Diablo 4 2.0.5 was an all-platform update released on November 19, 2024, as build 59712. It adjusted several runes and mercenary abilities and included fixes for quests, achievements, strongholds, item usability, and other gameplay issues. This is a historical patch, not a statement of the game’s current version. Blizzard’s official patch-notes archive lists the original update and its later 2.0.5a and 2.0.5b follow-ups.
What changed in Diablo 4 patch 2.0.5?
The November 19 notes focus on balance changes for runes and mercenaries, alongside a range of bug fixes. Blizzard’s Diablo IV team introduced the notes by saying it had been “monitoring your feedback.” The update is listed under the Vessel of Hatred heading, but the notes do not identify every individual change as requiring the expansion.
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Rune changes
Blizzard changed the behavior or values of several runes. The listed changes include:
- Neo: The effect is no longer blocked by invulnerability. Its tooltip clarifies that taking health damage is required to stop the effect: “The Tooltip now specifically states that you must take health damage to stop this effect.”
- Moni: Offering increased from 25 to 35.
- Ton: Meteorites were adjusted.
- Ceh: Spirit Wolves were adjusted.
- Tal: Pestilent Swarms were adjusted.
- Vex: Duration behavior was adjusted.
- Lum and Thul: Values were adjusted.
The official notes describe the additional rune adjustments but do not provide their before-and-after values in the summary above. See Blizzard’s dated 2.0.5 entry for the complete change list.
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Mercenary changes
Raheir’s Shield Throw
Shield Throw received a longer taunt, more target bounces, and increased damage. Blizzard’s November 19, 2024 notes give these before-and-after values:
| Shield Throw value | Before | After |
|---|---|---|
| Taunt duration | 3 seconds | 5 seconds |
| Targets hit by bounces | 3 | 9 |
| Damage | 225% | 450% |
Other mercenary adjustments
The patch also adjusted several Iron Wolf bonuses and Crater burst damage. The listed notes should be consulted for the specific ability entries and values.
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Bug fixes
Patch 2.0.5 included fixes across several areas of play. Blizzard’s notes list issues involving Vessel of Hatred quests, achievements, strongholds, item usability, and other gameplay problems. The full archive entry gives the individual fixes; the update is not limited to the balance changes summarized above.
Release date, build and platform availability
Blizzard marked the main 2.0.5 update as build 59712, dated November 19, 2024, and available on all platforms. The archive then lists two follow-ups:
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| Update | Release date | Build | Platform scope | Listed changes |
|---|---|---|---|---|
| 2.0.5 | November 19, 2024 | 59712 | All platforms | Rune and mercenary balance changes; bug fixes |
| 2.0.5a | November 20, 2024 | 59901 | PC only | Elixir of Antivenin health issue fix; stability improvements |
| 2.0.5b | December 5, 2024 | 60065 | All platforms | Stability improvements |
These entries document the 2.0.5 update family in 2024; they do not establish Diablo IV’s current version as of October 8, 2026. The archive is rolling, so use its dated headings to distinguish these historical notes from later updates.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Does patch 2.0.5 require Vessel of Hatred?
The patch notes appear under the Vessel of Hatred heading, but that alone does not show that every change requires the expansion. Blizzard’s Vessel of Hatred launch guide distinguishes content available to all Diablo IV players from expansion content and says the Vessel of Hatred campaign requires purchasing the expansion. It does not map each 2.0.5 change to an ownership requirement, so the notes do not support a blanket claim that the entire patch requires the expansion.
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