Escape from Tarkov patch 0.16.6.0 was scheduled for April 29, 2025, with maintenance beginning at 8:00 AM BST / 3:00 AM EDT. Battlestate Games estimated installation would take about five hours, with a possible extension, and said the game would be inaccessible during maintenance. The developer later announced that installation was complete and players could download the update through the launcher. The notes describe Lighthouse optimization, convenience and progression changes, and a range of specific fixes.
Maintenance schedule and update status
Battlestate Games’ official Escape from Tarkov channel announced patch 0.16.6.0 for April 29, 2025, starting at 8:00 AM BST / 3:00 AM EDT. The estimated installation time was approximately five hours, with the possibility of an extension. The announcement warned, “The game will not be accessible during this period.” A later post confirmed installation was complete and directed players to download the update through the launcher.
Map and performance changes
The detailed changes below are reported in a Japanese translation of the patch notes published by Ministry of Tarkov Information. Its page cautions that the translation may include paraphrase or errors, so fine-grained descriptions and task names should be read with that qualification.
- Lighthouse: The notes report performance optimization in some areas. They do not provide FPS, load-time, or benchmark figures, so no specific performance gain is established.
- Customs: Some location details that had previously been removed were restored.
Quality-of-life and progression updates
Hideout and inventory convenience
- A Hideout crafting option was added to buy all required materials for a recipe.
- Items nearing expiration are highlighted on the insurance screen.
- A new Hideout poster and a Water Collector crafting recipe were added.
Tasks and transitions
- Failed tasks restart automatically after a raid.
- Players must hold the location-transition hotkey for several seconds to transition.
- Task completion or failure sounds are quieter when an achievement is earned at the same time.
- A new high-level task line allows skill progression; completing it unlocks special weekly tasks.
The translated notes associate the task changes with the following targets and locations: Safe Corridor (Reserve), Pest Control (Reserve), Long Road (Lighthouse), Provocation (Interchange), No Swiping (Shoreline), Preemptive Strike (Shoreline, Customs, Woods), Overpopulation (Lighthouse), and Rite of Passage (Customs). These are the English names as rendered in the translation; check the current in-game task names if exact naming matters.
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Fixes listed in the translated notes
The translation reports fixes for these specific cases. They should not be read as claims that every related issue or all bot behavior was resolved.
- Bots dealing double damage in some cases.
- Money-stack behavior when money was received for completed tasks or system messages.
- Sound portals not working correctly in some situations.
- Armor durability calculations for certain tasks.
- A PvE Labyrinth access card not disappearing after entry.
- Geometry on Lighthouse, The Lab, and Shoreline that could cause teleporting, clipping, or uncontrolled movement.
- Incorrect weight for the WARTECH TV-115 plate carrier.
- Insurance for ammunition packs.
- Bots spinning while looting, and bot voice lines playing before attacks when the player was not clearly visible.
- Minor bot behavior issues.
- A third mannequin disappearing from the Hideout Gear Rack.
What the patch notes establish about performance
The translated notes identify Lighthouse area optimization as a change, but neither source provides a measured FPS increase or other benchmark. The available notes also do not establish a hardware requirement or an independently tested performance outcome.
Quick Recap
Rank #4
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