtainable without their evolution items, many of which are quest-locked. Items like the Mega Prism Scale, Corrupted Reaper Cloth, and Overclocked Manectite are only rewarded through specific DLC missions. No shop sells them, and they do not drop from distortions.

This directly impacts Pokémon like Milotic, Dusknoir, and Mega Manectric, which completionists often assume can be brute-forced through grinding. They can’t. If a Research Request mentions studying energy fluctuations, ancient relics, or Mega resonance, treat it as a red flag that an evolution item is being gated behind it.

Timed and Progress-Sensitive Side Quests

The most punishing design choice in the Mega Dimension is that some side quests expire or downgrade their rewards based on story progression. Certain Pokémon, like the Z-A regional form of Porygon and the Mega-eligible version of Audino, have higher capture rates or guaranteed spawns only if their quests are completed before specific narrative chapters.

If you push too far into the main story, these Pokémon don’t vanish, but they’re demoted to low-probability distortion encounters with heavy RNG. The DLC never spells this out, which is why veteran players recommend clearing side quests in batches between major story beats rather than saving them for post-game cleanup.

Side quests in Mega Dimension aren’t filler content; they’re structural load-bearing systems. They control spawn tables, evolution access, Alpha availability, and Mega eligibility in ways the main story never explains. Treat every Research Request like a potential Pokédex key, because in this DLC, many of them are.

Mega Evolution Exclusives: How to Obtain Mega Stones and Mega-Only Pokémon

All the quest gating and timing pressure from the Mega Dimension funnels into one system: Mega Evolution. Unlike previous games, Mega access in Pokémon Legends Z-A isn’t a blanket unlock. Every Mega Stone is individually earned, and several Pokémon only register as “caught” in the Dex after being encountered in their Mega state at least once.

If you skipped Requests earlier, this is where the consequences become visible. Mega Stones aren’t grindable drops, they’re progression trophies tied to mastery of the DLC’s systems.

How Mega Evolution Actually Unlocks in Mega Dimension

Mega Evolution doesn’t activate globally. You unlock the Mega Resonator during the main DLC story, but it only allows Mega Evolution for Pokémon whose Mega Stones you physically own. No stone, no Mega, even if the Pokémon is level 100 with perfect research.

More importantly, several Research Tasks and Dex entries explicitly require observing Mega-exclusive behaviors. This means borrowing a Mega via NPC battle doesn’t count. You must initiate the Mega Evolution yourself in either a wild encounter, Alpha event, or sanctioned trial battle.

Primary Ways to Obtain Mega Stones

Most Mega Stones come from Research Requests focused on spatial distortion, ancient energy cores, or Mega resonance anomalies. These quests often involve multi-stage objectives, such as stabilizing a zone, defeating a corrupted Alpha, and then returning during a specific time window to claim the reward.

Others are locked behind boss-tier encounters. Mega Kangaskhan, Mega Houndoom, and Mega Ampharos all guard their own stones as Alpha Mega fights. These battles are aggressive, with extended aggro ranges and reduced I-frames during dodge rolls, so status setup and terrain abuse matter more than raw DPS.

Post-Game Rematches and Stone Upgrades

Several Mega Stones don’t drop on first completion. Pokémon like Garchomp, Scizor, and Metagross require post-game rematches where the Mega form gains new attack patterns. Only after defeating the enhanced version does the stone permanently unlock for player use.

Failing these encounters doesn’t lock you out, but the respawn timers are long. Some only reappear during distortion storms, turning sloppy attempts into multi-hour delays.

Mega-Only Pokémon and Dex Registration Rules

A small but critical subset of Pokémon in Mega Dimension only exist as Mega encounters. Mega Absol, Mega Banette, and Mega Mawile never appear in base form within the DLC map. Capturing them automatically registers both their base and Mega entries, but defeating them without capture forces you to wait for a full respawn cycle.

This is one of the easiest places to accidentally soft-lock 100% completion. Always bring excess Poké Balls and save manually before triggering any Mega-marked anomaly.

Version Exclusives and Cross-Save Requirements

Some Mega Stones are version-exclusive. Mega Charizard X and Mega Charizard Y are split between DLC versions, as are Mega Pinsir and Mega Heracross. There is no in-game trade workaround for the stones themselves.

The only solution is cross-save trading with another player or importing the Pokémon holding the Mega Stone from a linked save. Without this step, your Mega Dex will remain incomplete even if your standard Pokédex is finished.

Timed Mega Events and Permanent Missables

A handful of Mega Stones are tied to timed world events. Mega Audino, Mega Diancie, and Mega Gallade have boosted spawn windows during specific narrative chapters. Miss that window, and they downgrade into ultra-low RNG distortion spawns with no Alpha guarantee.

The DLC technically allows recovery, but practically, these are the hardest Mega Stones to obtain late. If a Request hints at “harmonizing Mega energy” or “stabilizing emotional resonance,” prioritize it immediately.

Mega Evolution in Legends Z-A isn’t just a power system. It’s a structural pillar of DLC completion, intertwining combat mastery, quest discipline, and timing awareness. Treat every Mega encounter like a one-shot opportunity, because in many cases, it effectively is.

Version, Choice, and Path Exclusives: Pokémon You Can Miss Depending on Decisions

If Mega encounters test execution and preparation, this layer of the DLC tests foresight. Legends Z-A quietly tracks player decisions across the main campaign and post-game, and several Pokémon only appear if you commit to a specific version, narrative alignment, or traversal route. None of these are labeled as “exclusive” in-game, which is exactly why they catch completionists off guard.

This is where save discipline matters. Many of these forks are permanent unless you have cross-save access or a trading partner who made different calls.

DLC Version-Locked Pokémon Families

Beyond Mega Stones, each DLC version locks entire Pokémon lines behind its world state. Mega Dimension: Crimson Axis grants access to Houndour, Skrelp, and their Mega-capable evolutions, while Azure Vector instead spawns Electrike, Clauncher, and their respective Mega forms. These Pokémon do not appear through distortions, outbreaks, or Requests in the opposing version.

Unlike standard version exclusives, breeding does not bypass this restriction because Daybreak Groves disable egg generation for DLC-native species. If you want full Dex completion, you must trade for the base Pokémon, not just the Mega-evolved form, or the entry will remain flagged as imported-only.

Faction Alignment Choices and Lockout Encounters

Midway through the Mega Dimension storyline, you’re forced to align with one of two research factions focused on stabilizing Mega energy. The Resonance Corps route grants access to Mega Medicham, Mega Manectric, and a unique Lucario encounter with boosted IVs. The Null Field Initiative instead unlocks Mega Houndoom, Mega Sharpedo, and exclusive Dark-type outbreaks.

Once chosen, the opposing faction’s Requests are permanently removed from your map. There is no post-game reconciliation quest, and the locked Pokémon do not rotate into distortions. From a completion standpoint, this is the single most dangerous decision in the entire DLC.

Traversal Path Exclusives in the Mega Dimension

Several areas of Mega Dimension can only be stabilized in one configuration per save file. Choosing how to resolve the Flux Ravine, Fracture Coast, and Overgrown Spire determines which Pokémon ecosystems survive. For example, stabilizing Flux Ravine as a high-energy zone spawns Mega Ampharos and Mareep outbreaks, while purging it into a low-energy state replaces them with Mega Steelix and Onix.

These are not cosmetic changes. The displaced species are removed from the region entirely, and no Requests or distortions will restore them later. If a guide tells you to “pick what fits your playstyle,” ignore it and pick what fits your Dex.

Starter Path Evolutions and One-Time Forms

Your DLC starter choice carries deeper consequences than expected. Each starter has a Mega-exclusive final evolution form that only unlocks if you follow its associated combat doctrine during key missions. Favoring aggressive DPS objectives over control tasks can permanently lock you out of the alternate Mega form.

Once evolved, the starter cannot revert or rebranch, even with items. To register every form, you must either trade with another player or import a second save that followed the opposite doctrine. This mirrors the Hisuian starter dilemma, but with far less warning.

Post-Game Requests That Disappear

Several post-game Requests tied to Legendary-adjacent Pokémon only appear if earlier conditions were met. Missing specific Mega stabilization objectives prevents encounters with Pokémon like Mega Cresselia or Mega Gardevoir variants tied to emotional resonance metrics. These Requests do not reappear once the map enters its final stabilized state.

If a Request chain mentions “irreversible harmony” or “final calibration,” stop and double-check your Dex before proceeding. Advancing the world state is often treated as a victory lap, but here, it can quietly erase your last remaining catches.

Timed Events & Limited Distributions: Event-Only DLC Pokémon and How to Claim Them

After navigating irreversible map states and one-way evolutions, the final layer of missables lives outside the game clock entirely. Pokémon Legends Z-A: Mega Dimension continues the series’ tradition of real-world timed events, and several DLC Pokémon only enter circulation through limited distributions. Miss these windows, and no amount of grinding, Requests, or distortions will fill the gap.

These events are not flavor bonuses. They include exclusive Pokémon, alternate Mega stones, and form registrations that directly affect National Dex completion.

Global Online Events: Mythical-Class DLC Pokémon

The Mega Dimension DLC introduces three event-only Mythical Pokémon tied to global online campaigns. Mega Diancie-Origin, Volcanion Zenith Form, and AZ’s Eternal Floette are all distributed via Mystery Gift during limited windows, typically aligned with patch updates or competitive seasons.

To claim them, your save must have reached the Mega Dimension hub and unlocked interdimensional syncing. This usually occurs after completing the Fracture Coast stabilization questline. Attempting to redeem earlier will gray out the gift without warning.

Version-Locked Event Variants and Mega Stones

Some distributions are version-dependent, even within the DLC ecosystem. Players on the Lumiose Path version receive Mega Flygon and its Flygonite-ZA during the “Skybreak Surge” event, while the Anistar Path version instead distributes Mega Milotic Abyssal Form.

These are not trade-equivalent. Trading the Pokémon does not register the Mega form unless the original Mega stone is also held, and duplicate stones cannot be obtained later. If you own both versions, you must redeem the events separately on each save.

Limited-Time Requests That Trigger Event Encounters

Not all events arrive through Mystery Gift. Certain distributions activate hidden Requests that only appear during event periods. The “Echoes of the First Mega” Request, which leads to a battle with Mega Mewtwo Prime, only appears on the Request Board during its live window.

If the event expires before you accept the Request, it is gone permanently, even if the event later reruns. Accepting the Request locks it into your save, so always check the board immediately after an event goes live.

Real-World Timers and Missable Form Registrations

Several event Pokémon include alternate forms that must be registered during the event itself. Mega Hoopa Unbound ZA requires completing its containment trial while the event flag is active. Catching Hoopa afterward through trades will not unlock the form entry.

This is a quiet but critical Dex trap. The game only checks the event flag at the moment of form transformation, not capture.

Reruns, Redemption Limits, and What Never Comes Back

Game Freak has already confirmed that some events will rerun, but with restrictions. Reruns do not reissue unique Mega stones or re-enable expired Requests. They only allow additional captures of the base Pokémon for players who missed the original window entirely.

AZ’s Eternal Floette is explicitly listed as a one-time distribution. If you miss it, your only option is trading, and even then, the special Eternal Bloom animation will not register in your Dex unless you were the original recipient.

Best Practices to Avoid Event Lockouts

Always update the game before checking Mystery Gift, as event flags are patch-dependent. Keep at least one empty party slot and a free box page to prevent silent delivery failures. Most importantly, do not rush world-state stabilization during an active event, as several event Requests require pre-final calibration maps to function.

In Mega Dimension, time is as dangerous as any boss fight. Treat event windows like endgame raids: prepare early, execute cleanly, and never assume you’ll get a second pull.

Post-Game & 100% Completion Cleanup: Trading, Respawns, and Dex Verification Tips

Once the credits roll and the event dust settles, Mega Dimension shifts into cleanup mode. This is where most completionists either lock in a perfect Dex or lose hours chasing ghosts caused by hidden flags and missed registrations. Think of this phase like an endgame audit: less action, more precision.

Trading Smart: What Trades Can and Cannot Fix

Trading is your primary recovery tool for missed DLC Pokémon, but it is not a magic undo button. Standard species, regional variants, and most Mega-capable Pokémon will fully register through trades, including their base Dex entries and Mega compatibility.

However, form-based registrations tied to event flags are non-transferable. If you never personally triggered Mega Hoopa Unbound ZA, Eternal Floette’s bloom state, or the Mega Mewtwo Prime awakening, trading for those Pokémon will leave permanent gaps in your form Dex. Always verify form silhouettes, not just species count, after a trade session.

Forced Respawns and World-State Resets

Mega Dimension includes a hidden respawn system for certain DLC legendaries and Mythicals, but it only activates after post-game calibration. Completing the World Stabilization Protocol unlocks limited respawns for Pokémon defeated but not captured during their original encounters.

These respawns are single-attempt rematches. Fainting or fleeing again permanently disables the encounter, so prep like it’s a no-hit boss run. Max capture bonuses, status stacking, and terrain control matter more here than raw DPS.

Version Exclusives and Cross-Save Verification

Some DLC Pokémon are still hard version-locked, even post-game. The Z-A Core version gates access to Mega Tyrantrum ZA, while Alpha Rift players get Mega Aurorus ZA instead. Trading is required for completion, and the game expects it.

If you play across multiple saves or profiles, only the save that personally registers the Pokémon counts for Dex completion rewards. Transferring Pokémon between saves does not retroactively unlock Dex milestones, so always do final registrations on your main file.

Dex Verification: The Final Checklist Most Players Miss

Before assuming you’re done, open the Dex filter and toggle Forms, Mega Evolutions, and Special States individually. A completed species list can still hide missing Mega registrations or untriggered alternate forms.

Pay special attention to Mega entries that require manual activation in battle at least once. Owning the Mega Stone is not enough. If you never Mega Evolved that Pokémon yourself, the Dex entry stays locked, even if the stone is equipped.

Final Cleanup Tip Before You Walk Away

Once your Dex reads complete, speak to the Archivist NPC in Lumiose’s Deep Records Wing. This triggers the final verification sweep and awards the DLC Completion Mark, permanently flagging your save as 100 percent finished.

Pokemon Legends Z-A: Mega Dimension rewards preparation, but it punishes assumptions. Treat post-game cleanup with the same respect as timed events, and you’ll walk away with a flawless Dex, every Mega unlocked, and nothing left to chase when the next update drops.

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