VGSources / Compare / Game asset extractors
Head to head
Ninja Ripper vs UABEA
Both are on VGSources's list of game asset extractors.
Ninja Ripper
ninjaripper.com
Ninja Ripper is paid Windows software for extracting 3D game geometry, models, meshes, textures, and shaders for examination in 3D editors.
VisitUABEA
github.com
UABEA works on Windows and Linux with Unity Asset Bundles, Serialized Files and Addressables bundles, allowing them to be read and written.
VisitSide by side
| Ninja Ripper | UABEA | |
|---|---|---|
| Free plan | No | Yes |
| Free trial | Not stated | No |
| Price | Paid plans in several currencies | Free |
| Runs on | Windows | Linux, Windows |
| Open source | No | Yes |
| Place | #24 of 24 | #1 of 24 |
| Checked | 8 Oct 2026 | 19 Oct 2026 |
In short
Ninja Ripper: Ninja Ripper provides broad asset extraction for Windows and several graphics APIs, with useful editor and texture-format support. Its beta status, missing animation data, paid access, and online-game anti-cheat risk require careful use.
UABEA: Windows and Linux builds, batch operations and an MIT license make it easy to fit into a personal workflow. The decision changes when the task depends on mesh pipelines, audio encoding, video assets or the newest Unity releases. Those areas have documented gaps and extra file handling. Treat UABEA as an editor for targeted changes, not a universal extractor or asset-conversion suite.