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007 First LightPATCH 2026.10.18

How to Clear Every Knightfall Challenge in 007 First Light

By VGSources Team 12 min read

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Knightfall is a late-game mission at Webb Industries HQ, and the safest way to clear its challenges is to treat it as several separate runs. Memorize the Perch safe code (1493), use BASILISK at the safe terminal, and track the three data-center servers (1100, 2600 and 3200). Do not try to combine the flawless stealth, deliberate combat and seven-wrong-code objectives in one attempt: some requirements directly conflict.

What Knightfall asks you to do

Bond and Greenway are gathering evidence inside Webb Industries HQ. The mission moves through guarded executive rooms, the Perch safe, a data center and an escape sequence. Knightfall’s challenges reward three different approaches: remaining unseen, manipulating the environment and fighting through the building. Because those approaches overlap only partially, plan your attempts around one objective set at a time.

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Challenge inventories published by major guide sites do not agree. Neoseeker and Games.gg list 23, Raider King lists 25, and 007-first-light.com reports 24 while acknowledging a range of 23–25. No source establishes why the lists differ. Your in-game challenge tracker is the authority for your installed build; use the names and conditions below as a route-planning guide rather than assuming a universal total.

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The codes and numbers you need

Item Input Where it applies
Perch safe 1493 Safe in the Perch
Perch terminal command BASILISK Terminal after opening the safe
Data-center server 1 1100 Greenway’s server activation sequence
Data-center server 2 2600 Greenway’s server activation sequence
Data-center server 3 3200 Greenway’s server activation sequence

How 1493 is derived

The four digits are encoded by objects in the rooms around the safe: the diploma gives 1, the painting gives 4, the game gives 9, and the model gives 3. Enter 1493 on your first safe attempt to earn Crackerjack. Opening the safe also leads to the terminal, where the command is BASILISK.

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Plan separate challenge runs

Make a manual checkpoint before entering the executive meeting area, before using the safe and before starting the server sequence. A stealth run should prioritize no alerts and no unnecessary takedowns. A combat run should preserve ammunition and healing for the data center and escape. A code-failure run exists solely for Epic Fail.

  • Stealth run: target Discretion Advised, IT Specialist, Service Update, Underdressed, Ghost and other no-alert requirements.
  • Combat run: target Hand of God, Server Crash, Blast of Air, Makeover, Moving Target, Gun Nut and Assault-related progress.
  • Safe run: enter 1493 immediately for Crackerjack.
  • Failure run: enter an incorrect safe code seven consecutive times for Epic Fail.

Crackerjack and Epic Fail cannot be completed through the same safe interaction: one requires a correct first attempt, while the other requires seven wrong attempts in a row. Replay Knightfall for the second result rather than risking a completed Crackerjack attempt.

Read the wording literally

Knightfall’s conditions use distinct verbs, and each one matters. “Without alerting” means guards must not reach an alert state during the objective. “Without being spotted” is stricter: even a brief visual detection can invalidate the run. “Take down” does not mean merely distract, and a requirement for every guard or a specific number of guards is not satisfied by clearing a nearby room.

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Location words are equally important. Server Crash counts ten guards in the data center, Moving Target counts every guard in the cargo check room, and Makeover requires four guards to hit meeting-room windows. Keep the fight inside the named area until the tracker confirms progress. If a guard follows Bond out of the intended zone, reload rather than assuming the elimination will be credited.

Sequence language is another trap. Crackerjack checks the first safe attempt, Epic Fail checks seven wrong entries consecutively, and Service Update combines a guard count, three hacks and a clean return to Greenway. Treat each as a single uninterrupted objective chain and verify the tracker before leaving the section.

Executive meeting area: two opposite solutions

Discretion Advised

Pass through the executive second-floor meeting area without alerting or taking down anyone. Enter slowly and watch the guard who can spot Bond immediately. If suspicion begins to rise, break the line of sight and let it fall before moving on. Vents and distractions create safer lanes than a fast dash. Do not convert a suspicious encounter into a takedown; the objective requires neither an alert nor a takedown.

A useful rhythm is to stop after each doorway, check whether a patrol is facing the route, and move only when the lane is clear. The guide strategy for this room is to bluff the guard who notices Bond on entry, wait for suspicion to fall, then use vents or distractions. Rushing from cover to cover is more likely to turn suspicion into a full alert.

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Hand of God

For Hand of God, take down every guard in that meeting area without being spotted. First identify sight lines and overlapping patrols, then isolate targets with distractions or the vents. Deal with one guard at a time and confirm that no observer can see the takedown before moving to the next target. If an alert starts, reload instead of trying to recover the run.

Reaching and clearing the Perch

All the Time in the World

Take out every guard during the run to the Perch. This is a deliberate-clear objective, not a speed challenge. Search side positions and upper sight lines before advancing so that a guard left behind does not invalidate the run. It pairs naturally with a combat-focused attempt, but it should not be combined with Discretion Advised.

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Crackerjack

  1. Reach the Perch and inspect the four clue objects: diploma, painting, game and model.
  2. Translate them to 1, 4, 9 and 3.
  3. Enter 1493 at the safe keypad on the first attempt.
  4. Use BASILISK at the terminal once the safe is open.

Epic Fail

On a separate replay, enter an incorrect safe code seven times consecutively. Because the requirement is a sequence of seven wrong entries, do not insert the correct code between attempts. Reloading or successfully opening the safe may break the streak, so finish the seven-error sequence in one continuous interaction.

Data center: stealth, disguise and combat objectives

IT Specialist

Activate the servers for Greenway without alerting anyone. The three identifiers are 1100, 2600 and 3200. Move between terminals only after checking patrol routes, and use cover or a vent to reset suspicion. Confirm that all three activations register before returning to the mission route. The objective is about the activations and the no-alert condition, so avoid unnecessary takedowns that could compromise a stealth run.

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Service Update

Service Update combines three requirements: silently take down eight guards while hacking, hack all three servers and return to Greenway without alerting anyone. The server numbers remain 1100, 2600 and 3200. Treat this as its own high-precision run: clear only the guards needed to create safe hacking windows, complete every hack, then take the return route without triggering an alert.

Keep a mental count of the eight silent takedowns and pause after the eighth to confirm the tracker. A takedown outside the data-center objective area may not help, while an alert at any point can invalidate the return condition. Finish the final hack before beginning the trip back; splitting the sequence across checkpoints makes it harder to tell which condition failed.

A Games.gg guide reported that Service Update sometimes failed to register even when players met the listed conditions in runs documented on May 29, 2026. IO Interactive’s official patch listings continue through version 1.3.1 on October 7, 2026, but the available material does not establish whether that tracking issue was fixed. If your tracker does not update, verify each condition in a fresh replay and check the current patch notes rather than assuming the objective is permanently unobtainable.

Server Crash

Fight ten guards in the data center. This is the direct-combat alternative to the no-alert server objectives. Let the encounter develop in the data center so the takedowns count in the intended area, and keep enough ammunition for the final escape. Because the challenge is a fight rather than a stealth check, do not abandon the room after a few enemies; wait until the tracker confirms ten.

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After Hours and Underdressed

After Hours requires entering the data center in the specified disguise. Underdressed requires reaching the data center without being spotted. The disguise requirement and the no-spot requirement are separate checks; consult the exact wording in your tracker before choosing a route. For Underdressed, avoid any detection rather than relying on a brief suspicion state.

Environmental and escape challenges

Blast of Air

Overcharge vents to push four guards over railings. Position yourself so the vent blast has a clear path to a railing, overcharge it at the correct moment and verify each guard is pushed over rather than merely staggered. Set up the encounter before starting the sequence; trying to improvise while under fire makes the required four pushes difficult.

Closing Time

Close four metal shutters. Search the route for the shutter controls and interact with all four. If a shutter is already closed from an earlier state, reload and perform the interactions in a single run so the tracker can count them consistently.

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Gun Nut

Use four different firearms during the escape from the Perch. Switch weapons deliberately and register a shot or takedown with each weapon during the escape section. Duplicate weapons do not satisfy the “different” requirement, so note your four choices before the fight begins.

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Moving Target

Take down every guard in the cargo check room without taking damage. Clear the room methodically from cover, avoid trading hits and reload if Bond is injured. This objective is about both complete clearance and a damage-free result.

Makeover

Smash four guards into meeting-room windows. Use positioning and melee opportunities near the windows, then confirm four separate guards are thrown into the glass. Do not count ordinary takedowns away from the windows.

Mightier Than the Sword

Destroy three structural elements with the Missile Pen. Save the gadget for the marked structural targets and fire only when the target is in view. If the tracker does not advance, you likely hit a prop or enemy rather than one of the three required structural elements.

Greenway interaction challenges

Blackball

Challenge Greenway to pool. Look for the pool interaction during the personal-interaction portion of the mission and select the challenge option rather than moving directly to the next objective.

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Tactical Pause

Complete all personal conversations with Greenway. Exhaust every available conversation prompt before leaving the area. If a prompt disappears, reload the section and speak with her again before advancing.

High Ground

Use the vent to open Greenway’s door. Follow the vent route instead of using the ordinary approach, and interact with the vent-based opener when you reach the correct position.

Exclusive Access

Obtain Roger Finch’s keycard. Search for Finch’s access route and pick up the keycard before proceeding past the area; the challenge is awarded for possession, not merely reaching the room where it is used.

Playstyle and completion trackers

Knightfall also includes aggregated playstyle challenges named Pacifist, Ghost, Assault and Completionist. Their component requirements vary between published inventories, and the listed breakdowns do not establish a single authoritative version. Open the in-game tracker to see which individual objectives feed each category in your build. In practice, Pacifist and Ghost favor non-lethal, no-alert routing; Assault favors combat progress; Completionist requires the full set of mission challenges recorded by the tracker.

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These categories are best checked after the individual challenges. A run can satisfy a named objective while still failing an aggregate category because one hidden component remains incomplete. Use the tracker’s per-category progress as a checklist, then replay only the missing component instead of repeating the whole mission blindly.

Loadout and route discipline

007 First Light supports stealth, bluffing and direct combat, so Knightfall does not demand one universal play style. IO Interactive’s announced gadget set includes Q-Lens, Q-Watch, Laser Strap, Dart Phone, Smoke Pod and Flash Mine. Use the tools that fit the objective you are attempting, but do not assume a gadget-based action counts unless the challenge specifically names it. For no-alert runs, prioritize concealment, distractions and controlled movement; for combat runs, preserve resources for the data center and escape.

Before each replay, write down the exact conditions you are pursuing. For example, a Service Update attempt needs eight silent takedowns, three server hacks and a clean return, while a Gun Nut attempt needs four different firearms during the escape. A short checklist prevents accidentally mixing a stealth requirement with a combat action that invalidates it.

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A practical order for a full clear

  1. Run the executive area for Discretion Advised, continuing only if no one is alerted or taken down.
  2. Replay the area for Hand of God and clear every meeting-area guard unseen.
  3. Complete a safe-focused run: inspect the four objects, enter 1493 first try, then use BASILISK.
  4. Replay for Epic Fail and enter a wrong code seven times consecutively.
  5. Run the data center stealth route for IT Specialist, using 1100, 2600 and 3200.
  6. Attempt Service Update only when you can silently take down eight guards, hack all three servers and return to Greenway without an alert.
  7. Use a combat replay for Server Crash and All the Time in the World.
  8. Use focused escape replays for Blast of Air, Closing Time, Gun Nut, Moving Target, Makeover and Mightier Than the Sword.
  9. Before leaving Greenway, complete Blackball, Tactical Pause, High Ground and Exclusive Access.
  10. Check the tracker for Pacifist, Ghost, Assault and Completionist, then replay any missing component objectives.

Patch and platform notes

007 First Light has an active update history. IO Interactive’s official Update 1.1.0 page, dated July 24, 2026, documents more than 200 fixes and improvements along with new TacSim content. The official site lists version 1.3.1 on October 7, 2026. Those dates explain why challenge totals or tracking behavior can differ between guides and installed builds, but they do not change the known Knightfall inputs: 1493, BASILISK, 1100, 2600 and 3200.

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The game is announced for PlayStation 5, Xbox Series X|S, PC and Nintendo Switch 2. IO Interactive’s April 2026 announcement says Switch 2 pre-orders are limited to physical editions. Platform availability does not alter the route, but always read the tracker on the platform and version you are actually playing.

What completing Knightfall unlocks

Completing every Knightfall challenge is reported to unlock the white tuxedo for TacSim. IO Interactive describes TacSim as a replay-focused mode whose missions are unlocked through story progress and challenges. That makes Knightfall’s challenge set more than a single-mission checklist: it is part of the progression path for repeatable TacSim content.

IO Interactive’s April 22, 2026 announcement says, “The 007 number will have to be earned.” Knightfall is a clear example of that structure: the mission asks you to earn progress through stealth, bluffing, combat and repeated attempts rather than one perfect first clear.

Troubleshooting a missing challenge

  • Safe objective missing: Crackerjack requires 1493 on the first attempt; Epic Fail requires seven wrong attempts in a row. They are separate replays.
  • Stealth objective missing: suspicion, an alert or an unintended takedown can invalidate requirements that say “without alerting” or “without being spotted.” Reload the checkpoint.
  • Server objective missing: verify that all three IDs—1100, 2600 and 3200—were hacked and that the required guard count and return to Greenway were completed for Service Update.
  • Combat objective missing: keep the required action in its named location, such as ten guards in the data center or every guard in the cargo check room.
  • Tracker totals differ: published guides disagree between 23, 24 and 25 challenges. Count the entries shown by your in-game tracker instead of relying on an external total.
  • TacSim reward missing: confirm that every individual challenge and each aggregate category is marked complete. A partially filled Pacifist, Ghost, Assault or Completionist entry can mean one component still needs a replay.

The fastest reliable route is not one heroic attempt. Use the tracker to divide Knightfall into stealth, combat, safe-code and interaction runs, then verify each result before moving to the next replay.

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Frequently Asked Questions

What is the Knightfall safe code in 007 First Light?

The Perch safe code is 1493. The diploma, painting, game and model provide 1, 4, 9 and 3 respectively. Enter it on the first attempt for Crackerjack.

What is the BASILISK command?

After opening the Perch safe, enter BASILISK at the terminal.

What are the Knightfall server codes?

The three data-center server IDs are 1100, 2600 and 3200.

Can Crackerjack and Epic Fail be completed in one run?

No. Crackerjack requires the correct code on the first attempt, while Epic Fail requires seven incorrect entries consecutively. Use separate replays.

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How do I complete Service Update?

Silently take down eight guards while hacking, hack all three servers, then return to Greenway without alerting anyone. Confirm all conditions in the tracker.

How many Knightfall challenges are there?

Published inventories disagree, listing 23, 24 or 25. Use the in-game tracker for your installed build.

What does completing Knightfall unlock?

Completing every Knightfall challenge is reported to unlock the white tuxedo for TacSim.

What should I do if Service Update does not register?

Replay the sequence from a fresh run, verify eight silent takedowns, all three hacks and the no-alert return, then check the latest official patch notes. The current material does not establish whether every reported tracking issue has been fixed.

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The Bottom Line

Bottom line: memorize 1493, BASILISK, 1100, 2600 and 3200; separate stealth, combat and code-failure runs; and trust the in-game tracker over conflicting challenge totals. That method is the most reliable path to the Knightfall challenges and the white TacSim tuxedo.

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