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Unlocking the Merchant’s Tale dungeons in Final Fantasy XIV takes you through three duties: The Merchant’s Tale (Variant), The Merchant’s Tale (Advanced), and Another Merchant’s Tale (Criterion). The Advanced duty is the required step between Variant and Criterion; Another Merchant’s Tale is not another name for Advanced.
Unlock The Merchant’s Tale (Variant)
- Complete the Endwalker main scenario quest.
- Speak with Osmon in Old Sharlayan at X:11.9, Y:13.3.
- Accept “A Spellbinding Read” from Shallow Moor in Old Sharlayan at X:12.0, Y:13.3, then complete the quest.
- Open Duty, go to the V&C Dungeon Finder, and register for The Merchant’s Tale. To enter solo or with a premade group, leave “Enable party matching” unchecked; check it to use matchmaking.
The quest and duty require a level-90 Disciple of War or Magic. There is no minimum item level, and the duty syncs item level to 765. You can enter solo or with up to three other players, without party-role restrictions.
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Unlock The Merchant’s Tale (Advanced)
- Complete “A Spellbinding Read” and reach level 100.
- In The Merchant’s Tale (Variant), defeat the three unique bosses found at the ends of different routes. You need to defeat each boss; repeating a route that ends with a boss you have already beaten will not complete this requirement.
- Speak with Memolivia in Old Sharlayan at X:11.9, Y:13.3 to unlock Advanced.
- Open Duty, select the Advanced/Criterion tab of the V&C Dungeon Finder, and register for The Merchant’s Tale (Advanced).
Advanced requires average item level 760 and syncs item level to 785. It supports one to four players, with no party-role restrictions. Its three stronger bosses can be fought in any order.
Unlock Another Merchant’s Tale (Criterion)
- Clear all bosses in The Merchant’s Tale (Advanced).
- Speak with Osmon in Old Sharlayan at X:11.9, Y:13.3.
- Register for Another Merchant’s Tale in the Advanced/Criterion tab of the V&C Dungeon Finder.
Criterion requires level 100 and average item level 770, and syncs item level to 795. It is a four-player, linear gauntlet with enhanced bosses; Variant actions are restricted. Matchmaking requires one tank, one healer, one melee DPS, and one physical- or magical-ranged DPS. A premade party of four is exempt from the item-level and role restrictions that apply to matchmaking.
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- Adventure awaits you beyond the horizon in FINAL FANTASY XIV.
- This product is a digital 60-Day Game Time Card for FINAL FANTASY XIV Online. It serves as a payment option that allows players to add 60 days of game time to their FFXIV account at the Standard subscription rate, subject to account limits. Both the game and game time are required to play.
- This product can be redeemed on service accounts registered with the Windows, Mac, PlayStation, or Steam versions of FINAL FANTASY XIV Online. However, it cannot be redeemed on service accounts that have only the XBOX or Nintendo Switch 2 versions registered.
Requirements at a glance
| Duty | Unlock requirement | Entry requirement and sync | Party format |
|---|---|---|---|
| The Merchant’s Tale (Variant) | Complete Endwalker, speak with Osmon, then complete “A Spellbinding Read.” | Level 90; no minimum item level; sync 765. | Solo or one to four players; no role restrictions. |
| The Merchant’s Tale (Advanced) | Complete “A Spellbinding Read,” defeat the three unique Variant route-ending bosses, reach level 100, then speak with Memolivia. | Level 100; average item level 760; sync 785. | One to four players; no role restrictions. |
| Another Merchant’s Tale (Criterion) | Defeat all bosses in Advanced, then speak with Osmon. | Level 100; average item level 770; sync 795. | Four players; role composition applies to matchmaking. |
These requirements and coordinates are listed in Square Enix’s Patch 7.45 notes, which added the three duties. The notes were published in 2026; requirements may change in a later patch.
Quick Recap
Best Value
- Increased level cap from 50 to 60
- Dark Knight: Tank - Wields a two-handed greatsword and the power of darkness to deal damage to their foes
- Astrologian: Healer - Tap the power of the stars to cast potent healing magicks, while drawing energies from constellation-based divining cards to support your party
- Machinist: DPS - Deal damage from afar using a combination of firearms enhanced with various attachments, and mechanical turrets deployed on the battlefield
- Included in this expansion pack is a new race called The Au Ra, a new City-State - Ishgard, new Primals Bismarck and Ravana, and Flying Mounts
Rank #4
- Customer must have Final Fantasy XIV: A Realm Reborn to play Stormblood
- Increased level cap up to level 70
- New Jobs – Red Mage and Samurai
- New Beast Tribe and Primal
- New Alliance Raid
Rank #3
- A new adventure awaits in Norvrandt
- New jobs, including gun breaker and dancer
- New playable races: Viera and Hrothgar
- Level cap increase from 70 to 80
- New cities to explore: The Crystarium and Eulmore
Rank #2
- Access to all expansion content from Heavensward and Stormblood, unlocking additional jobs, areas, story quests and more ways to explore: flying, swimming and diving
- A flexible class system that allows players to switch freely between a variety of classes and jobs, including new additions red mage and samurai, and reach the new level cap of level 70
- All the hallmarks of the FINAL FANTASY franchise, including an engaging storyline, genre-leading graphics, and HD real time cut scenes.
- Robust gameplay features such as player-managed Free Companies, diverse party finder features to group up with other players with ease, and a variety of fun activities in the Gold Saucer area, all designed to accommodate a dynamic player community.
- Challenging trials, dungeons and raids for groups of up to 24, and exciting player-vs-player (PvP) content for groups of up to 72 players
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