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A free scan shows the junk files, broken settings and background clutter dragging Windows down - then fixes them in one click.Free scan · Windows 10 & 11The Third Trial of Aql is completed in the Cave of the Lost Pilgrim in Western Vermillius Gap. Use the Wreck of the Pallas and the nearby table-shaped rock as landmarks, enter the cave, reach the destroyed spice altar, and interact with the recording transmitter. Listening to it completes the trial and advances your Journey to the Fourth Trial of Aql.
Where to find the Third Trial of Aql
Open the Journey or Journal entry for The Third Trial of Aql first. The destination is the Cave of the Lost Pilgrim, located in Western Vermillius Gap. The most reliable visual reference is the large, flat, table-like rock formation near the Wreck of the Pallas.
| Landmark | How it helps |
|---|---|
| Western Vermillius Gap | The region containing the trial location. |
| Wreck of the Pallas | A nearby landmark that confirms you are searching in the right area. |
| Table-shaped rock formation | The rock formation associated with the cave entrance. |
| Cave of the Lost Pilgrim | The actual quest destination and altar chamber route. |
How to interpret the Journey clue
The clue points you toward the rock formation and then the cave. Its wording is:
“Para-west of the great hammer of Mirzabah… a table of stone for God’s feast… turn para-north from its bounty and seek the cave of the purple eye.”
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In practice, do not search for a separate shrine in the open desert. Find the table-like rock near the Wreck of the Pallas, then look for the cave entrance on the formation.
Third Trial of Aql walkthrough
- Review the quest entry. Read The Third Trial of Aql in the Journey or Journal so the location clue is active and visible.
- Travel to Western Vermillius Gap. Use the Wreck of the Pallas and the table-shaped rock as your navigation references rather than trying to follow an unprovided coordinate.
- Cross the exposed approach carefully. The route can take you through open desert with drumsand hazards. Avoid dark red sand patches and other dangerous terrain where possible, and plan a safe approach before committing to the crossing.
- Find the Cave of the Lost Pilgrim. Search around the table-like rock formation for the entrance. This is the cave described by the “purple eye” clue.
- Push through the cave. Enemies are present inside. Defeat them or bypass them while following the passage deeper into the cave.
- Reach the destroyed spice altar. At the end of the route you will find the damaged altar. It is supposed to be destroyed for this step; there is no missing spice basin or replacement altar puzzle to locate.
- Interact with the recording device. Approach the transmitter or recording at the altar and activate it. Listen to the recording fully enough for the interaction to register.
- Check the Journey update. Once the entry advances, the Third Trial is complete and the next objective is the Fourth Trial of Aql.
What to do at the destroyed altar
The altar is the quest’s final interaction point, not the start of another spice-handling challenge. When you reach it, look for the recording device or transmitter and use the interact prompt. The recording—not a hidden ingredient, replacement basin, or additional altar mechanism—is what completes the trial.
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- CONTROL THE SPICE, CONTROL THE UNIVERSE: Strategize to gain control of Arrakis and the precious spice, essential for interplanetary travel.
- TWO-PLAYER BATTLE FOR DOMINANCE: Lead either House Harkonnen or Atreides in a tense and strategic battle for control over the most important world in the Imperium.
Hazards and preparation for the route
- Open-desert exposure: The approach leaves you vulnerable to environmental hazards, so avoid unnecessary detours.
- Drumsand: Watch the terrain while crossing toward the rock formation.
- Dark red sand patches: Treat these as danger zones and route around them when possible.
- Cave enemies: Have enough equipment and supplies to fight, or be ready to move past hostiles without stopping in a bad position.
Does the Third Trial give a reward?
Guides describe no item reward for the Third Trial of Aql. Its immediate purpose is story and Journey progression. Completing it advances you to the Fourth Trial; another account also associates completion with unlocking the Buried Treasure and Flour Sand mechanics. Because the descriptions differ on the exact unlock presentation, treat the dependable result as progression rather than expecting a schematic, gear drop, or guaranteed loot chest at the altar.
If the trial does not advance
You cannot find the cave
Return to the Wreck of the Pallas and reacquire the large table-shaped rock as your reference. The destination is the Cave of the Lost Pilgrim in Western Vermillius Gap, not a separate ruin elsewhere in the region.
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You reached the altar but have no objective completion
Move close to the destroyed altar and look specifically for the recording or transmitter interaction. The broken altar itself is not the trigger, and there is no normal spice puzzle to substitute for the recording.
The cave is blocked by enemies
Clear the passage or bypass the hostiles and continue toward the deepest altar chamber. The quest completes only after the recording interaction is activated.
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How the Third Trial leads to the Fourth
After you activate and listen to the altar recording, reopen the Journey or Journal to verify the state change. The Third Trial should be marked complete, with the Fourth Trial of Aql becoming the next progression step. If the next trial does not appear, confirm that the recording interaction finished rather than leaving the cave immediately after reaching the altar.
Quick Recap
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- This expansion adds two new houses to Dune: The Ecaz and the Moritani
- It also adds in new game mechanics: Homeworlds allow you to conduct raids on the homeworlds of other factions and destroy their spice stockpiles.
- Nexus Cards provide players with incentives and special effects for not joining and alliace. Discovery Tokens add new elements to the game on sections of the board that are often bypassed and don't see much action.
- Discovery Tokens add new elements to the game on sections of the board that are often bypassed and don't see much action.
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