Hades II has 33 Keepsakes in the roster current as of October 4, 2026. Most come from giving a character Nectar for the first time, but some require a particular region, story progress, repeat meetings, or post-ending encounters. This guide lists each Keepsake, where to meet its giver, and its effect at the listed base rank. Spoilers follow for late-game and post-ending unlocks.
How to unlock and upgrade Keepsakes
Give Nectar using the Gift option when speaking with a character. The first accepted Nectar gift generally grants that character’s Keepsake; later gifts continue the relationship. Nectar can appear as an encounter reward or be bought from the Wretched Broker after you unlock the shop through a Cauldron Incantation. Some characters will not accept a gift on your first meeting, so meet them again and bring Nectar.
Equip a Keepsake at the display case at the Crossroads. You can wear only one at a time. A Keepsake begins at its first rank and improves after you complete encounters with it equipped. The roster and base-rank effect summaries below follow Vandal’s guide, dated August 8, 2026; effects and availability may change in later patches. The total of 33 is also listed in this Steam Community checklist.
Crossroads Keepsakes
These characters are found at the Crossroads. Moros has additional Incantation requirements, and Eris begins appearing there as the story progresses.
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| Keepsake | Who gives it and how to meet them | Effect at listed base rank |
|---|---|---|
| Silver Wheel | Hecate, at the Crossroads; give Nectar. | Restores Magick over time after use, up to a nightly cap. |
| Knuckle Bones | Odysseus, at the Crossroads; give Nectar. | Reduces the next Guardian’s Life and reduces damage taken from Guardians. |
| Luckier Tooth | Schelemeus, at the Crossroads; give Nectar. | Restores Life once after you reach zero Life. |
| Ghost Onion | Dora, at the Crossroads; give Nectar. | Restores Life when you leave Locations, up to a nightly cap. |
| Evil Eye | Nemesis, at the Crossroads; give Nectar. | Increases damage against the last foe that defeated you. |
| Engraved Pin | Moros, at the Crossroads after the Fated Intervention and Doomed Beckoning Incantations; give Nectar. | When you reach zero Life, grants brief Imperviousness; if no foes remain, restores Life. |
| Discordant Bell | Eris, who begins appearing at the Crossroads as the story progresses; give Nectar. | After each Encounter, increases both damage dealt and damage taken. |
Olympian and other boon-gift Keepsakes
These Keepsakes come from giving Nectar through a god’s boon rather than from a regular Crossroads conversation. Their listed effects raise one Common boon to a higher rarity for the night and encourage an encounter with that god; the exact god and any region or story condition are shown below.
| Keepsake | Who gives it and where to meet them | Effect at listed base rank |
|---|---|---|
| Moon Beam | Selene, appearing randomly; gift through her boon. | Adds an upgrade to the next Hex Path of Stars. |
| Cloud Bangle | Zeus, appearing in Locations; gift through his boon. | Lets one Common Zeus Boon be raised in rarity this night and encourages a Zeus encounter. |
| Iridescent Fan | Hera, appearing after surface progress; gift through her boon. | Lets one Common Hera Boon be raised in rarity this night and encourages a Hera encounter. |
| Vivid Sea | Poseidon, appearing in Locations; gift through his boon. | Lets one Common Poseidon Boon be raised in rarity this night and encourages a Poseidon encounter. |
| Barley Sheaf | Demeter, appearing in Locations; gift through her boon. | Lets one Common Demeter Boon be raised in rarity this night and encourages a Demeter encounter. |
| Harmonic Photon | Apollo, appearing in Locations; gift through his boon. | Lets one Common Apollo Boon be raised in rarity this night and encourages an Apollo encounter. |
| Beautiful Mirror | Aphrodite, appearing in Locations; gift through her boon. | Lets one Common Aphrodite Boon be raised in rarity this night and encourages an Aphrodite encounter. |
| Adamant Shard | Hephaestus, appearing in Locations; gift through his boon. | Lets one Common Hephaestus Boon be raised in rarity this night and encourages a Hephaestus encounter. |
| Everlasting Ember | Hestia, appearing in Locations; gift through her boon. | Lets one Common Hestia Boon be raised in rarity this night and encourages a Hestia encounter. |
| Sword Hilt | Ares, appearing after you have faced Typhon at the Summit of Mount Olympus; gift through his boon. | Lets one Common Ares Boon be raised in rarity this night and encourages an Ares encounter. |
| Gorgon Amulet | Athena, appearing randomly on Mount Olympus; give Nectar through her boon. | If you have no Death Defiance, may bring Athena to offer a Boon this night. |
Region-specific Keepsakes
These givers appear in particular areas or special chambers. Meeting them there is part of the unlock route; some also have additional progress conditions.
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| Keepsake | Who gives it and where to meet them | Effect at listed base rank |
|---|---|---|
| Gold Purse | Charon, in shop Locations; give Nectar. | Adds Gold for the current night. |
| Metallic Droplet | Hermes, appearing randomly in Locations; give Nectar. | Temporarily increases movement, attack, and Channel speed. |
| White Antler | Artemis, appearing randomly; give Nectar. | Adds critical chance while Life is at or below the listed threshold. |
| Fig Leaf | Dionysus, in a special chamber on Mount Olympus; give Nectar. | Gives a chance for one Encounter to contain no foes. |
| Lion Fang | Heracles, appearing in the City of Ephyra after you reach the surface and survive there; give Nectar. | Increases damage; the bonus falls after each Encounter. |
| Blackened Fleece | Medea, in a special chamber in the City of Ephyra; give Nectar. | After you receive sufficient damage, increases Ω Move damage. |
| Crystal Figurine | Circe, in a special chamber in the Rift of Thessaly; give Nectar. | After the next Guardian, activates a random Arcana Card. |
| Silken Sash | Arachne, in a special chamber in Erebus; give Nectar. | Grants Armor and can add more Armor when leaving Locations while some remains. |
| Aromatic Phial | Narcissus, in a special chamber in Oceanus; give Nectar. | Improves Fountain healing; the next Fountain also raises a Common Boon to Rare. |
| Concave Stone | Echo, in a special chamber in the Fields of Mourning; she may require repeat meetings before accepting a gift. | After you select a Boon, has a chance to grant an additional random Boon this night. |
| Experimental Hammer | Icarus, appearing in the Rift of Thessaly; give Nectar. | Grants a random Daedalus Hammer upgrade for a limited number of Encounters. |
| Transcendent Embryo | Chaos, in Chaos Gates reached by sacrificing Life; give Nectar. | Grants a random Common Chaos Boon, replaced after a set number of Encounters. |
Post-ending Keepsakes
Three Keepsakes require post-ending encounters or story progress. Zagreus’s Calling Card is the special case: the route uses an Infernal Contract and two victories rather than the ordinary Nectar unlock.
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| Keepsake | Unlock route | Effect at listed base rank |
|---|---|---|
| Jeweled Pom | Give Nectar to Hades and Persephone in a special Tartarus chamber after seeing the credits. | At the Fates’ Whim, grants a random Hades Boon and raises most offered Boons by one level this night. |
| Calling Card | After the ending, accept the Infernal Contract leading to Elysium and defeat Zagreus twice. | At the Fates’ Whim, lets you magnify up to two Olympian Boons this night. |
| Time Piece | Meet Chronos in the chamber between Erebus and Oceanus after the ending and give Nectar. | At the Fates’ Whim, lets you exchange most rewards for Gold Crowns up to twice this night. |
Progress gates to keep in mind
- Story progress: Moros requires the Fated Intervention and Doomed Beckoning Incantations; Hera becomes available after surface progress; Ares appears after you have faced Typhon at the Summit of Mount Olympus.
- Surface access and survival: Heracles appears in the City of Ephyra after you reach the surface and survive there.
- Repeat meetings: some characters may not accept Nectar on the first encounter. Echo may specifically require repeat meetings before accepting a gift.
- After the credits: Jeweled Pom, Calling Card, and Time Piece have post-ending routes, with Zagreus requiring two defeats after accepting the relevant Infernal Contract.
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