In Atomfall, training manuals and skill manuals are two names players use for collectibles that unlock additional skill branches. Finding one opens a branch; it does not automatically teach every skill in it. The available location evidence confirms one reported Bow Mastery location and one community-reported Melee Combat location, but not a complete, verified list of every manual.
What skill manuals unlock
Atomfall is Rebellion’s survival-action game, released on Steam on March 27, 2025. Its manuals expand the skills available to learn: guides describe eight unique manual types, each opening three skills. You still need to spend training resources to learn skills after unlocking their branch. Steam’s store listing identifies the game and release date; the branch details come from third-party guides.
Keep manual types separate from physical copies. MapMaster reports 13 copies across eight unique types, while some guides use “eight manuals” without clarifying whether they mean types or copies. The 13-copy figure is a third-party guide count, not an official publisher statistic. MapMaster’s searchable map and tracking guide can help players check reported placements.
Reported locations you can use as starting points
Bow Mastery Manual — Grove Castle, Casterfell Woods
A March 2025 Destructoid guide reports the Bow Mastery Manual on a crate near Grove Castle’s main entrance in Casterfell Woods. Treat this as a reported placement rather than a guarantee that it is the only way to obtain that manual. Destructoid’s manual guide provides the location.
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Melee Combat Manual — Outlaw’s Cave, Slatten Dale
A community guide reports the Melee Combat Manual on a desk inside Outlaw’s Cave, near a B.A.R.D. crate. This is community-reported rather than independently confirmed in the available guide excerpts, so use it as a lead and check the cave in your game. The community directions are the source for this placement.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Why a complete location checklist is not established here
Other guides describe manual acquisition through exploration, merchants, and progression through story leads. Those are different kinds of routes, and a merchant or lead may involve conditions that do not apply to a free-world pickup. The available excerpts do not consistently establish the exact location, prerequisite, or alternate route for every branch, so presenting a full checklist as verified would risk sending players to the wrong place. GamingBolt’s guide discusses these acquisition routes.
Branch names mentioned across guides include Stealth, Consumables, Crafting, Firearms Mastery, Conditioning or Experimental Inoculation, and Resistance-related manuals or injections. The naming is not fully consistent across sources, and the excerpts do not establish enough precise location detail to assign a confirmed location or prerequisite to each one.
Quick Recap
How to track down the remaining branches
- Use an interactive map such as MapMaster’s manual map to search and track reported copies, while treating third-party map entries as leads rather than official confirmation.
- When you encounter a merchant or a story lead, check whether it offers a manual before assuming the branch is only available as a world pickup.
- Record the manual type separately from each copy you find; multiple copies may belong to one branch.
- Once a branch is unlocked, check your training interface and spend the required training resources to learn its skills.
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