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Mortal Shell Map Guide: Fallgrim and Fallgrim Outskirts

Use Fallgrim Tower as your hub to orient yourself, find the Old Prisoner, and choose routes through the Outskirts and to Mortal Shell’s three temple areas.
Length2 min Posted Quest giverVGSources Team
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Fallgrim Tower is the best landmark for orienting yourself in Fallgrim: it is visible across the pond when you first enter the area, and Fallgrim’s routes lead from this hub to the Shrine of Ash, Seat of Infinity, and Crypt of Martyrs. Use the tower as your return point, then follow recognizable branches toward the goal you want—there is no established mandatory order for the three temple areas.

Start by finding Fallgrim Tower

The Mortal Shell team says that “As you enter Fallgrim for the first time, you’ll see a tower across the pond.” Head to the tower and speak with the Old Prisoner to receive the Tarnished Seal, which enables parrying and its healing infusion. The tower is also where you can switch among shells you have discovered. Mortal Shell team guidance

Once you reach it, treat Fallgrim Tower as your navigation anchor rather than trying to memorize every turn. It is a recognizable return point as you explore the surrounding paths and choose a destination.

Choose a route from the hub

Fallgrim connects to three major temple areas. The tower is useful for getting your bearings, but the available route guidance does not establish one required or universally best sequence. Choose based on the destination or objective you have in mind.

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Destination How to think about the route
Shrine of Ash One of the three major temple areas reached from Fallgrim; no mandatory order is established. Prima Games route guide
Seat of Infinity One of the three major temple areas reached from Fallgrim; no mandatory order is established. Prima Games route guide
Crypt of Martyrs One of the three major temple areas reached from Fallgrim; no mandatory order is established. Prima Games route guide

Use Outskirts landmarks for shell-related detours

Fallgrim Outskirts is easier to navigate by following recognizable landmarks and branching paths than by relying on a coordinate grid. Ven Noctivagu is associated with the route for finding Tiel’s shell. That encounter is relevant if you are pursuing Tiel, but it should not be treated as a required step on every route through the Outskirts. PowerPyx shell locations guide

A community map guide also covers the Outskirts and describes Frog Chests as becoming available after the first gland when mist is present. It says Thestus can toggle the mist for Glimpses; treat this as community-guide information rather than official guidance. Steam community map guide

A practical first route through Fallgrim

  1. From the opening area, cross toward the tower you can see across the pond.
  2. Speak with the Old Prisoner at Fallgrim Tower and collect the Tarnished Seal.
  3. Use the tower as your return point while learning the nearby paths.
  4. In the Outskirts, follow branches according to your objective; use the Ven Noctivagu encounter as a cue if you are pursuing Tiel’s shell.
  5. When ready, choose a route to the Shrine of Ash, Seat of Infinity, or Crypt of Martyrs. No single sequence is established as mandatory.
  6. After obtaining a gland, look for Frog Chest opportunities when mist is present. The community map guide says Thestus can toggle the mist.
Independent reader supportYour contribution helps us test, update, and keep practical guides available for everyone.Support on Ko-Fi

What this map can—and cannot—tell you

This is a landmark-and-route guide, not a coordinate-complete atlas. The sources establish Fallgrim Tower as the central orientation point, identify the three temple destinations, and connect Ven Noctivagu with Tiel’s shell route. They do not provide an authoritative set of in-game coordinates or a universally optimal temple order.

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