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How Health Filaments increase Hazel’s health
Each filament is a large, green-glowing collectible. One by itself does not increase Hazel’s health: every three collected grant a permanent health-bar upgrade. Compulsion Games calls them “Life Filaments” in its official Steam tips; location guides commonly use “Health Filaments.”
There are nine in total, so collecting all of them earns three health upgrades. The developer encourages searching hidden chapter areas, and a useful rule while following the Guiding Strand is to check nearby side paths rather than staying strictly on the direct objective route. The locations below follow the chapter routes described in Camzillasmom’s location guide; the health threshold is also described by Siliconera.
All Health Filament locations by chapter
Chapter 3 — tutorial pickup
Hazel encounters the first filament during the tutorial. It is directly along the chapter’s progression rather than hidden in an optional side route.
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- From the creators of Contrast and We Happy Few, South of Midnight is a spellbinding third-person action-adventure game set in the American Deep South.
- As Hazel, you will explore the mythos and encounter creatures of Southern folklore in a macabre and fantastical world.
- When a hurricane rips through Prospero, Hazel is pulled into a Southern Gothic world of memory-made-real and must embark on a journey to rescue her mother and safeguard her hometown.
- Wield an ancient power to restore creatures and uncover the traumas that consume them.
- Discover the lush, decayed county of Prospero and its locals. Experience a crafted visual style, touching storytelling, and immersive music inspired by the complex and rich history of the South.
Chapter 4 — cave below the church
Before entering the church, find the grapple point that makes a Floof appear near the gravestones and coffins. From that area, enter the cave beneath the church to find the filament inside.
Chapter 5 — water tank in the sunflower field
After clearing the Flooded Village Stigma, search the sunflower field for a small water tank. The filament sits on top. Use the nearby cart and shed to climb across to the tank.
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- Immerse yourself in the macabre world of South of Midnight with the Premium Edition, featuring the full game and digital access (English only) to the Artbook, Music Video: Songs&Tales, and Documentary: Weaving Hazel’s Journey – Director’s Cut."
- From the creators of Contrast and We Happy Few, South of Midnight is a spellbinding third-person action-adventure game set in the American Deep South.
- As Hazel, you will explore the mythos and encounter creatures of Southern folklore in a macabre and fantastical world.
- When a hurricane rips through Prospero, Hazel is pulled into a Southern Gothic world of memory-made-real and must embark on a journey to rescue her mother and safeguard her hometown.
- Wield an ancient power to restore creatures and uncover the traumas that consume them.
Chapter 6 — inside the barn roof
Near the beginning of the chapter, clear the barn Stigma by sending Crouton into a burrow. Then summon and push a cart to reach the roof. Destroy the barrier and go inside for the filament. A Readable is also in this area.
Chapter 7 — cave by the first Stigma
At the first Stigma, break the growth blocking a cave entrance and go inside to collect the filament.
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Chapter 8 — no filament
No Health Filament is listed for Chapter 8.
Chapter 9 — beside the Tangle
At the Tangle, move to its left side and descend. Climb left from there to reach the filament.
Chapter 10 — fireflies and grapple
When Hazel reaches the area with bright fireflies, turn left and use the grapple to reach the filament.
Chapter 11 — island root path
During the “Reach the Island” objective, destroy the island Stigma, then take the upward root path. Avoid the thorns and continue to the end for the filament. You can drop down from above to return to the Stigma area.
Chapter 12 — wind tunnel in Town on the Tapestry
After entering the town and destroying the first Stigma, use the two platforms on the right to reach a wind tunnel. Follow it to the filament.
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Quick chapter checklist
- Chapter 3: tutorial pickup
- Chapter 4: cave beneath the church
- Chapter 5: atop the sunflower-field water tank
- Chapter 6: inside the barn roof
- Chapter 7: cave by the first Stigma
- Chapter 8: none listed
- Chapter 9: left of and below the Tangle
- Chapter 10: left of the fireflies, reached by grapple
- Chapter 11: end of the thorny upward root path
- Chapter 12: wind tunnel reached from the two platforms on the right
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