VGSources / Compare / Game asset extractors
Head to head
Project IGI Game Converter vs UABEA
Both are on VGSources's list of game asset extractors.
Project IGI Game Converter
github.com
Project IGI Game Converter is a free standalone converter and inspector for Project IGI 1 files, intended for modders and researchers extracting, editing, and reinjecting game assets.
VisitUABEA
github.com
UABEA works on Windows and Linux with Unity Asset Bundles, Serialized Files and Addressables bundles, allowing them to be read and written.
VisitSide by side
| Project IGI Game Converter | UABEA | |
|---|---|---|
| Free plan | Yes | Yes |
| Free trial | Not stated | No |
| Price | Free | Free |
| Runs on | macOS, Windows | Linux, Windows |
| Open source | No | Yes |
| Place | #14 of 24 | #1 of 24 |
| Checked | 5 Oct 2026 | 19 Oct 2026 |
In short
Project IGI Game Converter: Project IGI Game Converter provides a broad asset workflow, from inspection and conversion to batch command-line processing and reinjection. Its interface options differ by operating system, and model texture resolution needs a configured level folder.
UABEA: Windows and Linux builds, batch operations and an MIT license make it easy to fit into a personal workflow. The decision changes when the task depends on mesh pipelines, audio encoding, video assets or the newest Unity releases. Those areas have documented gaps and extra file handling. Treat UABEA as an editor for targeted changes, not a universal extractor or asset-conversion suite.