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All 14 Freeze Frame Camera Locations in Control Resonant

Track down all 14 Freeze Frame cameras across seven zones in Control Resonant, approach each from behind, and finish the final sequence in Downtown.
WorldControl Resonant Length3 min Posted Quest giverVGSources Team
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There are 14 Freeze Frame cameras in Control Resonant: two in each of seven zones. Sneak up from behind and shut each camera’s lid. If one spots you, it disappears temporarily; wait for it to return and try again. After containing all 14, return to Downtown for the final camera sequence. The routes below are drawn from third-party walkthroughs, so minor route details may vary with game updates.

How Freeze Frame cameras work

Each camera’s forward view is the danger zone. Look for a route that lets you get behind it before interacting. Being spotted makes the camera vanish temporarily rather than counting as a successful containment; let it return before retrying.

Some routes depend on traversal abilities or environmental actions such as Reach, Shift, power routing, or burning a barrier. Check the relevant camera entry before setting out.

Downtown: Cameras 1–2

Camera 1: Dense Patterning

Look for the upside-down building around Dense Patterning. Enter through the opening in its roof, then drop down behind the camera.

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#1 Best Overall
CONTROL Resonant - PlayStation 5
  • STEP INTO A WARPED REALITY: Explore multiple areas of a ravaged Manhattan in an expansive, unfamiliar, and exciting world. Traverse perception-bending locations and grapple with gravity anomalies that distort the vertical and horizontal plane, adding additional dimensions to puzzles and new tactical decisions to combat. Meet faces old and new on a path fraught with risk but rich in opportunity as the cityscape is reshaped and reality is redefined by a godlike force.
  • MASTER THE PARANATURAL: Channel the raw experiences of Dylan’s past to help understand his present and dig deeper into the inner workings of the FBC and reveal the horrors threatening humankind. Tap into power he must learn to master and take choices to shape how his abilities manifest and grow. Explore a deep progression system to define how Dylan adapts to emerging dangers. Forge connections crucial to Dylan’s fight to retain his humanity as he journeys from former test subject to paranatural superweapon
  • THE FIGHT SHIFTS. YOUR WEAPON SHIFTS WITH IT: Meet constantly evolving threats head-on, utilising the environment, deploying elemental abilities and using the raw force Dylan’s shapeshifting melee weapon, the Aberrant. Wield the Aberrant in its many deadly forms. Deliver bone-crunching blows with a two-handed hammer and flow seamlessly into the swift precision of dual-wielded blades as this paranatural weapon morphs on demand to meet each new challenge.
  • SHARED LEGACY. NEW THREAT: FBC Director Jesse Faden's lockdown is no longer holding. A paranatural catastrophe has spilled beyond the Oldest House and onto the streets of Manhattan, and the Bureau's grip on containment is failing. Jesse Faden walked into the Oldest House to confront the threat within. Now Dylan must walk out of it to contain the threat beyond.

Camera 2: Portable FBC office near The Chasm

Route power to open the rear entrance of the portable FBC office, then approach the camera from behind.

Central: Cameras 3–4

Camera 3: Beneath Zoe’s office

In the Watchtower/Underground Supply Route area, use Reach to get to the upper route and drop through behind the camera.

Camera 4: Warehouse rooftop

The camera is on a warehouse rooftop. The walkthrough route involves entering the building, dealing with an encounter, then returning to the camera from its rear side.

Evacuation Zone: Cameras 5–6

Camera 5: South of the Sinkhole

Find the rooftop structure south of the Sinkhole. Route a power charge through multiple cubes to open the rear door and reach the camera unseen.

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Camera 6: Railyard Street billboard

Look on a rooftop beside a billboard on Railyard Street. Enter the building and take the elevator route. The guide advises allowing the camera to respawn, then returning to it from behind.

West Incursion Zone: Cameras 7–8

Camera 7: Gravity-anomaly wall

North of the Parking Garage, use Shift and a grapple route to reach the camera on the wall from above and behind.

Rank #3
Control Resonant - PS5
  • The action RPG sequel to Control, developed and published by Remedy Entertainment.

Camera 8: Window-cleaning platform

Near Pulse Fitness and the Museum of Curiosities, use a grapple and floating platforms to reach the rear side of the window-cleaning platform and its camera.

The Park: Cameras 9–10

Camera 9: Nomad Avenue Station

The camera is inside Nomad Avenue Station. Burn through the webbed barrier with a fire ability to access the route behind it.

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Camera 10: Above the sewer entrance

Power the nearby elevator, ride it up, then cross to the camera’s platform from behind.

Underpass: Cameras 11–12

Camera 11: Island east of the Underpass Vendor

Near a yellow-lit corridor, reach the underside of the island and find the floor opening. Drop through it to get behind the camera.

Camera 12: South of Tubes Island

On the island south of Tubes Island, look for the moldy area. Use the gravity route or a floating-platform approach to reach the opening behind the camera.

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The Unknown: Cameras 13–14

The Unknown requires story progress; PowerPyx identifies Pope’s Research as a prerequisite. [PowerPyx walkthrough; AllThingsHow guide]

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Camera 13: Mold-covered construction site

In the upside-down gravity version, the construction site is on the opposite level. Enter the building, descend to the mold-covered area, and approach the camera from behind.

Camera 14: Wear ’Em and Wash ’Em laundromat

Open the rear garage access, then move away until the camera returns if it has disappeared. Enter through the back to reach its rear side.

Complete the final Downtown camera sequence

Once all 14 zone cameras are contained, return to the marked Downtown objective. Additional cameras appear around the area. Approach each from behind and shut its lid; being spotted resets progress in this sequence, so check the route before entering a camera’s view.

Where to find the Instant Photos

Instant Photos provide scene clues for the camera hunt. GamesRadar lists 14 photos and these pickup hubs:

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  • Downtown: Near the whiteboards by the Oldest House entrance.
  • Central: In the wardrobe room of the FBC Field Office.
  • Evacuation Zone: In the raised portable FBC office.
  • West Incursion Zone: At the House of Mirrors base.
  • The Park: At the FBC base.
  • Underpass: At the Spire.
  • The Unknown: On the map table in the Patterned Field Office.

Review collected photos under Key Items. GamesRadar also reports that uncollected photos may appear in Dylan’s apartment after the main story. GamesRadar’s photo and camera guide.

Reward

AllThingsHow reports that completing the quest awards the Shiny Pebble artifact and counts toward the Panopticon Intern trophy. These reward details are reported by that guide rather than confirmed here through an official source. AllThingsHow’s Freeze Frame guide.

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