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Vanguard Exiles Early Access Launch (March 2025): Richard Garfield’s Next Game Explained

Richard Garfield's Vanguard Exiles is a PC Early Access autobattler. Steam lists March 10, 2025 as its release date, not March 11. Here is what the game is, what was planned, and what is still unconfirmed.
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Vanguard Exiles is a PC digital strategy autobattler and card game designed by Richard Garfield, the creator of Magic: The Gathering, and published by The Tea Division. Steam lists its Early Access release as March 10, 2025, not March 11, so that is the date to use. The game remains in Early Access, and a later full release has been reported but not confirmed by an official announcement.

Which release date is correct?

The March 11 date in the headline does not match the Steam store listing, which gives March 10, 2025 as both the release and Early Access date. The sources available for this article do not explain the one-day difference, so readers should treat March 10, 2025 as the date the store page records. The table below sets out each date claim and how far it can be trusted.

Source Date stated What it says Status of the claim
Steam store listing (The Tea Division) March 10, 2025 Release and Early Access date Developer-published store data
Official website (The Tea Division) Not dated Labels the game “Early Access out now” Confirms Early Access status only
Capsule Computers report Report dated July 18, 2026 Says version 1.0 was announced for February 4, 2027 Secondary reporting; no official announcement was found

What kind of game it is

Vanguard Exiles is a digital strategy game that mixes autobattler automation with card-style decisions. The developer describes it as a new style of autobattler. Instead of only watching units fight, players choose and place cards during a match, and the way they combine those choices shapes the outcome. The official description positions this as the main difference from conventional autobattlers, which emphasise automated combat. That comparison comes from the developer’s own wording and has not been tested independently.

Squads, Units and Actions

Each player fields a Squad made of Units and Actions. Units are the fighting pieces; Actions are card-style plays. The developer highlights squad synergies, meaning combinations of Units and Actions that work better together than alone. Building an effective Squad is therefore a deck-building problem as well as a battlefield one.

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Battlefield Zones

The battlefield is divided into Zones that change during a match. Zone changes create modifiers and obstacles, so a plan that works in one state of the battlefield may need adjusting when the Zone shifts. Players are expected to respond to these changes during the match rather than settling their strategy before combat begins.

Modes at Early Access

  • Head-to-head PvP against other players.
  • Solo challenges, which the Steam listing describes as single-player content.
  • Daily challenges.
  • Multiplayer ratings.

A full single-player campaign was not part of the Early Access build described on Steam. It appears in the planned list below.

Setting and story

The game is set in a fantasy world after the Day of Ash, which the official website says pushed exiled peoples into a war-torn realm. The press kit describes the period as a fantasy post-World War I dieselpunk era in which magic and technology coexist and fuse. In the story, Generals form Vanguards drawn from different factions in order to reclaim the world. The setting is the developer’s own description, so it is best read as the intended tone of the game rather than something a reviewer has verified in play.

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Who made it

Richard Garfield designed Vanguard Exiles. The Tea Division created, developed and publishes it. The developer statement quoted below is attributed to The Tea Division as a company, and no individual is named as its author.

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Early Access: what was promised and what was in the build

The Steam listing sets out what players had at launch and what the developers planned to add. The developers estimated an Early Access period of six months to one year and said they wanted community feedback during that time. Those estimates have now passed, so the table reflects the state of the roadmap as described rather than as confirmed delivery.

Item Status in the Steam Early Access description Current position
Factions Three playable factions at launch More factions planned; not confirmed as delivered
Biomes Three biomes at launch New Zones and Biomes planned; not confirmed as delivered
Solo and daily challenges Available at launch Listed as part of the Early Access build
Multiplayer ratings Available at launch Listed as part of the Early Access build
Single-player campaign Planned Reported for version 1.0 in the July 2026 secondary report; not officially confirmed
Squad rankings and ranked leaderboards Planned Competitive rankings reported for version 1.0; not officially confirmed
New Units and Actions Planned Not confirmed as delivered
Tournaments Planned Not confirmed as delivered
Squad ownership Planned Not confirmed as delivered

The Early Access timeline

Counting from March 10, 2025, the six-month-to-one-year window ran from roughly September 2025 to March 2026. The official website still labels the game as Early Access, and the Steam Community page showed a September 2026 hotfix, which shows development activity. A developer announcement on the same page also mentioned a planned appearance at PAX Australia 2026 with a campaign-mode preview. Event dates and details should be checked on the Steam Community page before planning around them.

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The reported version 1.0 date

A Capsule Computers report dated July 18, 2026 says The Tea Division announced version 1.0 for February 4, 2027, with campaign mode, progression, competitive rankings, and further faction, biome and content updates. The article has not found an official announcement confirming this date, so it should be read as the report’s account of what the developer said.

Platform and system requirements

The Steam listing is for PC. It gives Windows 10 or 11, 64-bit, as the requirement to run the game. The sources reviewed for this article do not establish a console release, so no console version should be assumed.

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The developer’s reason for Early Access

The Steam listing quotes The Tea Division’s rationale for launching into Early Access:

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“The choice to release into Early Access is centred on community, to bring together passionate players whose feedback will help the future of Vanguard Exiles.”

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Questions the developer has not yet answered publicly in the sources

The official FAQ lists four questions readers are likely to ask: how much the game will cost, what the future monetisation plan is, whether there will be a campaign mode, and how multiplayer works. The FAQ questions were found, but the answers were not retrievable when this article was prepared. Readers should check the FAQ and the live Steam store page directly. Price and any discounts are volatile and are not stated here.

What to check before you buy

  • The current price and any discounts on the Steam store page.
  • Whether the single-player campaign and rankings have been released, since the Early Access description lists them as planned.
  • The Steam Community page for the latest hotfixes and event announcements.
  • The official FAQ for answers on monetisation and multiplayer.

Readers who want a tactical autobattler that rewards choice in the moment, and who are comfortable with an unfinished game, will find the core Squad and Zone system already playable. Readers who are waiting for a single-player campaign should wait for an official confirmation of the version 1.0 release.

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Richard Garfield’s design background is the most notable part of the game’s story, but it is not a guarantee of the game’s quality. Vanguard Exiles should be judged by its current build and by what the developer delivers from its roadmap.

The Bottom Line

Vanguard Exiles is a PC Early Access autobattler with squad building, card-style actions and changing battlefield Zones. Its launch date on Steam is March 10, 2025. The campaign, rankings and a 1.0 release are planned, but only the secondary July 2026 report places them on a February 4, 2027 date.

Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.

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