VGSources / Compare / Game asset extractors
Head to head
BrawlCrate vs UABEA
Both are on VGSources's list of game asset extractors.
BrawlCrate
github.com
BrawlCrate is a free, open-source Windows Wii file editor and a BrawlBox fork for Super Smash Bros.
VisitUABEA
github.com
UABEA works on Windows and Linux with Unity Asset Bundles, Serialized Files and Addressables bundles, allowing them to be read and written.
VisitSide by side
| BrawlCrate | UABEA | |
|---|---|---|
| Free plan | Not stated | Yes |
| Free trial | Not stated | No |
| Price | Not published | Free |
| Runs on | Windows | Linux, Windows |
| Open source | No | Yes |
| Place | #23 of 24 | #1 of 24 |
| Checked | 7 Oct 2026 | 19 Oct 2026 |
In short
BrawlCrate: BrawlCrate combines Wii file editing with format-aware extraction, repacking, and scripting. Check your game assets against its supported formats and Windows requirements before using it.
UABEA: Windows and Linux builds, batch operations and an MIT license make it easy to fit into a personal workflow. The decision changes when the task depends on mesh pipelines, audio encoding, video assets or the newest Unity releases. Those areas have documented gaps and extra file handling. Treat UABEA as an editor for targeted changes, not a universal extractor or asset-conversion suite.