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Multicraft

multicraft.org

  • Free
  • Windows
  • Linux
  • Web

What it is

Multicraft is a self-hosted panel for creating and managing game servers. It runs on Linux or Windows, supports same-machine, remote-panel, and cloud layouts, and can manage thousands of Minecraft servers from one panel. Features include backups, FTP, plugin and modpack installation, scripting, logs, permissions, Docker containers, and an API. The maker does not host servers.

Good, and not so good

  • Free personal plan with unlimited gameservers and players
  • One panel can manage thousands of Minecraft servers
  • Scheduled, rotating, and downloadable backups
  • Docker containers, automation, FTP, permissions, and API
  • Linux and Windows downloads available
  • You must host, secure, update, and maintain the installation
  • Free installations receive no technical support
  • Free plan allows one machine per panel
  • Reports note MySQL issues and limited management areas
  • Dynamic charges per gameserver after 25

Who it suits

Personal server owners on one machine Commercial hosts managing many game servers Operators needing API and distributed deployment

Choose Multicraft when you need one panel to operate many self-hosted game servers, especially across distributed machines. The Free license handles personal use on one machine, while Dynamic scales by server count for commercial hosting. Its backups, automation, access controls, Docker option, and API reduce repetitive administration. You still need to secure and maintain the stack yourself, meet PHP and Java requirements, and accept that free installations have no technical support. It is management software, not a game-server host.

The full write-up

Overview Multicraft is a control panel for hosting and managing your own game servers, not a game-server host. It suits Minecraft communities and commercial providers with machines to run, especially those managing many servers; personal users can start free, while commercial use requires a paid license. Key features One panel can manage thousands of Minecraft servers, from a simple installation to a remote panel or a cloud setup spanning multiple remote machines. That range makes Multicraft useful both for a community running its own hardware and for a provider scaling across machines. Built-in Docker support can run each server in a separate container, while a plugin manager, database provisioning, FTP server and client, live logs, scheduled tasks, automated backups, and automatic restarts on crashes cover much of the day-to-day administration. Scripting options and an extensive API support mass deployment, integrations, and control across the software. Ready-to-deploy billing integrations for Blesta, WHMCS, and FOSSBilling are particularly relevant to hosting providers. Multi-user roles and a web file manager round out the operational tools. The breadth is a strength, but running the panel also means maintaining the machines and applying the security guidance: restrict API, superuser, and daemon access, use multiuser mode for daemons, separate panel and daemon databases, and keep installations updated. Pricing The Free license costs nothing and is for personal use. It allows unlimited game servers and players, but only one machine per panel. That is a generous fit for a personal setup on one machine; it is not the license for commercial hosting, and free installations do not receive technical assistance. Dynamic costs $1.62 a month, billed per game server per month after 25 game servers. It is aimed at commercial providers and includes unlimited machines and players, with up to 25 game servers free. This removes the Free license's one-machine cap and supports a larger operation, but usage beyond the included servers is charged per server. Paid license customers are eligible for technical assistance. Fixed-size Dynamic licenses are priced at $81 a month for 50 servers, $162 a month for 100, $324 a month for 200, $810 a month for 500, and $1,620 a month for 1000. These tiers give providers a clear server-count option; compare the count against expected usage before choosing one. Enterprise offers custom licensing tailored to installation requirements, with custom pricing. Platforms Multicraft supports Linux and Windows, with downloads for version 2.5.0 on both systems. Its platform coverage also includes API, web, and self-hosted use. The server software support list spans Vanilla Minecraft, Craftbukkit, CanaryMod, Tekkit/FTB, Forge, StarMade, PocketMine-MP, Spigot, BungeeCord, and Bedrock, making it relevant to varied Minecraft server communities. Who it's for Choose Multicraft if you want to operate your own Minecraft servers and value a panel that can grow from one machine to a multi-machine deployment. The Free license suits personal use on a single machine; Dynamic is the intended fit for commercial hosting providers. It is a poor match for anyone seeking a company to host the servers or free technical support. Pros and cons Pro: The Free license permits unlimited game servers and players, so personal users are not constrained by those quotas. Pro: Multiple deployment patterns, Docker support, and a panel designed for thousands of Minecraft servers give operators room to scale. Pro: The API and billing integrations support automation and provider workflows. Con: Free use is limited to personal use and one machine per panel, and receives no technical assistance. Con: Multicraft supplies management software rather than hosted servers, so operators must provide and maintain their own machines. Con: Providers must account for per-server charges above 25 servers on Dynamic or choose a fixed-size license. Alternatives For other options, see Game server control panels . Consider Crafty Controller for a free option with broad platform coverage and a free-as-in-speech license. Zomboid Control Panel is a free, MIT-licensed self-hosted option. GameAP is a free, open-source self-hosted management panel. HaruHost offers a free personal-use plan. Teploy Arcade is a free, open-source tool for deploying, monitoring, and operating self-hosted apps. GameCP offers a 14-day Community plan limited to one node and three game servers, with Community Support; its Operator plan is $2.50 a month, billed $25 /y. Kretase is a free, MIT-licensed self-hosted option. Minepanel is a free, open-source self-hosted panel for multiple servers as hardware allows. Verdict Multicraft is a strong fit for Minecraft operators who already have machines and need a capable panel that can scale across them. Its free personal license is unusually permissive on server and player counts, while commercial providers get multi-machine support, automation, and billing integrations. Look elsewhere if you need hosted servers, or if free technical assistance is essential.

Plans

  • Enterprisecustom licensing options · tailored installation requirementsOn request
  • Freepersonal use · unlimited gameservers · 1 machine per panel · unlimited playersFree
  • Dynamicper gameserver per month after 25 gameservers · commercial hosting providers · unlimited gameservers · unlimited machines per panel ·…$1.62 a month
  • Dynamic 50 servers50 servers$81 a month
  • Dynamic License (50 servers)50 servers$81 a month
  • Dynamic License (100 servers)100 servers$162 a month
  • Dynamic 100 servers100 servers$162 a month
  • Dynamic 200 servers200 servers$324 a month

As multicraft.org lists them, read 20 Oct 2026. Every plan

Questions

Does Multicraft host my game server?
No. Multicraft is self-hosted software for managing your own servers; the maker says it does not host gameservers.
What operating systems can run Multicraft?
Downloads are offered for Linux 2.5.0 and Windows 2.5.0. The panel also requires PHP 5.4 or newer with listed extensions.
What does the Free plan include?
The Free license is for personal use, with unlimited gameservers and players and one machine per panel.
How does Dynamic pricing work?
Dynamic costs $1.62 a month per gameserver after 25. The first 25 gameservers are free, and the plan allows unlimited machines and players.
Can Multicraft automate backups and restarts?
Yes. Scheduled tasks can run backups, world saves, restarts, messages, and commands. Backups can be scheduled, rotated, autosaved periodically, and downloaded.
Does it support Docker containers?
Yes. Each server can run in a separate Docker container, with settings adjustable globally or per JAR configuration.
Is support available for free installations?
No. Multicraft states that free installations receive no technical support; technical assistance is available to paid-license customers.
Can I connect billing systems?
Ready-to-deploy billing integrations are available for Blesta, WHMCS, and FOSSBilling.