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d3dx9d_41.dll Missing: Repair the Right DirectX Build

Length18 min Posted Quest giverVGSources Team

The errors you may see

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The d3dx9d_41.dll error usually appears when an older game or Direct3D application starts:

  • “The program can’t start because d3dx9d_41.dll is missing from your computer.”
  • “The code execution cannot proceed because d3dx9d_41.dll was not found.”
  • “There was a problem starting d3dx9d_41.dll.”
  • “Error loading d3dx9d_41.dll. The specified module could not be found.”
  • “d3dx9d_41.dll is either not designed to run on Windows or it contains an error.”
  • A procedure-entry-point error that names d3dx9d_41.dll.

The important detail is the extra d before _41: d3dx9d_41.dll is the debug Direct3D 9 Extensions library, not the ordinary retail file d3dx9_41.dll.

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The 60-second answer

If the exact error names d3dx9d_41.dll, repair or reinstall the game or application that is requesting it. Start with the program’s original installer, launcher repair function, or game-file verification tool.

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This file is not a normal Windows system component. It belongs to the legacy D3DX9 part of the DirectX SDK and is normally associated with a developer build, SDK sample, or an application that incorrectly bundled a debug dependency.

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Do not begin by downloading a random copy, renaming the file, placing it in System32, or running regsvr32.

If the message actually says d3dx9_41.dll without the d, use Microsoft’s DirectX End-User Runtime Web Installer or the DirectX End-User Runtimes (June 2010). That is a different repair path.

What d3dx9d_41.dll is

d3dx9d_41.dll is Microsoft’s Direct3D 9 Extensions Debug library. It is part of the older D3DX9 development components associated with the legacy DirectX SDK.

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D3DX provided utility functions used by older Direct3D applications. The version suffix matters because D3DX libraries were installed side by side. An application built against one D3DX release may request that specific filename rather than accepting a newer or similarly named library. Microsoft documents this side-by-side behavior in its D3DX9 documentation.

The d identifies the debug build:

  • d3dx9_41.dll is the retail Direct3D 9 Extensions library.
  • d3dx9d_41.dll is the debug Direct3D 9 Extensions library.

They are separate binaries with different intended uses. A retail DLL cannot reliably replace the debug DLL, and renaming one does not convert it into the other.

Microsoft describes debug DirectX DLLs as development and testing binaries. They are not intended to be shipped with a finished product. That distinction explains why a game requesting this file is unusual: the game may have been packaged incorrectly, or you may be launching a developer or debug build.

Is it part of Windows 10 or Windows 11?

No. Windows 10 and Windows 11 include modern DirectX components, but that does not mean every optional DirectX 9-era library is installed.

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d3dx9d_41.dll is not normally supplied by:

  • Windows Update
  • System File Checker
  • DISM
  • Graphics-card drivers
  • .NET
  • Visual C++ Redistributables
  • The core DirectX version built into Windows

SFC and DISM repair protected Windows components. They do not normally recreate an application-local debug D3DX file that was removed from a game directory.

A fresh Windows installation can therefore be perfectly healthy while an old game still reports that this DLL is missing. The reset or reinstall may have removed the game itself, its bundled prerequisites, or a local copy of the optional DirectX libraries.

Does DirectX 9.0c include this file?

The label “DirectX 9.0c” is not enough to identify the required file.

Older DirectX packages included several optional, side-by-side libraries. The ordinary consumer runtime can install retail D3DX files such as d3dx9_41.dll, but the debug file d3dx9d_41.dll is associated with the DirectX SDK developer runtime.

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That means installing a normal DirectX runtime may fix a missing d3dx9_41.dll error while leaving a genuine d3dx9d_41.dll error unchanged. Microsoft separately documents debug runtime files under the SDK’s Developer Runtime directories.

The first check: confirm the exact filename

Before changing anything, read the error carefully.

These filenames are not interchangeable:

Error names What it usually means First repair
d3dx9d_41.dll Debug D3DX9 dependency Repair the requesting application or restore the matching SDK debug runtime
d3dx9_41.dll Retail D3DX9 dependency Install the official June 2010 End-User Runtime
d3dx9_42.dll or d3dx9_43.dll A different side-by-side D3DX version Install the runtime or application package that contains that exact version

Do not install the SDK merely because the filename contains “DirectX.” For ordinary game players, repairing the game is usually the correct first move.

Fix 1: repair or verify the affected application

This is the most likely fix for the exact debug filename.

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A legitimate application-local copy may have been:

  • Removed during a Windows reset or reinstall
  • Quarantined by antivirus software
  • Deleted by a cleanup utility
  • Left behind when an installation was interrupted
  • Replaced by a mod or unofficial patch
  • Omitted from a badly packaged release
  • Copied incompletely from another computer

Steam games

  1. Open Steam.
  2. Select Library.
  3. Right-click the affected game.
  4. Select Properties.
  5. Select Installed Files.
  6. Select Verify integrity of game files.
  7. Wait for Steam to finish.
  8. Start the game again from Steam.

Older games may also include a prerequisite installer in a path similar to:

Steam\steamapps\common\<Game>\_CommonRedist\DirectX\Jun2010\DXSETUP.exe

If that file exists, close the game and run DXSETUP.exe as administrator. Then restart the game.

The exact folder differs between games, so search the game’s installation directory for DXSETUP.exe, directx, or _CommonRedist.

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Epic, GOG, and other launchers

Open the launcher’s settings for the game and look for an option named Verify, Repair, Scan and Repair, or Check files. Let the launcher restore all missing files instead of replacing only the DLL named in the message.

If the launcher has no repair function:

  1. Exit the launcher completely.
  2. Open Settings with Win+I.
  3. Select Apps.
  4. Select Installed apps.
  5. Find the affected game or application.
  6. Select the three-dot menu.
  7. Choose Modify, Repair, or Uninstall, depending on what the application provides.
  8. If no repair option exists, reinstall it from the original vendor or launcher.

Non-store applications

Use the original installer and choose Repair if offered. If the installer has no repair option, reinstall the application from its official source.

If the program is a private tool, SDK sample, or internal build, ask whoever supplied it for the complete matching build rather than obtaining a single DLL from the internet.

How to tell whether this worked

The repair succeeded if:

  • The program starts without the missing-file message.
  • The repaired application directory contains the required runtime files.
  • The launcher reports that verification completed successfully.
  • The error changes to a different dependency, which indicates that the loader progressed further.

If the same exact error returns immediately, check antivirus protection history and the application architecture before repeating the reinstall.

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Fix 2: install the retail DirectX runtime only when the filename is retail

If the message says d3dx9_41.dll without the d, install Microsoft’s legacy End-User Runtime.

Microsoft provides the DirectX End-User Runtimes (June 2010), which installs optional libraries used by many older games, including D3DX, XAudio, XInput, and XACT components. It does not replace the modern DirectX version built into Windows.

Using the June 2010 redistributable

  1. Download directx_Jun2010_redist.exe from Microsoft.
  2. Run the downloaded file.
  3. Choose an empty temporary folder when it asks where to extract the files.
  4. Open the extracted folder.
  5. Run DXSETUP.exe.
  6. Accept the license terms.
  7. Allow setup to complete.
  8. Restart Windows or relaunch the application.

The package is a redistributable archive. Running only the extraction step is not enough; DXSETUP.exe must be run from the extracted files.

Microsoft also provides the DirectX End-User Runtime Web Installer. Use Microsoft’s download pages rather than a third-party DLL repository.

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This branch is for the retail filename. It should not be described as a guaranteed repair for d3dx9d_41.dll, because the debug runtime belongs to the SDK developer components.

Fix 3: restore the matching SDK debug runtime

Use this path when the program is a genuine developer build, SDK sample, test tool, or application compiled in Debug configuration.

A debug executable may contain an import for d3dx9d_41.dll even when the retail runtime is installed correctly. The application must receive the matching debug binary for its architecture and D3DX version.

Microsoft’s legacy DirectX installation guidance documents debug runtime files under the SDK’s Developer Runtime\architecture directory. The correct file should come from:

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  • The matching SDK installation
  • The project’s trusted build output
  • A verified backup
  • The developer’s official installation package

Do not install the entire legacy SDK on a normal gaming computer simply because an old game displays this error. The SDK is intended for development and is end-of-life.

For a developer maintaining the source code:

  1. Identify which SDK version the project expects.
  2. Confirm whether the build is Debug or Release.
  3. Confirm whether the executable is x86 or x64.
  4. Restore the matching debug runtime in the private development environment.
  5. Rebuild the application.
  6. Package the retail runtime correctly for Release builds.

For a shipped product, the better long-term fix is usually to rebuild as Release and remove the debug dependency. Microsoft’s D3DX package documentation states that debug DLLs are for testing and should not be shipped with a product.

How to tell whether the SDK fix worked

The program should start without requesting d3dx9d_41.dll. If it reports another missing DLL, that may be a separate dependency from the same development environment.

If the file exists but the program reports a bad image or entry-point error, the debug file may be from the wrong SDK generation or architecture. Restore the complete matching build rather than trying several similarly named files.

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Fix 4: check Windows Security quarantine

Antivirus protection can remove an application-local DLL even when the rest of the game remains installed.

  1. Open Windows Security from the Start menu.
  2. Select Virus & threat protection.
  3. Select Protection history.
  4. Look for an event involving the affected game or d3dx9d_41.dll.
  5. Check the file path shown in the event.
  6. If the file belongs to a trusted, verified installation, use the available restore action only after reviewing the detection.
  7. Run a scan of the application directory.
  8. Verify or reinstall the game after restoring it.

Microsoft explains the risks of restoring quarantined files in its guidance for Protection history. A restored file may be detected again, and allowing an unsafe file can expose the computer.

For a game, verifying or reinstalling from the official launcher is safer than restoring an isolated DLL manually. If the same file is repeatedly quarantined, stop restoring it blindly. Check the game source, remove unofficial modifications, and contact the vendor if the official package is being detected.

Fix 5: check the application architecture

A 32-bit program needs the x86 version of the DLL. A native 64-bit program needs the x64 version.

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On 64-bit Windows:

  • C:\Windows\System32 normally contains 64-bit system files.
  • C:\Windows\SysWOW64 normally contains 32-bit system files used through WOW64.
  • A DLL beside the application executable is application-local and may be loaded before a system-directory copy.

The directory names are confusing, so do not infer architecture from the folder name alone.

Where should the file go?

For an ordinary packaged application, the application directory is often the safest location because the program was built and tested with its local dependencies. Microsoft documents the standard DLL search order, which normally searches the application directory before system directories.

For a developer testing an SDK build, Microsoft documents copying the appropriate debug runtime from the SDK’s Developer Runtime\architecture folder to the test application directory or the relevant system directory.

Do not copy an arbitrary file into System32 as a first-line fix. A wrong system-wide DLL can affect other applications and may be loaded by programs that were not involved in the original error.

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Check for local copies

Open PowerShell and run:

Get-ChildItem "$env:WINDIR\System32","$env:WINDIR\SysWOW64" `
  -Filter "d3dx9d_41.dll" -ErrorAction SilentlyContinue |
  Select-Object FullName, Length, LastWriteTime,
    @{Name="FileVersion";Expression={$_.VersionInfo.FileVersion}}

This only reports matching files in the two standard Windows directories. It does not prove that a file is genuine, compatible, or appropriate for the application.

Also inspect the application’s own folder. If it contains a stale or damaged local copy, that copy may take precedence over a different file in a system directory. Repair the application instead of mixing files between installations.

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Fix 6: handle “not designed to run on Windows”

The message:

d3dx9d_41.dll is either not designed to run on Windows or it contains an error.

usually points to a damaged, incompatible, or mismatched binary rather than a simple missing-file problem.

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Prioritize these causes:

  1. The DLL is x86 but the application is native x64, or vice versa.
  2. The file was truncated during download or installation.
  3. The debug and retail builds were mixed.
  4. A different D3DX version was renamed to _41.
  5. Antivirus software modified or removed a dependency.
  6. The DLL depends on another missing or incompatible component.
  7. The executable and DLL came from different releases.

The safest repair is to restore the complete application package or matching SDK runtime. Do not keep replacing only the named file.

If the application was copied from another computer, reinstall it from its original installer. Copying a program folder often omits prerequisites, registry setup, launcher files, or architecture-specific components.

Fix 7: enable legacy Windows features only for separate compatibility requirements

Windows Features do not install d3dx9d_41.dll, but some older games also require legacy components such as DirectPlay.

To check DirectPlay:

  1. Press Win+R.
  2. Type optionalfeatures.
  3. Press Enter.
  4. Expand Legacy Components.
  5. Select DirectPlay if the game’s documentation requires it.
  6. Select OK.
  7. Restart Windows if prompted.
  8. Launch the game again.

Do not enable random features in the hope that one will supply the DLL. DirectPlay can help an old game pass a separate compatibility check, but it does not replace the D3DX9 debug runtime.

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Fix 8: repair Windows components with DISM and SFC

Use DISM and SFC when Windows itself has broader corruption symptoms, such as several protected components failing, damaged system files, or repeated Windows servicing errors.

They are lower-priority steps for an application-local d3dx9d_41.dll failure.

  1. Open Start.
  2. Type Command Prompt.
  3. Right-click Command Prompt.
  4. Select Run as administrator.
  5. Select Yes at the User Account Control prompt.
  6. Run:
DISM.exe /Online /Cleanup-Image /RestoreHealth
  1. Wait for DISM to finish.
  2. Run:
sfc /scannow
  1. Wait until verification reaches 100 percent.
  2. Restart Windows.
  3. Retry the affected application.

Microsoft documents this order in its System File Checker guidance.

Success means DISM completes without an unrepaired error and SFC reports that it repaired or found no integrity violations. That still does not guarantee that a game-local debug DLL will be recreated. If the same application error remains, return to application verification or SDK repair.

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If repeating SFC and DISM leaves you unsure what is changing, Outbyte PC Repair can perform a free scan showing the reported problems, while repair is completed by the full version; it is optional, and reinstalling the affected application remains the definitive fix when the missing file belongs to that program.

Fix 9: install Windows updates when the system itself is outdated

Windows Update does not normally install optional D3DX SDK debug libraries, but it is still worth completing if the computer has broader compatibility or servicing problems.

  1. Press Win+I.
  2. Select Windows Update.
  3. Select Check for updates.
  4. Download and install available updates.
  5. Restart when prompted.
  6. Check again until Windows reports that it is up to date.
  7. Retry the program.

Use Microsoft’s Windows Update installation guidance if the update process itself fails.

Do not expect Windows Update to add d3dx9d_41.dll. A successful update may improve the operating system while leaving the application’s missing dependency unchanged.

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Fix 10: update or reinstall the graphics driver only for driver symptoms

A graphics driver can cause rendering failures, black screens, device-removal errors, or crashes after the program starts. It does not normally install d3dx9d_41.dll.

If you have separate display-driver symptoms:

  1. Right-click the Start button.
  2. Select Device Manager.
  3. Expand Display adapters.
  4. Right-click the graphics adapter.
  5. Select Update driver.
  6. Choose Search automatically for drivers.
  7. If the problem began immediately after a driver update, open Properties.
  8. Select the Driver tab.
  9. Use Roll Back Driver if available.
  10. If the driver is damaged, select Uninstall device.
  11. Restart Windows.
  12. Install the current driver from the graphics hardware vendor.

Microsoft documents the general process in its Device Manager driver guidance.

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Fix 11: use System Restore after a specific system change

System Restore is useful when the program worked until a clearly identifiable event, such as a cleanup, update, security action, or failed installation.

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  1. Press Win+R.
  2. Enter:
rstrui.exe
  1. Press Enter.
  2. Select Next.
  3. Choose a restore point created before the problem began.
  4. Select Scan for affected programs if available.
  5. Review the affected applications and drivers.
  6. Select Next.
  7. Select Finish.
  8. Allow Windows to restart.

Microsoft explains that System Restore rolls back system settings, installed programs, drivers, and registry state while normally leaving personal files alone.

System Restore may not restore an application-local file if the program itself was removed or reinstalled afterward. Verify or reinstall the game after the restore if necessary.

Why regsvr32 does not fix this file

Do not run:

regsvr32 d3dx9d_41.dll

regsvr32 is intended for DLLs that expose registration entry points such as DllRegisterServer. Microsoft documents that requirement in its DllRegisterServer guidance and regsvr32 documentation.

D3DX runtime libraries are loaded as normal application dependencies. They are not ordinary COM or ActiveX servers. Running regsvr32 will not install DirectX and may produce an error stating that the required entry point is missing.

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Why random DLL downloads and renaming are unsafe

Avoid isolated DLL download sites. A random file can be:

  • Modified or malicious
  • The wrong architecture
  • From a different D3DX release
  • A retail file when the program needs a debug file
  • A debug file when the program needs the retail runtime
  • Missing its own dependencies
  • Incompatible with the executable

Even a file that makes the first message disappear may cause a crash, entry-point error, or bad-image error later.

Never rename:

  • d3dx9d_41.dll to d3dx9_41.dll
  • d3dx9_42.dll or d3dx9_43.dll to an _41 filename
  • An x86 DLL to make it appear suitable for x64 software

The filename is part of the application’s import contract. Renaming changes the name, not the binary’s exported functions or architecture.

What if the error returns after every reinstall?

A recurring error usually indicates that the same underlying event is removing or replacing the file.

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Check these possibilities:

  • Windows Security quarantines the file after every installation.
  • The launcher’s prerequisite installer is cancelled or blocked.
  • You are starting a different copy of the executable than the one being repaired.
  • A mod or unofficial patch replaces the runtime.
  • The application release incorrectly depends on a debug DLL.
  • The application folder is damaged or partially protected.
  • The executable and DLL come from different releases.
  • A backup or synchronization tool restores the wrong copy.

Use this sequence:

  1. Note the complete error text.
  2. Note the exact executable name.
  3. Check the executable’s folder.
  4. Check Windows Security → Virus & threat protection → Protection history.
  5. Remove unofficial modifications temporarily.
  6. Verify files through the launcher.
  7. Run the application directly from the verified installation folder.
  8. Confirm whether the error names d3dx9d_41.dll or d3dx9_41.dll.
  9. Confirm whether the application is 32-bit or 64-bit.
  10. Contact the application vendor if the official package repeatedly deploys the wrong dependency.

If the launcher starts without an error but the game does not appear, the same prerequisite problem may be failing silently. Run the bundled prerequisite installer and verify the installation rather than repeatedly reinstalling Windows components.

Frequently asked questions

Is d3dx9d_41.dll a virus?

The filename alone does not prove whether a file is safe. A genuine debug D3DX library can exist, but a file downloaded from an unknown source should not be trusted merely because its name is correct.

Check the file’s location, the application source, Windows Security history, and the complete installation package. Restore files through the official installer or launcher.

Should I put it in System32?

Usually no. Repair the application first. A developer may deploy the exact matching SDK debug runtime for testing, but ordinary users should not place an arbitrary DLL in a system directory.

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On 64-bit Windows, System32 is normally the 64-bit system directory and SysWOW64 is normally the 32-bit system directory. The correct location depends on the executable architecture and the application’s deployment design.

Does Visual C++ Redistributable install it?

No. Visual C++ Redistributables provide Microsoft C and C++ runtime components. They do not supply the D3DX9 debug library.

Does .NET install it?

No. .NET is a separate runtime and does not install this Direct3D utility DLL.

Will a graphics-driver reinstall install it?

Normally no. Graphics drivers support the GPU and display stack. d3dx9d_41.dll is an optional Direct3D utility runtime associated with the legacy SDK or application package.

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Does the June 2010 runtime install the debug file?

Do not assume that it does. The June 2010 End-User Runtime is the normal repair for the retail d3dx9_41.dll. The debug d3dx9d_41.dll belongs to SDK/developer runtime components and may need to come from the matching SDK or application package.

What if I have DirectX 12?

DirectX 12 being installed does not guarantee that older optional D3DX9 side-by-side libraries are present. Modern DirectX and legacy D3DX utilities are separate components.

Can I use d3dx9_41.dll instead?

No. The retail and debug builds are different files. If the executable imports d3dx9d_41.dll, install or restore the matching debug runtime or repair the program that requested it.

What if the file exists but the error still says it is missing?

The named DLL may be present while one of its dependencies is missing. The copy may also be the wrong architecture, damaged, or overridden by another application-local copy.

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Repair the complete application package and check for duplicate files in the application directory and system directories. Do not assume that file presence proves compatibility.

Should I install the entire DirectX SDK?

Only if you are maintaining or running a genuine development build that requires it. It is not the normal solution for a retail game, and Microsoft considers the legacy SDK end-of-life.

What is the correct repair after a clean Windows installation?

First install or restore the affected game or application. Then run its bundled prerequisite installer and verify its files. If the exact filename is the retail d3dx9_41.dll, install Microsoft’s June 2010 End-User Runtime. If it is the debug d3dx9d_41.dll, locate the matching application or SDK package instead.

What should I do after antivirus quarantine?

Review the detection and file path in Windows Security. If the file belongs to a trusted, verified installation, follow the security product’s restore process only after scanning and confirming the source. For games, file verification or reinstallation is safer than copying a replacement DLL from elsewhere.

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Final decision tree

Use the filename to choose the repair:

  1. d3dx9d_41.dll
  2. Repair or reinstall the requesting application.
  3. Check antivirus quarantine.
  4. Confirm x86 versus x64.
  5. Use the matching SDK debug runtime only for a genuine developer build.

  6. d3dx9_41.dll

  7. Run the game’s bundled DXSETUP.exe, or install Microsoft’s June 2010 End-User Runtime.
  8. Verify the application afterward.

  9. “Not designed to run on Windows”

  10. Restore the complete package.
  11. Check architecture, corruption, debug-versus-retail mismatch, and dependent files.

  12. Broader Windows failures

  13. Run DISM, then SFC.
  14. Complete Windows Update.
  15. Consider System Restore if a specific recent change caused the problem.

  16. Separate graphics symptoms

  17. Update, roll back, or reinstall the display driver.
  18. Do not expect the driver to install the D3DX DLL.

The safest repair is the one that restores the complete, matching application or development package. d3dx9d_41.dll is real, but it is unusual, and treating it like an ordinary Windows system file is what sends most repairs in the wrong direction.

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Two free Windows tools

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Before you go - each of these free tools takes about a minute and tackles what quietly slows a Windows PC down.

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