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Fix the driver behind crashes, sound loss and screen glitchesFind Drivers →Repair Windows errors before they cause bigger problemsFix Now →Spoilers: CloverPit has two base-game endings: the 666 Bad ending and the 999 Good ending. The Unholy Fusion DLC adds a separate Apocalypse ending. Both base routes require all four drawers and five Cadaver Pieces; the route you take depends on the key state you earn. The DLC route instead hinges on combining four named charms with the Surgery Machine.
Endings and requirements at a glance
| Ending | Availability | Key requirement | Outcome |
|---|---|---|---|
| 666 / Bad / Default | Base game | All four drawers unlocked, five Cadaver Pieces equipped, and the red Skeleton Key | The exit opens onto a corridor and an elevator with a slot machine in place of its controls: a false escape. |
| 999 / Good / Secret | Base game | All four drawers unlocked, five Cadaver Pieces equipped, and the white key reached through the phone and floppy-disk sequence | The elevator controls work, and the ending described by the wiki proceeds to credits over a sunrise. |
| Apocalypse | Unholy Fusion DLC | Unlock the four drawers and Surgery Machine; combine Sacrifice, Sin, Resurrection, and Eternal Rest with the machine | The floor opens and an additional scene follows. |
The 666 and 999 names are common walkthrough shorthand; the ending reference calls the base outcomes Bad and Good. Steam lists Unholy Fusion as DLC, so Apocalypse is separate from the base-game routes.
Prepare for either base-game ending
Before pursuing either base ending, unlock all four drawers and equip all five Cadaver Pieces. The ending reference uses that shared requirement; item labels may differ slightly between guides and game versions, so match the names shown in your inventory.
A Steam community walkthrough describes a way to carry pieces into a later attempt: fill the drawers with charms before ending or restarting a run, then collect the resulting corpse pieces in a subsequent run. That guide says the skull is a random shop find. Treat this as community walkthrough advice rather than a developer-confirmed rule.
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How to get the 666 Bad ending
- Complete the shared preparation. Unlock all four drawers, obtain the four body pieces and skull, and equip the five Cadaver Pieces.
- Check the Skeleton Key. Once the Bad Ending requirements are met, the ending reference says the key changes from black to red.
- Meet the live deadline and take the key. Quota and key presentation can depend on the route and run. One Steam guide describes a 250,000-coin quota at Deadline 8, or 500,000 with the Delusions of Grandeur memory card, but those figures are not universal. Use the quota and key state displayed in your current run.
- Use the red key on the door. The exit reveals a corridor and an elevator whose controls have been replaced by a slot machine—the Bad ending’s false escape.
How to get the 999 Good or Secret ending
This route is less reliable to describe as a fixed deadline-by-deadline recipe: community guides differ on the timing of calls and the trigger that turns the phone white. Follow the changing indicators in your run—especially the 666 floppy-disk marks, phone color, and key color—rather than assuming a specific deadline will always cause the change.
- Meet the shared base-game requirements. Unlock all four drawers and equip the five Cadaver Pieces.
- Watch for red or demon phone calls. Community guides advise ignoring the red-text, lower-pitched offers associated with this route. The guides describe marks appearing on the 666 floppy disk after deadlines; use those marks as the progress indicator.
- Continue until the phone and key turn white. One walkthrough says that after the disk’s marks are complete, another 666 pattern may be needed to trigger a further call; answering the next call changes the phone and key to the white or holy state. Another guide describes a sequence of ignored demon calls followed by a further 666. Exact triggers and timing are not consistently reported, so prioritize what the current run displays.
- Take the white key and use it on the door. With the Good Ending requirements met, the exit reveals working elevator controls. The ending reference describes the escape, followed by credits over a sunrise.
How to get the Apocalypse ending in Unholy Fusion
- Own Unholy Fusion. It is listed as DLC for CloverPit on Steam.
- Unlock the four drawers and the Surgery Machine.
- Acquire the four required charms: Sacrifice, Sin, Resurrection, and Eternal Rest.
- Use the Surgery Machine to combine all four charms and create Apocalypse. The ending reference says the floor opens and an additional scene follows.
How the route names relate to the game
Guides commonly call the two base routes 666 and 999, while the ending reference labels them Bad and Good. The 666 route is signaled by the red key; the 999 route by the white phone and key. Those color and number labels are useful walkthrough shorthand, not separate endings beyond the two base outcomes.
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