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STFC: Xindi Systems — Locations, Access, Rewards, and Armadas

STFC’s Xindi content spans Reptilian hostiles, the NX-01’s Aquatic loop, and Final Weapon Armadas. See the system list, access paths, risks, and rewards.
Length4 min Posted Quest giverVGSources Team
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In Star Trek Fleet Command (STFC), “Xindi systems” can mean several connected activities—not one destination: Xindi-Reptilian hostiles for Ex-Borg progression, Xindi-Aquatic hostiles in the NX-01 loop, and Xindi Final Weapon Armadas. The 15 named systems listed for the NX-01 loop are reached with a travel token refined from Xindi scraps. The access requirements below come from Scopely’s 2024 feature announcements; check your live game for any changes.

Where are the Xindi systems in STFC?

Scopely’s 6 February 2024 Enterprise NX-01 announcement lists these 15 systems for the NX-01’s Xindi-Aquatic loop:

  • Estellion
  • Demetrium
  • Juuska
  • Faden
  • Dahkso
  • Tamhluch
  • Paynax
  • Emissius
  • Anorlo
  • Taskeh
  • Meedra
  • Tebith
  • Mobhi
  • Glensha
  • Yoton

These are the named NX-01 loop systems, not a complete map of every Xindi-related encounter: Reptilian hostiles and Final Weapon Armadas are separate activities with their own access and progression.

How do you get to the Xindi systems?

For the NX-01 loop, the route is through the ship’s refinery: defeat Xindi-Reptilian hostiles to collect Xindi scraps, then spend scraps in the NX-01 refinery for a Delphic Expanse Travel Token. Scopely’s announcement says the token is the required entry item and is sourced exclusively from that refinery. It also says players with the NX-01 refit can claim a second travel token daily through the refit’s free claim bundle.

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  1. Unlock access to the Xindi-Reptilian hostile loop, using the requirements Scopely described for Update 62.
  2. Defeat Xindi-Reptilian Warships and collect Xindi scraps.
  3. Open the NX-01 refinery and exchange scraps for a Delphic Expanse Travel Token.
  4. Use the token to enter the NX-01’s Xindi systems and hunt Xindi-Aquatic hostiles.

What level do you need for Xindi in STFC?

For the Xindi-Reptilian progression gate, Scopely’s Update 62 Subspace Transmission, published 9 January 2024, specifies Operations level 40 and 22,500 Ex-Borg reputation, the Distinguished rank. It also says the Particle Beam Delay Favor, purchased with Ex-Borg Credits, is needed before taking on the Reptilian hostiles. These are the release-era requirements in that announcement; they are not confirmed here against a later live build.

There is no single level requirement that covers every Xindi activity. The NX-01 loop requires its travel token and the ship-based loop, while Final Weapon Armadas have separate directive and level requirements.

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What are Xindi-Reptilian hostiles for?

The Reptilian loop feeds Ex-Borg progression and the NX-01 token path. Scopely describes two hostile types: Xindi-Reptilian Warships and Wanted Xindi-Reptilian Warships. Both provide Xindi scraps; Wanted Warships also provide Xindi bounties. The 2024 Update 62 announcement describes exchanging these items for Ex-Borg reputation and credits.

Scopely’s January 2024 article groups Ex-Borg Credit exchanges by rarity:

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Reptilian hostiles pose a specific combat risk: Scopely says their attacks can bypass shields and damage the hull directly, and describes their weapon as charging quickly. Plan for hull exposure rather than assuming shields will absorb the danger.

What does the NX-01 do in Xindi systems?

Scopely’s 2024 NX-01 announcement says Xindi-Aquatic hostiles in this loop can only be defeated using the NX-01. The loop includes Xindi-Aquatic Interceptors and Battleships, with different risk and reward profiles.

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Xindi-Aquatic Interceptors

Scopely describes Interceptors as the lower-risk, steady targets in the loop. They are the more conservative choice when you want to collect hostile loot without taking on the Battleships’ additional danger.

Xindi-Aquatic Battleships

Battleships are higher risk: they have a chance to destroy your ship at the beginning of combat. If the NX-01 survives and defeats one, the reward is larger. Loot from these Aquatic hostiles can be exchanged in the NX-01 refinery for Ex-Borg Credits; Epic Credits can be exchanged for PIC Hugh shards and other rewards, according to Scopely’s announcement.

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How do Xindi Final Weapon Armadas work?

Final Weapon Armadas are group encounters, not another name for either hostile loop. Scopely’s Update 64.1 patch notes, published 19 March 2024, introduced Xindi Armadas in G5 space for players 51 and above. The Scopely Help Center’s Xindi G5 Armadas page lists encounter levels 53, 56, and 60, and says Uncommon or Rare Xindi Final Weapon Armada Directives start them.

The boss has two mechanics to prepare for. At the start of a round when it is not Burning, the Final Weapon increases its weapon damage; the increase stacks. Every eighth round, it fires a lethal superweapon at one ship. The patch notes say that superweapon can be disabled if the boss is Assimilated at the start of the round in which it fires. Coordinate the timing of Assimilation with your group rather than treating it as a general-purpose debuff.

The Help Center lists materials, ship parts, and Temporal Artifact Shards among the rewards. It says directives may come from Xindi mission chains, event stores, or special offers.

Which Xindi activity should you pursue?

Activity Access Main risk Documented payoff
Xindi-Reptilian hostiles Scopely’s January 2024 gate: Operations 40, 22,500 Ex-Borg reputation (Distinguished), and Particle Beam Delay Favor. Attacks can bypass shields and damage hull directly; weapon charges quickly. Xindi scraps and, from Wanted Warships, bounties; exchanges support Ex-Borg reputation and credits. Scraps also fund the NX-01 travel-token refinery.
Xindi-Aquatic hostiles NX-01 and a Delphic Expanse Travel Token from its refinery. Interceptors are described as lower risk; Battleships can destroy the ship at combat start, but yield a larger reward if defeated. Hostile loot exchanged for Ex-Borg Credits; Epic Credits can buy PIC Hugh shards and other rewards.
Xindi Final Weapon Armadas Group encounter; Uncommon or Rare directives. Help Center levels: 53, 56, and 60. Stacking weapon damage when the boss is not Burning, plus a lethal superweapon every eighth round. Materials, ship parts, and Temporal Artifact Shards.

For the requirements and mechanics that can change with updates, use the live game as the final check; the Reptilian and NX-01 details above are from Scopely announcements published in 2024, while the Armada tier and directive information is listed in its Help Center.

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