AssetRipper
Game asset extractors
Free plan#6 in Game asset extractors

At a glance
AssetRipper is ranked #6 of 24 in game asset extractors on VGSources. It runs on Linux, macOS, Windows. There is a free plan. Paid plans start at $10/mo.
AssetRipper plans and pricing
All plansAssetRipper Premium $10/mo $10 per month active membership required · premium features ko-fi.com · 1 Oct 2026
Compared on game asset extractors
- Free plan
- Yesassetripper.com
- Asset types
- audio, fonts, images, models, text, video, shaders, sprites, terrain, scenes, prefabsassetripper.com
- Game file formats
- CAB-*, .assets, .sharedAssets, .unity3d, .bundleassetripper.com
- Model formats
- GLB, Unity YAMLassetripper.com
- Texture formats
- BMP, EXR, HDR, JPEG, PNG, TGAassetripper.com
- Batch extraction
- Yesassetripper.com
Facts
- Purpose
- AssetRipper is an analysis tool for game developers.assetripper.com · 1 Oct 2026
- Unity analysis
- It analyzes Unity game files to find accidentally included dependency assets, convert assets to native Unity format, identify code that could not be inlined or trimmed, and find broken asset references.assetripper.com · 1 Oct 2026
- Unity support
- AssetRipper supports Unity versions from 3.5.0 to 6000.4.X, with varying support quality.github.com · 1 Oct 2026
- Unity export
- Unity Project Export produces a Unity project that can be opened inside Unity Editor.assetripper.com · 1 Oct 2026
- Blender workflow
- Primary Content Export is tailored for viewing content outside Unity, including in Blender, and exports meshes, scenes, and prefabs as GLB models.assetripper.com · 1 Oct 2026
- Premium features
- Premium features include shader decompilation, static mesh separation, prefab outlining, traditional Il2Cpp analysis, asset path overrides, user-defined package export, and asset deduplication.assetripper.com · 1 Oct 2026
- Shader limitation
- Vulkan and OpenGL shaders can be decompiled on any platform, while DirectX shaders can only be decompiled on Windows.assetripper.com · 1 Oct 2026
- Il2Cpp limitation
- Traditional Il2Cpp analysis currently succeeds on about 10% to 20% of methods on x86 games, with lower success rates on other platforms.assetripper.com · 1 Oct 2026
- Asset deduplication limit
- Asset deduplication is currently limited to Mono Scripts, Shaders, Compute Shaders, Audio Clips, Text Assets, Meshes, and Textures without sprites.assetripper.com · 1 Oct 2026
- Bundle limitation
- Changes to an asset bundle format, such as prepended null bytes or whole-file encryption, prevent AssetRipper from loading it.assetripper.com · 1 Oct 2026
- License
- AssetRipper is licensed under the GNU General Public License v3.0.github.com · 1 Oct 2026
- Support
- The project has a dedicated Discord server for development.github.com · 1 Oct 2026
- Premium access
- Premium access is granted while a user has an active membership on Ko-fi, Buy Me a Coffee, GitHub Sponsors, or PayPal.assetripper.com · 1 Oct 2026
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Sources
- assetripper.com· checked 1 Oct 2026
- assetripper.com/guide/what-is-assetripper.html· checked 1 Oct 2026
- github.com/AssetRipper/AssetRipper· checked 1 Oct 2026
- assetripper.com/guide/export-modes/unity-project.html· checked 1 Oct 2026
- assetripper.com/guide/export-modes/primary-content.html· checked 1 Oct 2026
- assetripper.com/premium/features/index.html· checked 1 Oct 2026
- assetripper.com/premium/features/shader-decompilation.h· checked 1 Oct 2026
- assetripper.com/premium/features/il2cpp-analysis.html· checked 1 Oct 2026
- assetripper.com/premium/features/asset-deduplication.ht· checked 1 Oct 2026
- assetripper.com/guide/prevention/asset-bundles.html· checked 1 Oct 2026
- assetripper.com/premium/get/index.html· checked 1 Oct 2026
- assetripper.com/download.html· checked 1 Oct 2026

