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Random freezes, missing sound and display glitches usually trace back to one bad driver. Find and replace yours safely.Free scan · under a minutePatch 15.0 reworked Tactical’s perk tree, giving Auspex Scan several distinct configurations: extra single-pulse charges, a larger scan centered on the player, specialized damage against marked enemies, or defensive and offensive benefits for allies inside the scan area. Focus Entertainment says the overall scan damage bonus is smaller than before, so older perk recommendations and damage comparisons may no longer apply. The patch notes establish what each option does, but not a universally strongest build.
What changed to Auspex Scan in Patch 15.0?
Focus Entertainment’s Patch 15.0 notes describe a Tactical rework that changes how players can use Auspex Scan. Rather than treating every scan as the same team-wide damage multiplier, the new choices let you prioritize charges, coverage, damage type, or squad support. The notes also say the scan’s overall damage bonus is smaller than before, alongside changes to Tactical’s starting perk and weapon damage.
Focus’s stated balance rationale is that weapon damage had long been balanced around Auspex Scan providing a “x3 damage boost for the entire team.” The developer says it raised base damage for almost all primary weapons as scan efficiency was reduced. That is the studio’s explanation of its balance changes, not an independent measurement of typical player damage. Read Focus Entertainment’s Patch 15.0 notes.
Which Auspex Scan perks are available?
The Patch 15.0 notes list these Tactical perks and effects:
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| Perk | Effect described in Patch 15.0 |
|---|---|
| Vital Data | Scanning an Extremis- or Terminus-level enemy restores 50% of Auspex Scan’s charge. |
| Improved Efficiency | Auspex Scan recharges 25% faster. |
| Marksman’s Mandate | Marked enemies take 40% additional ranged damage; the notes give a 50% base-damage increase in parentheses. |
| Pulse Auspex | Changes the ability to a single pulse, grants two charges, and reduces radius by 25%. |
| Mobile Auspex | Activates the scan around the player, increases radius by 30%, and adds four seconds to the five-second base duration. |
| Bladesman’s Mandate | Marked enemies take 60% more melee damage and 20% more Gun Strike damage; the notes state a 50% base-damage increase in parentheses. |
| Strongpoint | The player and squad members deal 20% more melee damage and take 20% less health damage while inside the Auspex Scan area. |
| Prime Target | Applies a Gun Strike mark to the most dangerous enemy in range when Auspex Scan is activated. |
| Marked for Death | Weakens one Majoris- or Extremis-level enemy in range and doubles all Auspex Scan damage bonuses against that target. |
These are values and descriptions published in the official notes; they are not results from a controlled comparison of builds.
How should you choose an Auspex Scan setup?
Choose based on how you want the scan to work in a fight. The official notes describe the options, but do not establish which performs best in a particular mission, difficulty, weapon build, or squad composition.
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For more frequent or flexible scans
Vital Data can return half a charge when you scan an Extremis- or Terminus-level enemy. Improved Efficiency instead shortens recharge time by 25%. Pulse Auspex changes the ability to two single-pulse charges, but each pulse has a radius reduced by 25%.
For a scan that follows your position
Mobile Auspex activates around the Tactical rather than relying on the usual placement, increases radius by 30%, and lasts nine seconds in total: the five-second base duration plus four seconds. It suits a player who wants to bring the scan area into the fight, though the notes do not quantify how that affects results in specific encounters.
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For ranged damage against marked enemies
Marksman’s Mandate is the explicit ranged-damage specialization: marked enemies take 40% additional ranged damage, with a 50% base-damage increase stated in parentheses in the notes. Tactical’s starting perk also now lets Bolt Weapons penetrate one additional enemy and increases non-headshot damage by 20% for Bolter Weapons.
For melee and Gun Strike pressure
Bladesman’s Mandate increases melee damage against marked enemies by 60% and Gun Strike damage by 20%; the notes give a 50% base-damage increase in parentheses. Prime Target can add a Gun Strike mark to the most dangerous enemy in range when the scan starts.
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For benefits shared inside the scan area
Strongpoint is the listed team-area option: you and squad members inside the scan area deal 20% more melee damage and take 20% less health damage. Its stated benefits depend on being inside the zone.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.How do the weapon changes affect old build advice?
Focus Entertainment says Patch 15.0 raised base damage for almost all primary weapons as it reduced Auspex Scan’s overall damage bonus. The notes list these selected Bolter-family increases:
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| Weapon | Patch 15.0 base-damage change |
|---|---|
| Bolt Rifle | Increase of 10%. |
| Auto Bolt Rifle | Increase of 15%. |
| Heavy Bolt Rifle | Increase of 5%, except the Heroic version with Auxiliary Grenade Launcher. |
These are changes published in Focus Entertainment’s 2026 patch notes, not an independent estimate of total damage in a particular build. Because the scan perks and weapon values changed together, advice based on an earlier patch may describe mechanics that are no longer current.
What else changed for Tactical?
Warhammer Community’s report on the anniversary update, dated 1 October 2026, also describes the Tactical skill-tree overhaul, new melee options, and a Signature Perk that allows a regular Bolt Rifle in the secondary slot. Read Warhammer Community’s anniversary-update report.
Patch 6.0 is useful only as historical context: its notes documented fixes to incorrect Auspex Scan perk stacking and changes to individual perks, including a scan-zone duration extension of 40% at that time. Those older details should not be substituted for Patch 15.0’s reworked values. See Focus Entertainment’s Patch 6.0 notes.
Focus Entertainment’s official announcements also describe Crucible Penances, including Tactical challenges that can reduce Auspex Scan effectiveness. The same official feed says the one-handed thunder hammer is available to Tactical, Assault, Bulwark, and Techmarine classes. Check the official Space Marine 2 announcements.
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1Clear out junk files and repair common Windows errors2Scan for outdated or missing drivers - takes under a minute3Repair Windows errors before they cause bigger problemsWhat the patch notes do not establish
The official sources specify perk mechanics and the developer’s balance rationale; they do not provide a measured ranking of Auspex Scan builds or prove one is optimal across missions and squads. Treat the numbers as Patch 15.0 game-balance values, and check the latest patch notes before relying on them because balance can change.
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