To understand the elves in Sacred Arbor in Dragon’s Dogma 2, arrange for a Pawn to translate: recruit one with the Woodland Wordsmith specialization, teach that specialization to your Main Pawn with the Woodland Wordsmith’s Tome, or progress Glyndwr’s questline. Woodland Wordsmith is a Pawn specialization; it is your Pawn—not a permanent language skill for the Arisen—that handles translation.
Three ways to understand Elvish
| Route | What it involves | Best fit |
|---|---|---|
| Hire a translator Pawn | Find a Pawn with Woodland Wordsmith in a Rift and add them to your party. | You want a direct option and can find a suitable Pawn. |
| Teach your Main Pawn | Get the Woodland Wordsmith’s Tome and use it from your inventory. | You want your Main Pawn to carry the specialization. |
| Progress Glyndwr’s questline | Follow the elf’s quests, including “A Trial of Archery.” | You are already pursuing Glyndwr’s story. |
Recruit a Pawn who already translates
Check Pawns in a Rift for the Woodland Wordsmith specialization. VGC says you can inspect a Pawn’s specialization there, and that the translator enables communication with the elves; Siliconera likewise reports that a hired Pawn with Woodland Wordsmith translates Elvish in Sacred Arbor. This is the most direct route if you find a suitable recruit. VGC’s guide and Siliconera’s guide describe this method.
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Teach Woodland Wordsmith to your Main Pawn
The Woodland Wordsmith’s Tome teaches the specialization to your Main Pawn. Siliconera’s walkthrough says to raise Kough’s affinity at Kough’s Inn in Sacred Arbor by giving three Bunch of Flowers, resting at the inn, then giving a fourth gift the next morning. Kough then gives you the Tome. Use it from your inventory to teach your Main Pawn.
That exact gift count and rest sequence is Siliconera’s reported walkthrough, not a universal requirement established by all guides. GameRevolution also lists obtaining the Tome as a route but summarizes the affinity steps differently. See Siliconera’s Kough walkthrough and GameRevolution’s guide.
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Use Glyndwr’s questline as another route
Glyndwr, an elf encountered in Vermund, can also provide translation help as you progress his questline. VGC points to his quests, including “A Trial of Archery”; GameRevolution also identifies completing his questline as a way to understand Elvish. The guides establish this as an alternative route, but do not establish a more precise quest trigger. Read VGC’s quest guidance and GameRevolution’s overview.
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- A Grand Adventure – Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories. With their heart taken by the Dragon, the Arisen is set on a path to slay that symbol of the world’s destruction as it soars through the sky on massive wings, breathing flames that scorch everything in its path. With the Arisen’s future veiled in mystery, what challenges and triumphs await on the path to their destiny?
- Single-Player Cooperation – Up to three mysterious otherworldly beings, known as Pawns, accompany the Arisen throughout their journey. Pawns create the feeling of a cooperative gameplay experience by offering unique characteristics, skills, and knowledge gained from their experiences with other Arisen.
- Made with RE ENGINE – Capcom’s advanced RE ENGINE produces vividly detailed, high fidelity graphics combined with immersive physics and complex and reactive character AI to create a setting where decisions, and their consequences, come to life.
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