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Kolguyev is a free Arma Reforger terrain that launched across platforms on October 30, 2025, in Update 1.6. The reveal came in November 2024; by the time of Bohemia Interactive’s July 2025 status report, the island was still described as upcoming. Its defining features are autumn pine forests, volcanic slopes, geothermal springs and abandoned coal-mining infrastructure. The launch also brought a revamped Conflict mode and two single-player experiences.
When did the Kolguyev map come out?
Bohemia Interactive announced Kolguyev in November 2024, according to its July 21, 2025 status report. The report does not specify the original reveal day. Kolguyev became available on October 30, 2025, as part of Arma Reforger Update 1.6, rather than remaining an upcoming map. The launch announcement says it was released across all platforms.
Kolguyev is free in-game terrain content, not a separately priced map product in Bohemia’s announcements. Arma Reforger is listed for Windows PC, PlayStation 5 and Xbox Series X/S on the official product page.
What makes Kolguyev different from Everon?
Kolguyev was designed as a visual contrast to Everon’s lush greenery. Its island landscape has an autumn palette of dried grasses and vegetation, with pine forests, barren mountain slopes and a dormant volcanic peak. The developer’s status report also describes hot springs, steaming fumaroles and streams winding through the terrain.
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Human activity has left a stark industrial footprint: abandoned coal mines, cranes, rail tracks and conveyor infrastructure feature among the island’s remnants. These details give the map a different atmosphere from Everon’s mid-Atlantic setting; they do not establish a difference in map size. Bohemia lists Everon at 52 km² in its May 16, 2022 launch article, but the cited Kolguyev materials give no area or elevation figure for the new terrain.
What came with Update 1.6?
Kolguyev was the setting for several launch modes and scenarios, while Update 1.6 also changed the broader game. The October 30, 2025 update announcement describes these additions:
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Headquarters Commander and island logistics
Update 1.6 reworked Conflict into Headquarters Commander (HQC). A player can take command, assign tasks to squads, manage AI logistics and coordinate a faction. Bases can be built across the island, while a supply-scarcity system makes players retrieve and transport materials from harbors or depots.
Game Master, Combat Ops and solo scenarios
Kolguyev launched with Game Master and Combat Ops. The update also added two single-player experiences: Operation Omega, a five-episode campaign following a special-forces team operating on Kolguyev, and Air Support, a scenario built around transport, fire-support and logistics missions.
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Other game-wide additions
Not every Update 1.6 feature is specific to Kolguyev. Bohemia also announced new weapons and equipment, engineer-buildable sandbags and mortars, deployable static weapons, anti-personnel mines, a FIA rework, vehicle riding, HOTAS and peripheral support, environmental effects on foliage and projectiles, and an expanded Field Manual.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.What did Bohemia say about modding?
The July 2025 status report said Kolguyev was intended to support different scenarios and game modes. It also said modders and mission makers would receive new assets, including rocks, vegetation and buildings. That makes the terrain relevant beyond its shipped modes: it provides material creators can use in their own scenarios.
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Is Kolguyev a separate purchase?
No separate paid Kolguyev map product is identified in Bohemia’s announcements. The developer described the terrain as a free addition for the Arma Reforger community. The official game page lists supported platforms, but does not establish a physical Kolguyev edition.
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