Dragon Age: Inquisition has 15 Astrarium constellation puzzles in the base game and three more in the Jaws of Hakkon DLC. This guide lists all 18 by region and landmark, explains the no-repeat-line rule, and covers the rewards for completing a regional set. For each board, use its displayed constellation as the exact route guide: the star-by-star sequences are not listed here.
How Astrarium constellation puzzles work
An Astrarium shows stars connected by lines. Your goal is to trace the constellation without drawing the same line segment twice. The displayed pattern on the board is the reference for which connections to make.
A useful way to reason through a board is to look for cycles, or closed loops, in its network of stars. A triangle is a simple example. If every star has an even number of lines meeting it, a route can start and finish at any star. This is a solving aid, not a guarantee that you have drawn every required connection; compare your completed lines with the board’s target.
All Astrarium puzzles by region and location
Use the puzzle name together with the landmark when navigating. Landmark labels can differ between map states or guides, so check the in-game map if a label does not match what you see.
The Tool Desk
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- Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age.
- Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other.
- Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world.
- Change the World : Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself.
| Region | Astrarium puzzles and landmarks |
|---|---|
| Hinterlands | Peraquialus — Dead Ram Grove Judex — The Outskirts Draconis — Hafter’s Woods |
| Storm Coast | Servani — Great Cove Fervenial — Apostate’s Landing Bellitanus — Morrin’s Outlook |
| Crestwood | Kios — Glenmorgan Mine Silentir — Forester Homestead Tenebrium — East Side Hills/The Flats |
| Western Approach | Fenrir — Prison Ruins Toth — Griffon Wing Keep Satinalis — Echoback Fort |
| Emerald Graves | Eluvia — Nettle Pass Equinor — Harrow Solium — Direstone |
| Frostback Basin (Jaws of Hakkon) | Visus — Western Riverbank Belenas — Basin Floor Fulmenos — Cliffside Path |
What you get for solving Astrariums
Reward for each puzzle
Each solved Astrarium grants 150 Influence and a codex entry. The codex describes the device as an ancient Tevinter tool for viewing constellations in the stars.
Reward for completing a regional set
Solving all three Astrariums in a region reveals a hidden cave or reward location. After completing the third puzzle, check the regional map for the newly revealed marker and travel there to collect the reward. In the Hinterlands, the location is documented as a cave that appears after all three puzzles are solved.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.About the puzzle routes
The game’s displayed constellation is the definitive visual target, but a complete numbered sequence of star-to-star moves is not provided for every board here. Rather than guess at paths from vague shape descriptions, use the board itself to trace each required connection once, following the no-repeat-line rule. The location list above identifies every base-game Astrarium and the three additional boards in Frostback Basin.
Quick Recap
Best Value
- Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age
- Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other
- Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world
- Change the WorldYour actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself
- Play Your WayCompletely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat
Rank #4
- Become the Inquisitor
- Bond with Legends
- Discover the Dragon Age
- Change the World
- Play Your Way
Rank #3
- Story Packs: Jaws of Hakkon, The Descent, Trespasser
- Item Packs: The Black Emporium, Spoils of the Avvar, Spoils of the Qunari
- Multiplayer Pack: Dragons layer Multiplayer Expansion
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