This is an archived checklist of the 15 weekly challenge sets listed for Destiny 2: Episode: Revenant, with their requirements and rewards as recorded by The Game Post. Revenant content moved into the Destiny Content Vault with the launch of Year 8 on July 15, 2025, and Bungie later stated that “Seasonal Challenges have been removed.” Treat the list as a historical reference, not confirmation that the original challenges or activities can still be accessed.
What are the Episode: Revenant weekly challenges?
The archived guide groups challenges into 15 weeks. Objectives span Act story missions, tonics and Fieldwork, Onslaught: Salvation, destination activities, Vanguard, Gambit, Crucible, and Nightfalls. The list below preserves the names, requirements, and reward notation in that guide. Five entries remain marked Classified, so their objectives and rewards are not known from this listing.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
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Destiny 2 - Xbox One - Standard Edition | $9.93 | Buy on Amazon |
| 2 |
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Destiny 2 - Standard Edition | $9.99 | Buy on Amazon |
| 3 |
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Destiny 2 - PlayStation 4 Standard Edition | $6.01 | Buy on Amazon |
| 4 |
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Destiny 2: Forsaken - Legendary Collection - PlayStation 4 | $8.52 | Buy on Amazon |
Use the weeks to find a particular objective or to see which activities the historical checklist covered. Some playlist combat tasks can naturally overlap, and several weapon-calibration objectives explicitly give bonus progress for Guardian defeats; this is an organization of the listed requirements, not a tested route or time estimate.
Week 1
- Missions of Mercy I: Complete Part I of Act I, “Eliksni Rescue” — Challenger XP+.
- Handle with Care: Craft 10 Volatile Tonics in Eido’s Tonic Laboratory — Challenger XP+.
- Herbalist: Collect 250 tonic reagents — Challenger XP++.
- Defensive Technician: Repair the ADU 25 times by depositing scrap in Onslaught: Salvation — Challenger XP+.
- Onslaught Banes: Defeat 20 Bane-empowered combatants in Onslaught — Challenger XP++.
- Path to Victory: Complete 14 Pathfinder paths and collect Pinnacle rewards — Challenger XP+++, Bright Dust.
- Arcing Sparks: Defeat 50 Guardians with Arc damage in Crucible — Challenger XP++, Bright Dust.
Week 2
- Missions of Mercy II: Complete Part II of Act I, “Eliksni Rescue” — Challenger XP+.
- Liquid Armor: Craft 5 Enriching Tonics — Challenger XP+.
- Uncommon Herbalist: Collect 10 Powder, the Uncommon tonic reagent — Challenger XP+.
- Acoustic Performance: Deal 400 Primary-ammo final blows in Gambit, Crucible, or Vanguard Ops. Pulse Rifle, Scout Rifle, or Submachine Gun final blows, and Guardian defeats, grant bonus progress — Challenger XP+++, Bright Dust.
- Spark Defender: Score 50 points in Rift; igniting the Rift grants bonus progress — Challenger XP+, Bright Dust.
Week 3
- Missions of Mercy III: Complete Part III of Act I, “Eliksni Rescue” — Challenger XP+.
- Playing the Field: Unlock 4 minor Fieldwork discoveries — Challenger XP+.
- Unwavering: Complete 30 waves in Onslaught: Salvation — Challenger XP+.
- Throne World Activities: Earn 30 activity progress from bounties, patrols, public events, or Lost Sectors in the Throne World — Challenger XP++, Bright Dust.
- High-Value Hunter: Defeat 150 powerful Gambit combatants; high-value targets grant bonus progress — Challenger XP+++, Bright Dust.
Week 4
- Rare Herbalist: Collect 5 Flakes, the Rare tonic reagent — Challenger XP++.
- Above and Beyond: Complete 5 bonus objectives in Onslaught: Salvation — Challenger XP+.
- Performance Enhanced: Defeat 100 combatants in Revenant activities while a Volatile Tonic is active — Challenger XP+.
- Expert Sector: Complete an Expert-or-higher Lost Sector — Challenger XP+, Bright Dust.
- Grandmaster: Complete any Grandmaster Nightfall — Challenger XP+++, Bright Dust.
Week 5
- Gundrinker: Craft 5 Kinetic, Energy, or Power weaponry tonics — Challenger XP++.
- Buckshot Savior: Defeat 65 combatants with Shotguns in Onslaught: Salvation — Challenger XP++.
- Cold Winds: Defeat 25 Guardians with Stasis damage in Crucible — Challenger XP+, Bright Dust.
- Boss Battle: Defeat 20 bosses in strikes or Vanguard playlists; Advanced-or-higher bosses grant bonus progress — Challenger XP+++, Bright Dust.
- Energy Disruption: Get 150 Energy-slot weapon final blows; Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
Week 6
- Legendary Herbalist: Collect 10 Nuggets, the Legendary tonic reagent — Challenger XP++.
- Booby Trapper: Build or upgrade 30 defenses in Onslaught: Salvation — Challenger XP++.
- Absolutely Stunning: Stun 50 Champions — Challenger XP+++, Bright Dust.
- The Trials That Define Us: Complete 30 Crucible matches; Trials matches and victories grant bonus progress — Challenger XP++, Bright Dust.
Week 7
- Resurrection I: Complete Part I of Act II, “Grave Robber” — Challenger XP+.
- Ritual Ornament: Acquire any ornament for the Seasonal ritual weapon — Challenger XP+++, Bright Dust.
- Round and Round We Go: Generate 1,000 Orbs of Power in Vanguard, Gambit, or Crucible playlists — Challenger XP+++, Bright Dust.
- Heating Up: Rapidly deal 20 final blows to Scorn in Gambit or Vanguard Ops — Challenger XP++.
- Classified: Objective and reward not listed.
- Classified: Objective and reward not listed.
Week 8
- Resurrection II: Complete Part II of Act II, “Grave Robber” — Challenger XP+.
- Lootdrinker: Craft 15 Enriching Tonics — Challenger XP+.
- Jolting Electricity: Defeat 400 Scorn with Arc damage in Gambit or Vanguard Ops — Challenger XP++, Bright Dust.
- Taking All Challenges: Complete 3 weekly playlist challenges, including Vanguard Ops, Crucible, Gambit, or seasonal activities — Challenger XP+, Bright Dust.
- Iron Sharpens Iron: Complete 15 Iron Banner matches; wins grant bonus progress — Challenger XP+, Bright Dust.
- Rapid Precision: Get 150 rapid precision final blows; Guardian defeats and subsequent rapid defeats grant bonus progress — Challenger XP+++, Bright Dust.
Week 9
- Resurrection III: Complete Part III of Act II, “Grave Robber” — Challenger XP+.
- Growing Power: Acquire this Episode’s ritual weapon — Challenger XP++, Bright Dust.
- Most Dangerous Prey: Defeat 50 Guardians in Gambit or Crucible — Challenger XP++, Bright Dust.
- Flourish of Power: Defeat 25 Guardians with Super abilities in Mayhem — Challenger XP+, Bright Dust.
- Rolling Energy: Defeat 100 targets with Arc, Stasis, or Void subclass equipped in Gambit; ability final blows and Guardian defeats grant bonus progress — Challenger XP+, Bright Dust.
- Calibrate Close Range: Calibrate Sidearms, SMGs, Shotguns, Glaives, and Swords; 400 Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Classified: Objective and reward not listed.
Week 10
- Taking All Challengers: Complete Onslaught: Salvation on Expert — Challenger XP++.
- Near Orbit: Create 200 Orbs of Power in Episode: Revenant activities — Challenger XP++.
- Trial by Firing Squad: Win 20 multiple rounds in Trials of Osiris — Challenger XP++, Bright Dust, Trials weapon.
- Mid-Range Calibration: Calibrate Hand Cannons, Glaives, Auto Rifles, Fusion Rifles, and Machine Guns; 400 Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
Week 11
- Mod Collector: Unlock 12 artifact mods — Challenger XP++, Bright Dust.
- Splat!: Get 30 Sparrow final blows in Crucible, Vanguard, or Gambit playlists; Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Gotta Win Them All: Complete 30 Vanguard, Gambit, or Crucible activities; higher-difficulty Vanguard completions or Gambit/Crucible wins grant bonus progress — Challenger XP++, Bright Dust.
- Fleeting Glory: Complete 8 Competitive Crucible matches; wins grant bonus progress — Challenger XP++, Bright Dust.
- Kinetic Forces: Get 150 Kinetic weapon final blows; Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Classified: Objective and reward not listed.
Week 12
- Narrowing the Odds: Craft a tonic that increases the probability of attaining a specific weapon (5) — Challenger XP++.
- Moon Activities: Earn 30 progress from bounties, patrols, public events, or Lost Sectors on the Moon — Challenger XP++, Bright Dust.
- Popping Off: Break 150 combatant shields with matching damage in Vanguard or Gambit — Challenger XP++, Bright Dust.
- Instrumented Performance: Get 150 Special-ammo final blows in Gambit, Crucible, or Vanguard Ops; Shotgun or Grenade Launcher final blows grant bonus progress — Challenger XP++, Bright Dust.
- Momentum Crash: Defeat 50 Guardians in Momentum Control; Zone Advantage grants bonus progress — Challenger XP+, Bright Dust.
Week 13
- Cosmodrome Activities: Earn 30 progress from bounties, patrols, public events, or Lost Sectors in the Cosmodrome — Challenger XP++, Bright Dust.
- Rising Ice: Defeat 400 Scorn with Stasis damage in Gambit or Vanguard Ops — Challenger XP++, Bright Dust.
- Potent Projectiles: Defeat 25 Guardians in Crucible or Gambit with listed Scout Rifles, SMGs, Pulse Rifles, Shotguns, or Grenade Launchers; Shotgun and Grenade Launcher final blows grant bonus progress — Challenger XP, Bright Dust.
- Midnight Approaches: Defeat 50 Guardians with Void damage in Crucible — Challenger XP++, Bright Dust.
- Bank, Kill, Repeat: Earn 50 Gambit points by banking Motes and defeating Blockers or Guardians — Challenger XP, Bright Dust.
Week 14
- Fortress I: Complete Part I of Act III, “Kell of Kells” — Challenger XP+.
- Fortress II: Complete Part II of Act III, “Kell of Kells” — Challenger XP+.
- Europa Activities: Earn 30 progress from bounties, patrols, public events, or Lost Sectors on Europa — Challenger XP++, Bright Dust.
- Last Rites: Get 150 ability final blows in Crucible, Gambit, or Vanguard; Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Dark Shadows: Defeat 400 Scorn with Void damage in Gambit or Vanguard Ops — Challenger XP++, Bright Dust.
- Darkest Nightfall: Complete 4 Nightfalls on Advanced or higher; higher tiers grant bonus progress — Challenger XP++, Bright Dust, Nightfall weapon.
Week 15
- Fortress III: Complete Part III of Act III, “Kell of Kells” — Challenger XP.
- Neptune Activities: Earn 10 progress from bounties, patrols, public events, or Lost Sectors on Neomuna — Challenger XP, Bright Dust.
- Commendation Appreciation: Earn 5 commendation progress in Vanguard, Crucible, and Gambit — Challenger XP, Bright Dust.
- Expedited Violence: Rapidly defeat 25 targets in Crucible, Gambit, or Vanguard; Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Ultimate Champion: Defeat 60 Champions in a Hero-or-higher Nightfall; higher tiers grant bonus progress — Challenger XP+, Bright Dust.
- Calibrate Long Range: Calibrate Pulse Rifles, Bows, and Trace Rifles; 200 Guardian defeats grant bonus progress — Challenger XP++, Bright Dust.
- Classified: Objective and reward not listed.
Reborn: How many challenges are needed?
The archived guide lists Reborn as “Complete all challenges in Episode: Revenant. (101)” and gives a Large Bright Dust Pile as its reward. However, a player post on Bungie’s forums reports an API total of 86 challenges. Those figures conflict: the guide’s 101 is not confirmed by the forum report, and the report is not an official Bungie correction. The available sources do not establish the final threshold or resolve the discrepancy. See the forum report alongside the archived challenge list.
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What happened to Revenant and Seasonal Challenges?
Bungie says Year 8 launched on July 15, 2025, and that certain destinations, seasonal content, activities, and quests moved into the Destiny Content Vault. Its Year 8 deprecated-items notice specifically names Episode: Revenant bounties, missions, quests, engrams, Seasonal Heirlooms, and artifacts. Bungie’s later Update 9.5.0 notes state: “Seasonal Challenges have been removed.” These notices establish that Revenant is legacy, vaulted content and that the old challenge system was removed; they do not establish that every story element or reward is permanently inaccessible through every later game feature. Consult Bungie’s Destiny Content Vault overview, Year 8 deprecated-items notice, and Update 9.5.0 notes for the official context.
Quick Recap
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- Destiny 2
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- Destiny 2: Forsaken
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