Spoilers: This guide gives the complete Room 8 solution, including every animal placement and the reported rewards.
To enter Room 8, solve the Gallery Puzzle to obtain Key 8, reach rank 8, and use the key on a locked door. Place the figurines as follows: Monkey in Hubris, Lion in Envy, Swan in Lust, Elephant in Wrath, Pigeon in Gluttony, Bear in Sloth, Rabbit in Avarice, and Dog in Mundanity.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
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Blue Prince Day One Edition - PlayStation 5 | $44.80 | Buy on Amazon |
| 2 |
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Blue Prince - PS5 | $44.80 | Buy on Amazon |
| 3 |
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Blue Prince - P5 | $49.99 | Buy on Amazon |
| 4 |
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Handheld Game Console Built-in 400 Retro Games, Travel-Friendly Gaming Console with Long Battery... | $15.99 | Buy on Amazon |
How to access Room 8
- Complete the Gallery Puzzle to obtain Key 8.
- Reach rank 8 and find a locked door.
- Select Key 8 from Special Keys and use it on the door.
This access route is described in GameSpot’s Room 8 guide. A Blue Prince Wiki search result also describes the room as outside the normal draft pool, but that page could not be opened for direct verification.
Room 8 figurine placements
The eight bins run from left to right in this order. Match each figurine to its bin:
#1 Best Overall
- DRAFTING YOUR JOURNEY - Upon reaching a closed door in Mt. Holly, you decide what room appears behind it and each decision shapes your path as you navigate through the manor. Every door can reveal new and exciting chambers that contain their own unique challenges and secrets. But be careful how you draft, for each day the manor’s floor plan resets and the rooms you saw today may not be the same rooms you see tomorrow.
- EVERY STEP COUNTS - Your progress each day is shaped by the rooms you select to draft and the tools you find within them. Items in the game can be used in a number of creative ways to fuel your exploration deeper into the house, allowing you to adopt unique strategies to combat the challenges that each day brings.
- A HISTORY IN THE MAKING - As the heir of Mt. Holly, you have been tasked to explore its shifting halls in search of Room 46. Yet as your journey takes you further into the mansion’s depths, you start to discover that there is more lurking under the surface than a missing room. Investigate a past woven with the threads of blackmail, political intrigue, and the mysterious disappearance of a local children’s book author.
- DAY ONE EDITION BONUSES - Pack-in bonuses include 18” x 12” fold-out poster of the magnificent Mt. Holly Manor and a download code for the official game soundtrack.
| Bin | Figurine |
|---|---|
| Hubris | Monkey |
| Envy | Lion |
| Lust | Swan |
| Wrath | Elephant |
| Gluttony | Pigeon |
| Sloth | Bear |
| Avarice | Rabbit |
| Mundanity | Dog |
Why each figurine goes there
Monkey — Hubris
The monkey’s clue points to the bend of the animal-skin drawing’s tail near Hubris.
Lion — Envy
The lion asks for a sin containing the letter “n.” Use the other clues to eliminate the other eligible choices; Envy is the intended bin.
Rank #2
- The physical edition will include a fold-out poster of the magnificent Mt. Holly Manor
- Additionally, all pre-orders will include a download code for the official game soundtrack. This code will be included on a voucher inside the game pack for all D1 orders
- DRAFTING YOUR JOURNEY - Upon reaching a closed door in Mt. Holly, you decide what room appears behind it and each decision shapes your path as you navigate through the manor. Every door can reveal new and exciting chambers that contain their own unique challenges and secrets
- EVERY STEP COUNTS - Your progress each day is shaped by the rooms you select to draft and the tools you find within them. Items in the game can be used in a number of creative ways to fuel your exploration deeper into the house, allowing you to adopt unique strategies to combat the challenges that each day brings
- A HISTORY IN THE MAKING - As the heir of Mt. Holly, you have been tasked to explore its shifting halls in search of Room 46. Yet as your journey takes you further into the mansion’s depths, you start to discover that there is more lurking under the surface than a missing room
Swan — Lust
The swan warns against being placed far from the fin drawing. Lust is near the fin.
Elephant — Wrath
The elephant refers to a neighboring sin whose label is written thinly to fit. The guide identifies Lust as the squeezed label, placing the elephant in the neighboring Wrath bin.
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Rank #3
- Brand new. UK Import PAL version. Game in English. UK PSN account may be required for any online features.
Pigeon — Gluttony
The pigeon’s clue refers to the room number: “eight” sounds like “ate,” pointing to Gluttony.
Bear — Sloth
The bear’s lounging-in-the-den clue signals Sloth.
Rank #4
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- [ Rechargeable and Long Battery Life ] - This video game console is equipped with a 500mAh lithium - ion battery, which supports up to 5 hours of continuous play. And 1-2 hours for fully charged. There is no need for frequent battery replacement. Remember to charge it when you receive the package.
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Rabbit — Avarice
The rabbit says its bin and its neighbor each contain a repeated letter. Avarice and Mundanity fit that pattern, which narrows the rabbit’s location to one of those two bins.
Dog — Mundanity
The dog says its bin is at an end. Hubris occupies the other end, leaving Mundanity.
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What solving Room 8 rewards
GameSpot reports that completing the puzzle grants an Allowance Token, permanently increasing starting gold by +2. It also reports that the Infinity Trophy is awarded when the puzzle is completed at rank 8. These reward details come from Jason Rodriguez’s guide dated April 10, 2025; current-version behavior has not been independently confirmed. A Blue Prince Wiki search result mentions two Allowance Tokens for repeat completions without having collected the trophy, but the page was inaccessible, so that additional condition is not established here.
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