Project IGI Game Converter vs UABEA
| Project IGI Game Converter | UABEA | |
|---|---|---|
| Free plan | No | Yes |
| Free trial | No | No |
| Paid from | — | Free |
| Open source | No | No |
| Platforms | Windows | Linux, Windows |
| Free plan | Yes | Yes |
| Asset types | textures, 3D meshes, scripts, resource archives, terrain, fonts, skeletal animations, audio, AI navigation graphs, lightmaps | textures, TextAssets, fonts, audio, MonoBehaviours |
| Game file formats | .res, .qvm, .qsc, .tex, .spr, .pic, .mef, .mtp, .dat, .fnt, .lmp, .ctr, graph*.dat, .IFF, .wav, .olm | Unity Asset Bundles, Unity Serialized Files, Addressables bundles |
| Model formats | .mef, .obj | — |
| Texture formats | .tex, .spr, .pic, .png, .tga | TGA; texture formats supported by the Texture2D plugin |
| Batch extraction | Yes | Yes |
| Command-line support | Yes | — |
| Archive repacking | Yes | Yes |
Both are listed in Best Game Asset Extractors. On VGSources, UABEA scores higher on our published basis.