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How Do Token Creatures Work in KeyForge?

KeyForge token creatures use the top card of your deck as a facedown, exhausted copy of the creature on your token reference card. Here’s how their rules work.
WorldKeyForge? Length2 min Posted Quest giverVGSources Team
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When an ability creates a token creature in KeyForge, take the top card of your deck, place it facedown and exhausted on a flank of your battleline, and treat it as a copy of the creature shown on your deck’s token-creature reference card. It counts as a creature while it is in play, but returns to its printed card type when it leaves play.

How to create a token creature

  1. Take the top card of your deck. This card is the physical stand-in for the token.
  2. Put it facedown on a flank of your battleline. It represents a copy of the creature shown on your deck’s token-creature reference card.
  3. Enter it exhausted. It cannot be used immediately unless an effect readies it.

Token creatures are created by card abilities; a deck needs the relevant ability to make one. The KeyForge Master Rulebook v18.3 says, “Token creatures can be used just like creatures and count as creatures for the purposes of card abilities.” (KeyForge Master Rulebook v18.3)

What token creatures can do

While in play, a token creature follows the ordinary creature rules for use, reaping, fighting, and damage. A ready creature of the active house may reap, fight, or resolve an Action ability; a ready creature may use an Omni ability even when its house is not active. Using a creature exhausts it.

  • Reap: Gain 1 Æmber, then resolve any Reap ability.
  • Fight: Choose an eligible enemy creature. Both creatures deal damage equal to their power simultaneously. Damage equal to or greater than a creature’s power destroys it; armor prevents incoming damage according to the rules.

Abilities can also cause a creature to fight, reap, or trigger an Action or Omni ability. These count as using the creature, and ordinary use requirements still apply unless the ability changes them. (Fantasy Flight Games KeyForge rulebook v13)

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Looking at tokens and control changes

You may inspect the reverse side of token creatures you control, but not your opponent’s. If you take control of an opponent’s token creature, it continues to represent the same named token it did when created; it does not change to match the token creature on your deck’s reference card.

What happens when a token leaves play

After a token creature leaves play, the physical card used for it reverts to its printed card type in the appropriate out-of-play zone. The token status applies while it is in play, not permanently to the card.

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Decks and token reference cards

Tokens of Change is one product example built around this mechanic: its announcement describes each deck as including exactly one token-creature reference card and abilities that create token creatures. That product detail does not mean every KeyForge deck includes tokens or establish current retail availability. (Tokens of Change announcement)

Token creatures are not a separate combat class with a universal strength ranking. To assess a particular token, consider its power, armor, traits, printed abilities, and the card effects in its deck that make or support it.

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