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EA’s published Battlefield 6 roster lists land transports and armor, naval craft, helicopters, and jets. Its roster page is labeled as updated for Season 4 but describes vehicles available “at launch”; EA’s separate guide also names two Season 4 jets. Availability depends on Combat Zone and mode, so the published list should not be read as a guarantee that every vehicle appears in every match.
How EA organizes Battlefield 6 vehicles
EA groups vehicles into six broad types: anti-air, helicopters, jets, tanks and ground-based attack vehicles, transports, and naval vehicles. The detailed roster page pairs NATO and Pax Armata names for several vehicle types, with NATO listed first in each pair. The descriptions below reflect EA’s published information, not independent performance testing. EA’s vehicle roster
Naval vehicles
RCB-90 patrol boat
This two-seat craft is described as a mobile platform for engaging water and air threats and supporting ground forces. Lowering its front ramp on shore can make it a deployment point.
7.7m NSW RHIB
The four-seat rigid-hull inflatable is intended for agile movement across water.
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Land vehicles
Light transports
| Vehicle | Seats and role | Protection and utility |
|---|---|---|
| Dirt Bike | Two seats; EA calls it the fastest vehicle on the roster page and notes an on-demand speed boost. | No onboard weapons or protection. |
| Quad Bike | Two seats for quick movement. | No onboard weapons or protection. |
| Golf Cart | Four seats; found during a match. | Unarmed and unprotected; cannot be customized. |
| Light Ground Transport (Glider 96 / Vector) | Five seats: driver, rooftop gunner, and three passengers. | Low health and minimal protection; passengers can use loadout weapons and repair the vehicle. |
Armored and combat vehicles
| Vehicle | Seats and squad use | EA-described capabilities |
|---|---|---|
| Armored Transport (LTV / Traverser Mark 2) | Squad-spawn utility. | Weapon configurations and support options such as a medbay or trophy system. |
| Infantry Fighting Vehicle (M3A3 Bradley / STRF 09 A4) | Driver, gunner, and three passengers; can serve as a squad spawn. | Customizable weapons and equipment. |
| Main Battle Tank (M1A2 SEPV3 / Leo A4) | Driver and gunner, plus two hitching positions; can serve as a squad spawn. | Customizable weapons and equipment. EA calls it the highest-health base vehicle. |
| Mobile Anti-Air (Cheetah 1A2 / GE-26 Pax) | One seat. | Designed to counter aircraft, including jets, with lock-on and free-fire options. |
Helicopters and jets
Helicopters on the launch roster
| Vehicle | Seats | Role and features described by EA |
|---|---|---|
| Transport helicopter (UH-79) | Five: pilot, two gunners, two passengers | Squad-spawn utility, miniguns, flares, and emergency damage repair. |
| Scout helicopter (AH-6 Little Bird / MH-350) | Four | EA describes it as the fastest helicopter. It has low protection, air-to-ground weapons, some air-to-air capability, flares, and passengers can use personal weapons. |
| Attack helicopter (M77E Falchion / Panthera KHT) | Two | Air-to-ground guns and bombs, some air-to-air capability, and flares. |
Jets on the launch roster
| Vehicle | Seats | Role described by EA |
|---|---|---|
| Attack jet (F-61V / F39-E) | One | Air-to-ground weapons with some air-to-air capability. |
| Fighter jet (F-97 Kestrel / SU-57) | One | Primarily air-to-air weapons, with some air-to-ground capability. |
Season 4 jet names in EA’s guide
EA’s vehicle guide also identifies two Season 4 jets: the F-74A Seacat, an air-to-air specialist, and the F/A-81F Super Spectre, intended for air-to-air and air-to-ground combat. These names are not included in the roster page’s named launch list, and EA’s published materials cited here do not reconcile that list with a complete current inventory across modes. EA’s vehicle guide
Stationary weapons are not drivable vehicles
EA’s roster page separately mentions stationary anti-air launchers, anti-tank guns, and heavy machine guns in vehicle Combat Zones. They are battlefield weapons, not entries in the drivable vehicle roster. EA’s vehicle roster
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Choosing a vehicle for the job
- Move a squad: light transports and the UH-79 carry multiple players; the RCB-90 can support deployment from shore.
- Hold ground: the M3A3 Bradley / STRF 09 A4 and M1A2 SEPV3 / Leo A4 combine crew and passenger capacity with customizable equipment. EA also describes both as squad-spawn options.
- Counter aircraft: the Cheetah 1A2 / GE-26 Pax is explicitly designed for anti-air work; the launch-roster fighter jet is primarily an air-to-air option.
- Attack ground targets from the air: EA describes attack helicopters and the F-61V / F39-E attack jet as having air-to-ground weapons.
- Check the match context: EA says vehicle availability depends on Combat Zone and mode. A vehicle’s appearance on the roster does not mean it is present on every map or in every mode.
Vehicle controls, progression, and support
EA’s guide says attack helicopters have two seats and transport helicopters five; it describes jets as having one or two seats and says they have a 60-second spawn delay when a match starts. These are guide-specific mechanics and may change with updates. Vehicle progression unlocks items such as skins, camouflage, and weapons through vehicle use and related actions. To inspect mastery or customize a vehicle, open Loadouts > Vehicles, choose the vehicle, then select its weapons, equipment, or cosmetics. EA’s vehicle guide
For vehicle repair and counterplay, EA says Engineers are the only class able to repair friendly vehicles, equipment, and weapon placements; their rockets and mines are also intended to deter enemy vehicles. Recon can use C4 against tanks and a laser designator to guide allied missiles. EA’s classes overview
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