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Once Human Patch Notes: July 31 Announcement for the August 1, 2024 Update

The July 31 announcement for Once Human’s August 1, 2024 maintenance covered seasonal Memetic fragments, activity and vehicle updates, events, and fixes.
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The Once Human Development Team’s July 31, 2024 announcement outlined an August 1 maintenance update with new Memetic Specialization Memory Fragments, activity and vehicle changes, seasonal events, and a long list of fixes. The notes scheduled maintenance for 4:00 AM UTC, with an expected duration of four hours. These are historical patch details, not current server-status or availability information.

Maintenance schedule and announcement

The official post, titled “Patch Notes (August 1, 2024),” was published July 31. It says: “Once Human will undergo server maintenance on August 1 at 4:00 AM (UTC).” The team estimated that maintenance would take four hours and said the changes responded to player feedback since global release. The schedule is the one announced at the time, not a statement about current servers. Read the official patch notes.

Progression: Memetic Specialization Memory Fragments

The update introduced Memetic Specialization Memory Fragments. Using a fragment grants the effect of its corresponding specialization, and a player may use up to three fragments per season. Controllers have a chance to yield a random fragment, and fragments can be traded. All fragments are destroyed at season end; they are not transferred to the Eternaland Depot. The official announcement describes these seasonal limits and item rules.

Activities, map navigation, and multiplayer

Highway Pursuit and Rosetta trucks

Highway Pursuit gained a Chalk Peak route and a fixed start time of 9:00 PM server time. Rosetta trucks began dropping Sproutlets even when players did not attack them, and the notes also announce increased Sproutlet and reward drops.

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Activity details and invitations

Players can open detail screens for activities from the map, including Monoliths, Securement Silos, Public Crisis Events, and Cargo Conquest. The update also lets players invite others to Public Crisis Events through chat. Solo entry to Monoliths and Securement Silos no longer uses a Ready countdown.

Vehicles, planting, and controls

Vehicle handling and maintenance

Low-level Motorcycles received higher acceleration and maximum speed; Off-Roaders and Coupes received smaller increases. The update added an action to escape when a vehicle is stuck and an option for the vehicle camera to auto-center. Heavily damaged vehicles must be repaired before they can be modified.

Continuous planting

Planter Boxes gained continuous planting: after the first planting, they can reuse the previously selected seeds and fertilizer.

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Combat, weapons, and interface changes

The notes cover a fix for Doombringer attack-buff stacking and a PvP damage issue involving gear builds. They also describe changes to Bounce target selection and the displayed accuracy values; the team says the underlying accuracy attributes did not change.

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Interface and equipment adjustments include weapon inspection from the action wheel, a hit counter for KAM – Abyss Glance, and iron-sight field-of-view optimization for some KAM weapons. Deviation synchronization and withdrawal controls were adjusted as well. These are the changes stated in the announcement, not a claim about subsequent balance or present-day behavior. See the official notes.

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Seasonal tasks, events, and shop announcements

Manibus and login rewards

For Manibus on PvE servers, Phase V added server-wide tasks and rewards. The announcement also listed an August login event with rewards unlocking on August 1, 8, and 15, claimable through September 4.

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Upcoming events and cosmetics

The post announced Wilderness Express beginning August 15 and Secure on Sight beginning August 22. Shop arrivals listed an outfit, weapon cosmetics, a vending-machine cosmetic, and a furniture set. These are dated announcements; they do not establish that events or items remain available now. The announcement’s event and shop details.

Bug fixes listed in the patch notes

The development team grouped its fixes under territory construction, wilderness, combat, game modes, Deviations, and other issues. Examples in the notes include:

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  • An incorrect healing effect from the Supplies Workbench.
  • Generator placement or operation problems.
  • Map navigation issues and receiving the wrong item for a bait formula.
  • Weapon blueprint problems and Prime War issues.
  • Issues with Deviation behavior.

This list reports what the patch notes say was fixed. It is not independent confirmation that every issue was resolved identically for every player. For the full itemized list, consult the official Once Human patch notes.

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