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VGSources / Best Game Asset Extractors / Project IGI Game Converter

Project IGI Game Converter

github.com

  • Free
  • Windows

What it is

Project IGI Game Converter is a free standalone converter and inspector for Project IGI 1 files, intended for modders and researchers extracting, editing, and reinjecting game assets. It handles proprietary textures, meshes, scripts, archives, terrain, fonts, skeletal animations, audio, AI navigation graphs, and lightmaps. The GUI provides a searchable file tree, 3D model viewer, 2D texture viewer, texture editor, script and hex inspectors, and conversion actions. It renders MEF and OBJ models, exports MEF to OBJ, converts TEX, SPR, and PIC images with PNG export and resizing, and saves texture edits in native format. QVM bytecode can be decompiled to QSC and compiled back; DAT mappings move through JSON and binary DAT or MTP packages. The command-line tool supports scripting, automated builds, batch tasks, and recursive folders. The GUI plays IFF bone animations on textured models. Windows has the default GUI build; macOS offers an Apple Silicon arm64 CLI requiring macOS 12.0 or later. The repository lists an MIT license.

Good, and not so good

  • Inspects many Project IGI asset types
  • Includes GUI and command-line workflows
  • Exports MEF models to OBJ
  • Supports batch and recursive processing
  • Converts and edits native textures
  • Texture mapping requires an active level folder
  • macOS release is CLI-only
  • macOS CLI requires version 12.0 or later

Who it suits

This tool suits Project IGI 1 modders and researchers working with proprietary assets. Windows users get the GUI, while macOS users have the listed Apple Silicon command-line build.

Project IGI Game Converter provides a broad asset workflow, from inspection and conversion to batch command-line processing and reinjection. Its interface options differ by operating system, and model texture resolution needs a configured level folder.