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The most reliable way to install Valheim Legends is to create a Valheim profile in r2modman or Thunderstore Mod Manager, install ValheimLegends with its dependencies, and launch the game with the manager’s modded-play button. If you install manually, install BepInExPack Valheim first, then place the complete ValheimLegends folder in BepInEx/plugins/. Launch once to generate the configuration file, and use the same Valheim Legends version on every multiplayer client and the dedicated server.
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Choose an installation method
Both supported approaches load Valheim Legends through BepInEx. The manager method creates an isolated profile, handles dependencies and updates, and reduces file copying. Manual installation gives you direct control over the BepInEx directory and configuration files, which can be useful on a dedicated server or when diagnosing a broken load.
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|---|---|---|
| Setup effort | Install the manager, select Valheim, create a profile, then install ValheimLegends. | Install BepInExPack Valheim, download the release archive, and copy the complete mod folder. |
| Dependency handling | The manager can install ValheimLegends with its listed dependencies. | You must install BepInExPack Valheim before copying the mod. |
| Profile isolation | Each manager profile keeps its mod set separate from other profiles. | Files are placed directly in the game’s BepInEx installation. |
| Updates | Use the manager to download the listing’s current version and dependencies. | Replace the installed release manually and check the listing before changing a shared server. |
| Troubleshooting visibility | The profile shows which mods and dependencies are enabled. | You can inspect the exact folders, DLL and generated configuration file. |
| Dedicated-server suitability | Convenient when the server and clients are maintained as matching profiles. | Direct file control can be practical for a server installation, but every participant still needs the same mod version. |
For a first installation, use a manager profile. Choose manual installation when you specifically need direct control of the server or BepInEx files.
Prerequisites before installing
- Use a working Valheim installation and close the game before copying files.
- For manual installation, install BepInExPack Valheim version 5.4.2333 or newer before installing Valheim Legends.
- For multiplayer, decide which Valheim Legends release the group or server will use. The current listing documents version parity as a requirement for seamless networking; all clients and the dedicated server must run the same version, such as
0.7.10. - If you have experimented with several loaders or copied files from older releases, start from a clean Valheim installation or remove obsolete mod files before troubleshooting. Do not combine an unknown mixture of old and new ValheimLegends folders.
Install Valheim Legends with r2modman or Thunderstore Mod Manager
This is the recommended route because the manager builds the BepInEx load chain for the selected profile and keeps the mod files together.
- Install a manager. Install either r2modman or Thunderstore Mod Manager.
- Select Valheim. Open the manager and choose Valheim as the game.
- Create or select a profile. Use a new profile for a clean setup, or select the profile your existing group already uses. A profile is important: installing a mod into one profile does not automatically add it to another.
- Find the mod. Search the profile’s mod browser for ValheimLegends. Check that you are selecting the Valheim Legends package, not an unrelated similarly named entry.
- Install with dependencies. Choose the manager’s Install or Download action and allow the listed dependencies to be installed. The current listing specifically requires BepInExPack Valheim version 5.4.2333 or newer.
- Launch modded. Start Valheim with the manager’s Modded launch action. Do not use a normal direct Steam launch for this first test: a direct launch can start the vanilla game without the profile’s BepInEx load chain.
- Wait for the first initialization. The first successful modded launch creates the Valheim Legends configuration file at
BepInEx/config/ValheimLegends.cfg. Exit normally after reaching the game, then edit settings if required.
When the manager reports a profile-specific launch option, use that option every time you want Valheim Legends active. A vanilla launch and a modded launch are separate outcomes even though they use the same game installation.
Install Valheim Legends manually
Manual installation is a precise file operation. The two most common mistakes are skipping BepInEx and copying only the DLL while leaving the asset folder behind.
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Start with a clean Valheim installation and install BepInExPack Valheim 5.4.2333 or newer. Follow that package’s installation procedure so the game directory contains the BepInEx loader before you add Valheim Legends. Without BepInEx, Valheim has no loader for the plugin DLL.
2. Download the release archive
Download the current ValheimLegends release archive from its Thunderstore listing. Keep the archive intact until you have located the folder it contains; do not assume that a similarly named DLL from another release is interchangeable.
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3. Copy the complete folder
Inside the archive, locate the folder named ValheimLegends. Copy that entire folder to:
<ValheimGameDirectory>/BepInEx/plugins/
After copying, the structure should be equivalent to:
<ValheimGameDirectory>/BepInEx/plugins/ValheimLegends/ValheimLegends.dll
<ValheimGameDirectory>/BepInEx/plugins/ValheimLegends/VLAssets/
The ValheimLegends folder must be directly under plugins. Do not leave an extra archive-extraction level such as plugins/ValheimLegends/ValheimLegends/, and do not put the DLL directly in BepInEx. Both ValheimLegends.dll and the VLAssets folder are required.
4. Launch once
Launch Valheim after BepInEx and the plugin files are in place. On this first successful launch, Valheim Legends generates BepInEx/config/ValheimLegends.cfg. If that file is not created, treat the launch as a loading failure and check the troubleshooting section rather than editing a file that does not exist.
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5. Configure the mod
Close the game before making manual edits. Open BepInEx/config/ValheimLegends.cfg in a plain-text editor and change keybinds or balance settings. Where available, BepInEx Configuration Manager also exposes the settings through its in-game F1 interface. Keep a copy of a working configuration before replacing mod files.
Launch and verify that the mod loaded
A successful installation is more than having files on disk: the game must be started through the loader that owns those files.
- With a manager, the selected Valheim profile is active and the launch control explicitly says Modded (or equivalent).
- With a manual setup, BepInEx is installed in the same Valheim game directory where the
pluginsfolder was created. - The plugin path contains
ValheimLegends/ValheimLegends.dllandValheimLegends/VLAssets/. - After one successful launch,
BepInEx/config/ValheimLegends.cfgexists.
If these checks pass but the game looks unchanged, test an ability or the mod’s class-selection interaction in a world rather than judging only by the title screen. Valheim Legends’ older listing documents class selection in-game by offering the class-specific item at the Eikthyr Altar.
Configure hotkeys, HUD and balance settings
The current listing documents three ability bindings: Ability 1, Ability 2 and Ability 3. It also documents settings for HUD alignment and offsets, cooldown, stamina, damage and skill-gain multipliers.
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Using the generated configuration file
- Launch successfully once so
BepInEx/config/ValheimLegends.cfgexists. - Exit Valheim.
- Open the file in a text editor.
- Change the relevant keybind or numeric setting without deleting section names or punctuation.
- Save the file and launch through the manager’s modded action, or through your manually installed BepInEx launch.
Using BepInEx Configuration Manager
If BepInEx Configuration Manager is installed and available in your profile, press F1 in game to open its configuration interface. Change the Valheim Legends values there, apply them, and return to the game. The file remains the durable configuration location, so it is useful for checking whether a setting was actually written.
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Class selection is an in-game action rather than a separate installer step. The older Valheim Legends listing describes offering the class-specific item at the Eikthyr Altar. If the class item or ability UI does not appear, first verify that you launched the modded profile and that the plugin folder is correct.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Set up co-op and dedicated servers
The current listing documents support for co-op and dedicated servers and automatic configuration synchronization. That does not remove the version requirement: every player and the dedicated server must use the same Valheim Legends version for seamless networking.
Before anyone joins
- Choose one Valheim Legends release for the session.
- Install that exact release in the server’s BepInEx environment and in each player’s manager profile or game directory.
- Check the version shown by the current listing before updating. Mod listings and game versions change, so do not update one side of a shared setup in isolation.
When a server or client is updated
- Stop the dedicated server and have players exit Valheim.
- Update the server and every client to the same Valheim Legends version.
- Confirm that the manager profiles or manual folders no longer contain an older duplicate release.
- Start the server, then launch each client through its modded profile.
Automatic configuration synchronization helps keep settings aligned, but it is not a substitute for installing the same plugin version. Version mismatches are the first thing to compare when players see different abilities, connection behavior or world state.
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Troubleshoot a vanilla launch or missing abilities
No mod interface or abilities appear
- Manager users: confirm that the correct Valheim profile is selected and that the game was started with the profile’s Modded action, not a direct Steam launch.
- Manual users: confirm that BepInExPack Valheim 5.4.2333 or newer is installed in the same game directory as Valheim.
- Check that
BepInEx/plugins/ValheimLegends/ValheimLegends.dllexists and thatVLAssetsis beside it. - Launch once and check whether
BepInEx/config/ValheimLegends.cfgwas generated.
The manual install does not load
Inspect the directory nesting first. The required path is <ValheimGameDirectory>/BepInEx/plugins/ValheimLegends/. If extraction produced an additional ValheimLegends directory, move the inner folder so the DLL is directly inside the expected mod folder. Re-copy the complete folder if VLAssets is missing.
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Settings do not apply
Make sure you edited the configuration belonging to the active installation or manager profile, not a different Valheim directory. The expected file is BepInEx/config/ValheimLegends.cfg. Change settings with the game closed, save the file, and then launch modded again. If the file does not exist, complete one successful BepInEx launch before trying to configure the mod.
Multiplayer behaves inconsistently
Compare the Valheim Legends version on every client and on the dedicated server. The documented requirement is exact version parity; for example, if the group standard is 0.7.10, all participants and the server should run 0.7.10, not merely a release from the same major series.
The game starts, but it is vanilla
This usually means the loader was bypassed. Return to the manager and use its modded launch action, or verify that the manual BepInEx installation was made in the game directory actually being launched. A direct Steam launch can omit the profile’s BepInEx load chain.
Updating without breaking a shared profile
Before updating, note the version currently used by the server and players. In a manager, update the ValheimLegends package and any dependency changes in the same profile. In a manual setup, replace the old release with the new complete ValheimLegends folder so that the DLL and VLAssets come from one release rather than a mixture. Then apply the identical version to the dedicated server and every client.
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After updating, launch a local world first and confirm that the ability bindings and configuration load. If the update creates a fresh configuration or changes available settings, review ValheimLegends.cfg before joining the shared server. Check the current Thunderstore listing again whenever Valheim or the mod receives a new release.
Quick Recap
Installation checklist
- Valheim is selected in r2modman or Thunderstore Mod Manager, or BepInExPack Valheim 5.4.2333 or newer is installed manually.
- The manager profile contains ValheimLegends and its dependencies, or the manual path is
BepInEx/plugins/ValheimLegends/. ValheimLegends.dllandVLAssetsare both present.- The first launch was performed through the manager’s modded action or a working BepInEx installation.
BepInEx/config/ValheimLegends.cfgwas generated before configuration changes were made.- Ability 1, Ability 2 and Ability 3 bindings are set, along with any desired HUD, cooldown, stamina, damage and skill-gain values.
- For multiplayer, the server and every client use exactly the same Valheim Legends version.
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