Spoilers: this guide lists all eight Workshop contraptions and their exact recipes. To craft one, select its ingredients at the Workshop’s central workbench, assemble the completed recipe, then pick up the finished contraption.
All eight Workshop contraption recipes
| Contraption | Recipe |
|---|---|
| Burning Glass | Metal Detector + Magnifying Glass |
| Detector Shovel | Metal Detector + Shovel |
| Dowsing Rod | Compass + Shovel |
| Jack Hammer | Shovel + Battery Pack + Broken Lever |
| Lucky Purse | Lucky Rabbit’s Foot + Coin Purse |
| Pick Sound Amplifier | Lock Pick Kit + Metal Detector |
| Power Hammer | Sledge Hammer + Battery Pack + Broken Lever |
| Powered Electromagnet | Compass + Battery Pack |
The complete list is documented on the Workshop and Contraptions pages of the community-maintained Blue Prince Wiki.gg. These are community sources, not official developer confirmation.
| # | Preview | Product | Price | |
|---|---|---|---|---|
| 1 |
|
Blue Prince Day One Edition - PlayStation 5 | $44.80 | Buy on Amazon |
| 2 |
|
Blue Prince - PS5 | $44.80 | Buy on Amazon |
| 3 |
|
Blue Prince - P5 | $49.99 | Buy on Amazon |
| 4 |
|
Metaphor: ReFantazio Launch Edition - PlayStation 5 | $38.89 | Buy on Amazon |
How to craft a contraption
The Workshop is Room 035 in the Room Directory. Use the central workbench to combine items you are holding.
- Select two ingredients at the workbench. A valid partial recipe appears in green and may ask you to add a third item; an invalid combination appears in red.
- When the exact recipe is complete, choose the option to assemble it.
- Pick up the finished contraption from the workbench. Assembly consumes its component items.
Plan around shared ingredients
Battery Pack appears in three recipes: Jack Hammer, Power Hammer, and Powered Electromagnet. Since crafting consumes components and they are not normally returned to that day’s item pool, using a Battery Pack for one recipe can rule out another craft that day.
#1 Best Overall
- DRAFTING YOUR JOURNEY - Upon reaching a closed door in Mt. Holly, you decide what room appears behind it and each decision shapes your path as you navigate through the manor. Every door can reveal new and exciting chambers that contain their own unique challenges and secrets. But be careful how you draft, for each day the manor’s floor plan resets and the rooms you saw today may not be the same rooms you see tomorrow.
- EVERY STEP COUNTS - Your progress each day is shaped by the rooms you select to draft and the tools you find within them. Items in the game can be used in a number of creative ways to fuel your exploration deeper into the house, allowing you to adopt unique strategies to combat the challenges that each day brings.
- A HISTORY IN THE MAKING - As the heir of Mt. Holly, you have been tasked to explore its shifting halls in search of Room 46. Yet as your journey takes you further into the mansion’s depths, you start to discover that there is more lurking under the surface than a missing room. Investigate a past woven with the threads of blackmail, political intrigue, and the mysterious disappearance of a local children’s book author.
- DAY ONE EDITION BONUSES - Pack-in bonuses include 18” x 12” fold-out poster of the magnificent Mt. Holly Manor and a download code for the official game soundtrack.
The Workshop’s special item pool does not include the Lucky Rabbit’s Foot, the sole listed contraption component identified as outside that pool. Account for that when planning the Lucky Purse recipe.
There is another planning consideration for later runs: if a contraption is retained in Coat Check or carried over with the Moon Pendant, its primary components are removed from the available item pool at the start of the day.
Rank #2
- The physical edition will include a fold-out poster of the magnificent Mt. Holly Manor
- Additionally, all pre-orders will include a download code for the official game soundtrack. This code will be included on a voucher inside the game pack for all D1 orders
- DRAFTING YOUR JOURNEY - Upon reaching a closed door in Mt. Holly, you decide what room appears behind it and each decision shapes your path as you navigate through the manor. Every door can reveal new and exciting chambers that contain their own unique challenges and secrets
- EVERY STEP COUNTS - Your progress each day is shaped by the rooms you select to draft and the tools you find within them. Items in the game can be used in a number of creative ways to fuel your exploration deeper into the house, allowing you to adopt unique strategies to combat the challenges that each day brings
- A HISTORY IN THE MAKING - As the heir of Mt. Holly, you have been tasked to explore its shifting halls in search of Room 46. Yet as your journey takes you further into the mansion’s depths, you start to discover that there is more lurking under the surface than a missing room
Where to record or discover recipes
After you assemble a contraption for the first time, its icon and recipe are permanently recorded on the “Contraptions I’ve made” page in the Mount Holly Scrapbook, on the Library’s upper floor. A Scrap of Paper found at a dig spot can reveal the recipe for a contraption you have not made yet. See the community-maintained Scrapbook entry for details.
Quick Recap
Rank #4
- IGN and GameSpot "Game of the Year" and "Best RPG" from The Game Awards
- ATLUS' newest fantasy JRPG with beautiful anime cutscenes
- Free demo with save-data carry over
- Awaken 40+ "Archetypes," magical powers that lie dormant in your heart
- Innovative battle system that blends strategic turn-based combat and dynamic real-time combat
Rank #3
- Brand new. UK Import PAL version. Game in English. UK PSN account may be required for any online features.
Product prices and availability are accurate as of the date/time indicated and are subject to change. Any price and availability information displayed on Amazon at the time of purchase will apply.
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