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The safest, intended way into Battahl is to progress Captain Brant’s main quests in Vernworth through Feast of Deception, collect a Border Entry Permit, then travel to Checkpoint Rest Town and show it at the gate. Check which permit you receive: a human character using a Beastren permit must wear a Beastren Mask. You can also enter without a permit by riding a passing carriage or taking a dangerous route through the riverbed.
Get a Border Entry Permit from Captain Brant
- Advance Captain Brant’s main quests in Vernworth until you complete Feast of Deception.
- After the quest, speak with Brant at the Vernworth tavern at night. The permit you receive can depend on how you handled The Arisen’s Shadow: guides report either a Merchant’s Border Entry Permit or a Beastren Border Entry Permit.
- Read the permit’s name before setting out. A Beastren character can present a Beastren permit directly. A human character with that permit must buy and equip a Beastren Mask from Ibrahim’s Scrap Shop in Checkpoint Rest Town. The Merchant’s Border Entry Permit is reported to work without a mask.
Travel to the Checkpoint Rest Town gate
- Take the oxcart from the station on Vernworth’s northwest side to Checkpoint Rest Town.
- From town, follow the road uphill as it loops toward the large checkpoint gate.
- Present your permit to the guard. If you are human and relying on a Beastren permit, keep the Beastren Mask equipped while crossing. GamesRadar reports that a human returning through the gate with that permit needs to equip the mask again.
Oxcarts do not necessarily leave as soon as you arrive: Capcom’s official manual says most depart in the early morning. It also warns that monsters or raids may interrupt a journey.
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Can you enter Battahl without a permit?
Yes. Windows Central and GamesRadar describe two permit-free routes. Both avoid the normal permit check, but neither is as straightforward as presenting the right permit.
| Route | What to do | Main drawback |
|---|---|---|
| Passing carriage | Wait for a carriage heading through the checkpoint, then jump aboard and ride through when the gate opens. | Timing can take patience, and you may arrive among dangerous enemies without being prepared. |
| Riverbed passage | Follow the riverbed northwest of Checkpoint Rest Town and take the passage around the gate. | The route includes dangerous enemies and is a poor choice for an underprepared character. |
Passing carriage
Windows Central reports that you can board a passing carriage and cross as it goes through the checkpoint. You may have to wait for the right moment. The guide also reports that entering this way unlocks a trophy for arriving without a permit; it cautions that enemies on the far side can make the arrival dangerous.
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- A Grand Adventure – Dragon’s Dogma 2 begins in a subterranean jail, where the Dragon’s voice echoes in the fog of lost memories.
- Single-Player Cooperation – Up to three mysterious otherworldly beings, known as Pawns, accompany the Arisen throughout their journey.
- Made with RE ENGINE – Capcom’s advanced RE ENGINE produces vividly detailed, high fidelity graphics combined with immersive physics and complex and reactive character AI to create a setting where decisions, and their consequences, come to life.
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Riverbed passage
The riverbed route bypasses the gate, but the encounters make it a combat challenge rather than a quiet shortcut. Windows Central lists a Chimera, Cyclops, two Minotaurs, Knackers, Saurians, Red Wolves, and Goblins. GamesRadar describes armored Saurians, red wolves, a Cyclops, two Minotaurs, zombies, and a Chimera. The enemy lists differ between guides, so plan for a dangerous route rather than relying on a fixed encounter lineup. Both guides report a trophy for reaching Battahl without a permit by an alternate route.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Which route should you take?
- Choose the permit route if you want the intended, lower-risk approach and have progressed the main story far enough to get the permit.
- Try the carriage if you want to avoid the permit requirement and are willing to wait for an opportunity and handle the arrival.
- Take the riverbed passage only if you are ready for substantial combat on the way around the gate.
The permit details and alternate routes above come from walkthroughs published by Windows Central and GamesRadar+. Capcom’s manual supports the general oxcart timing and travel-attack guidance, not the border-entry procedure.
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- Single-Player Cooperation – Up to three mysterious otherworldly beings, known as Pawns, accompany the Arisen throughout their journey. Pawns create the feeling of a cooperative gameplay experience by offering unique characteristics, skills, and knowledge gained from their experiences with other Arisen.
- Made with RE ENGINE – Capcom’s advanced RE ENGINE produces vividly detailed, high fidelity graphics combined with immersive physics and complex and reactive character AI to create a setting where decisions, and their consequences, come to life.
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