AssetRipper

Game asset extractors

Free plan#6 in Game asset extractors
The AssetRipper homepage

At a glance

AssetRipper is ranked #6 of 24 in game asset extractors on VGSources. It runs on Linux, macOS, Windows. There is a free plan. Paid plans start at $10/mo.

AssetRipper plans and pricing

All plans
AssetRipper Free Free stable and nightly builds · Windows, Mac, Linux assetripper.com · 1 Oct 2026
AssetRipper Premium $10/mo $10 per month active membership required · premium features ko-fi.com · 1 Oct 2026

Compared on game asset extractors

Free plan
Yesassetripper.com
Asset types
audio, fonts, images, models, text, video, shaders, sprites, terrain, scenes, prefabsassetripper.com
Game file formats
CAB-*, .assets, .sharedAssets, .unity3d, .bundleassetripper.com
Model formats
GLB, Unity YAMLassetripper.com
Texture formats
BMP, EXR, HDR, JPEG, PNG, TGAassetripper.com
Batch extraction
Yesassetripper.com

Facts

Purpose
AssetRipper is an analysis tool for game developers.assetripper.com · 1 Oct 2026
Unity analysis
It analyzes Unity game files to find accidentally included dependency assets, convert assets to native Unity format, identify code that could not be inlined or trimmed, and find broken asset references.assetripper.com · 1 Oct 2026
Unity support
AssetRipper supports Unity versions from 3.5.0 to 6000.4.X, with varying support quality.github.com · 1 Oct 2026
Unity export
Unity Project Export produces a Unity project that can be opened inside Unity Editor.assetripper.com · 1 Oct 2026
Blender workflow
Primary Content Export is tailored for viewing content outside Unity, including in Blender, and exports meshes, scenes, and prefabs as GLB models.assetripper.com · 1 Oct 2026
Premium features
Premium features include shader decompilation, static mesh separation, prefab outlining, traditional Il2Cpp analysis, asset path overrides, user-defined package export, and asset deduplication.assetripper.com · 1 Oct 2026
Shader limitation
Vulkan and OpenGL shaders can be decompiled on any platform, while DirectX shaders can only be decompiled on Windows.assetripper.com · 1 Oct 2026
Il2Cpp limitation
Traditional Il2Cpp analysis currently succeeds on about 10% to 20% of methods on x86 games, with lower success rates on other platforms.assetripper.com · 1 Oct 2026
Asset deduplication limit
Asset deduplication is currently limited to Mono Scripts, Shaders, Compute Shaders, Audio Clips, Text Assets, Meshes, and Textures without sprites.assetripper.com · 1 Oct 2026
Bundle limitation
Changes to an asset bundle format, such as prepended null bytes or whole-file encryption, prevent AssetRipper from loading it.assetripper.com · 1 Oct 2026
License
AssetRipper is licensed under the GNU General Public License v3.0.github.com · 1 Oct 2026
Support
The project has a dedicated Discord server for development.github.com · 1 Oct 2026
Premium access
Premium access is granted while a user has an active membership on Ko-fi, Buy Me a Coffee, GitHub Sponsors, or PayPal.assetripper.com · 1 Oct 2026

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