In Schedule I, supplier locations are best approached through the current in-game message and map cues—not an unverified list of fixed coordinates. A Steam Community guide reported that a supplier’s message gives a delivery location and that the map and compass point to it, but that guide is marked removed. Check the cue in your current build before relying on it. The game is set in fictional Hyland Point, and available third-party maps are explicitly incomplete and may become outdated.
How to locate a supplier in your current game
- Check the supplier’s latest message. A removed Steam Community guide reported that the delivery location is sent by text after an order is ready. This is a community-reported mechanic, not a currently verified instruction for every update.
- Open the in-game map and compass. The same guide says the destination appears in both. If you do not see a marker, follow the current message and on-screen cues rather than assuming the guide describes your build.
- Use a web map only for orientation. Compare its district and place markers with what you see in-game. If they disagree, prioritize the live game.
Can you use a definitive supplier-location list?
Not from the currently substantiated information: official developer materials describe suppliers as part of the production and distribution chain, but do not publish supplier coordinates, names, unlock conditions, or delivery locations. The removed community guide is an update-specific lead, not a reliable current supplier-by-supplier directory. Avoid treating circulating counts or fixed-location lists as authoritative unless they identify the game version and have been checked against that build.
Using the Hyland Point interactive map
The Schedule 1 Lab interactive map describes coverage across six districts and provides layers for people and places. It labels itself a work in progress: some locations are incompletely surveyed or approximate, and points may change as the game develops. The map also does not show live positions. Use it to orient yourself around the city, not to establish where a supplier character is right now or to override an in-game destination.
- Check its date or version: Does the resource say when its locations were checked?
- Check the evidence: Is a point confirmed in the live game, stated by the developer, or contributed by users?
- Check precision: Is it an exact point or an approximate district-level placement?
- Check what the marker represents: A fixed place, a delivery destination, and a character’s current position are different things.
- Check completeness: The map’s own caveats mean a missing point is not proof that a location does not exist.
Keep game locations distinct from customer locations
A question about a map of customer locations concerns a different gameplay need from finding suppliers. Customer destinations should not be used as a supplier directory; verify the specific message or marker for the activity you are pursuing.
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#1 Best Overall
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What is established about the game
Schedule I is TVGS’s game set in the fictional west-coast city of Hyland Point. TVGS’s press kit identifies Steam (Windows) as the platform and gives March 24, 2025 as the release date; that historical date alone does not establish the game’s current development or early-access status. For current supplier details, use cues visible in your installed version and treat community maps and guides as version-sensitive references.
Quick Recap
Best Value
Rank #4
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Rank #2
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